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Why self detonated core breaches wouldn't be fun in MWO


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#1 Capnflintlock

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Posted 16 June 2012 - 01:53 PM

Let the griefing commence



#2 Adridos

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Posted 16 June 2012 - 01:55 PM

Battlemechs can't go boom in a nuke fashion....

....even less have a trigger for it. ;)

#3 Teralitha

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Posted 16 June 2012 - 01:59 PM

Your video doesnt really help your case, as it is actually quite funny to me.


Support splash damage, Support 360

#4 gregsolidus

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Posted 16 June 2012 - 02:00 PM

Did anyone see the episode of Arena where MW4 was selected and the winning team just sent a scout mech to self destruct multiple times yet the judges never called them out on it?Is suicide a legitimate tactic if you can respawn and do it again?

#5 Stray Ion

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Posted 16 June 2012 - 02:02 PM

Although I doubt I would sacrifice a mech in perfect working order, if I was about to die I would get as close as I could to an enemy mech regaurdless if I could just push a button. Then again I don't cut myself if I die in a video game.

#6 Death Mallet

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Posted 16 June 2012 - 02:02 PM

If people want to suicide I say let them. . . .

*IF*

Any time you do it. . . you've got a 50% chance of having your account wiped and your IP address locked out of the game forever. To represent the chance of not getting clear of the reactor explosion.

. . . and even if that doesn't happen the mech you were driving is deleted from your account.

Let's see how many people embrace suicide as a legitimate tactic if they've actually got something to lose.

Edited by Death Mallet, 16 June 2012 - 02:03 PM.


#7 Capnflintlock

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Posted 16 June 2012 - 02:04 PM

View PostAdridos, on 16 June 2012 - 01:55 PM, said:

Battlemechs can't go boom in a nuke fashion....

....even less have a trigger for it. ;)


During 2:04 - 3:02





Battlemechs cores can be breaches, which results in such a massive explosion it could envelope a large area

Mechwarrior 3 opening, "Going critical"
after 1:40


#8 Valkyrie Onyx

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Posted 16 June 2012 - 02:14 PM

View PostDeath Mallet, on 16 June 2012 - 02:02 PM, said:

If people want to suicide I say let them. . . .

*IF*

Any time you do it. . . you've got a 50% chance of having your account wiped and your IP address locked out of the game forever. To represent the chance of not getting clear of the reactor explosion.

. . . and even if that doesn't happen the mech you were driving is deleted from your account.

Let's see how many people embrace suicide as a legitimate tactic if they've actually got something to lose.

lol ya thats great totaly agree!

#9 Evgeny Bear

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Posted 16 June 2012 - 02:15 PM

Its no core breach... it is Stackpoling!

#10 Atomfire

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Posted 16 June 2012 - 02:16 PM

Mechs can go boom, but as far as I know there won't be any mid-match respawn, and last I checked there is no overload your own core option.

#11 Adridos

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Posted 16 June 2012 - 02:17 PM

I meant the fact the nuke explosion is called a Stackpole effect. It doesn't exist anywhere else than in books and when they made the games, they added it into cinematics for added cool effect. Only game that used it as a mechanic was MW 4 and its "every destroyed mech goes boom" is really stupid and creates the problems you worry about.

So no, it shouldn't be in the game. ;)

Edited by Adridos, 16 June 2012 - 02:18 PM.


#12 MechRaccoon

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Posted 16 June 2012 - 02:18 PM

View PostAdridos, on 16 June 2012 - 01:55 PM, said:

Battlemechs can't go boom in a nuke fashion....


Actually, they can. If you critical hit the engine and blow it up, it can explode and turn everything around it into molten slag or part of the smoldering crater that results from said explosion. Thankfully, it doesn't happen much except in MW4. I've had to pay a fortune in repair bills all because I killed an enemy while I was standing too close. BTW, a reactor explosion is not nuclear.

Edited by MechRaccoon, 16 June 2012 - 02:22 PM.


#13 Valkyrie Onyx

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Posted 16 June 2012 - 02:19 PM

I think it would be cool if there was a 50% chance for them to go critical when they die from getting shot so you would always have to be carfle not to get to close.

#14 Deathz Jester

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Posted 16 June 2012 - 02:20 PM






hats from an older version, however the explosions in it now are 2x the size, and the elemental would've died from where it was standing.

"going critical" is rather annoying seeing as I played a match one time and without even trying to core the mech I killed an Uller, which then went critical and that explosion killed another mech which then went critical, and then a third which then went critical. So it was a bit excessive.... and left me sitting there going "are we done yet? can i move by that area?"

Edited by Iron Harlequin, 16 June 2012 - 02:20 PM.


#15 Adridos

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Posted 16 June 2012 - 02:20 PM

View PostMechRaccoon, on 16 June 2012 - 02:18 PM, said:

...BTW, a reactor explosion is not nuclear.

I know, but if you look at it, it is pictured as that kind of ultra big explosion on a smaller scale. ;)

#16 Torban

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Posted 16 June 2012 - 02:21 PM

A definite no. However being point blank to a mech that just suffered an ammo explosion should do some damage.

#17 Kass Dixon

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Posted 16 June 2012 - 02:33 PM

I'm in favor of core breaches being in the game as a critical hit thing. Self-detonated, though, would depend on the way game sessions were structured.

The reason it's cheese in MW4 is that you just respawn and keep fighting. If MWO treats things a little more realistically - like your BattleMech doesn't just magically reappear with zero damage - I wouldn't mind it. I wonder personally how persistent 'Mechs are going to be: like, if your 'Mech gets blown to pieces, are you going to have to spend a lot of time repairing it before fielding it again? If yes, then I say bring it on: if you want to win badly enough that you'll incapacitate your ability to use that 'Mech for a long time to come, more power to you.

#18 Teralitha

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Posted 16 June 2012 - 02:35 PM

I think they said the only current game modes are capture the flag, which is likely respawn, and traditional team deathmatch... 1 life.

A mech running up to you and suiciding in a respawn match over and over... hmmm sounds like a total noob manuever. Dying over and over would not net you very many cbills I would think....

Edited by Teralitha, 16 June 2012 - 02:37 PM.


#19 Aegis Kleais

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Posted 16 June 2012 - 02:43 PM

Self-initiated? No thank you.

Random and VERY VERY rare MW3 and MW Reboot Trailer/Intro explosions (despite their lack of occurrence in that manner)... yes, but scaled back a bit.

I don't want it wiping out a square click, but a large explosion with lots of damage to nearby Mechs, plumage, destruction and or swaying of nearby trees, etc. I think that would breathe some fun life into the game and provide a "Oh crap!" moment every now and then.

#20 Shatter Shot

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Posted 16 June 2012 - 02:49 PM

While it was not a large radius. I do recall mechs in MechWarrior 2 Mercenaries causing damage on destruction. You had to be close or you had to be in a situation that forced you to walk through the explosion (it lasted several seconds).





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