

Penalties For Disconnecting Needed Now.
#1
Posted 30 November 2013 - 06:31 PM
Right now there is no punishment for anyone just leaving a game. If they made some kind of Cbill tax or something maybe people wouldn't be constantly leaving rooms to suit their own selfish needs or trying to preserve their nerdy stats. I have also seen people disconnect at the end of the map if they are about to lose after playing the whole thing. These people are doing everything they can to artificially pad their stats that would otherwise be terrible.
I'm thinking you should lose a nice big chunk of cbills or be in debt so you don't gain a certain amount the next game. Or a disconnect could be marked as a loss on your records/both. Maybe even lock your mech out for a number of extra games.
Also what can be done about the AFK's that sit their doing nothing and still get Cbills?
#2
Posted 30 November 2013 - 07:02 PM
------In one section: The devs have in mind to implement rejoining a match when disconnected. This would GREATLY help the situation of unbalanced matches due to disconnecting.
#3
Posted 30 November 2013 - 07:17 PM
That being said, the funny thing is that whenever I start with less people, I usually win or have a close loss.

Edited by luxebo, 30 November 2013 - 07:20 PM.
#4
Posted 30 November 2013 - 07:18 PM
#5
Posted 30 November 2013 - 08:36 PM
luxebo, on 30 November 2013 - 07:17 PM, said:
really? when'd they change that? i don't remember that.....sounds good though, would help out people who play a whole match, do good, and then client crashes right before they finish the match.
#6
Posted 30 November 2013 - 10:58 PM
There was no disconnected or anything at the end of the match, the player name was still not there.
Other times a player will load and then disconnect, however as I say all the time, people crash, freeze etc etc. They gain nothing from quitting on purpose at the start of a match so I doubt its people doing it on purpose most of the time.
I myself have had crashes and freezes occasionaly....usually while the ready screen is counting down or the startup sequence starts, theres not much you can do.
Edited by Fooooo, 30 November 2013 - 11:00 PM.
#7
Posted 01 December 2013 - 05:30 AM
turns out it will close the game like alt f4.
#8
Posted 01 December 2013 - 09:20 AM
RiotHero, on 30 November 2013 - 06:31 PM, said:
Right now there is no punishment for anyone just leaving a game. If they made some kind of Cbill tax or something maybe people wouldn't be constantly leaving rooms to suit their own selfish needs or trying to preserve their nerdy stats. I have also seen people disconnect at the end of the map if they are about to lose after playing the whole thing. These people are doing everything they can to artificially pad their stats that would otherwise be terrible.
I'm thinking you should lose a nice big chunk of cbills or be in debt so you don't gain a certain amount the next game. Or a disconnect could be marked as a loss on your records/both. Maybe even lock your mech out for a number of extra games.
Also what can be done about the AFK's that sit their doing nothing and still get Cbills?
And ho I have to punish because my game froze or servers decided that i can't play that match problem is not at my end.
#9
Posted 01 December 2013 - 01:24 PM

Edited by omegagun, 01 December 2013 - 01:24 PM.
#10
Posted 01 December 2013 - 01:32 PM
RiotHero, on 30 November 2013 - 06:31 PM, said:
Yes this happend all the time, but how do you know if its not internet, or game core problems??? You cannot know it. And punishing people for game faults its not clever . . .
And hand on heart, many times its not important if you start in 12vs10, more important is matchmaking.
Edited by DrSlamastika, 01 December 2013 - 01:37 PM.
#11
Posted 01 December 2013 - 01:36 PM
Stingray1234, on 30 November 2013 - 07:02 PM, said:
Sorry but this is very bad idea . . . . You wanna start playing this kind of matches??? Hotjoins??? Not full matches from start, I dont think so. I am glad for not hotjoinng in this game for few minutes or seconds sometimes. When you cannot do anything . . .
I know it from other games, its sucks a lot.
Edited by DrSlamastika, 01 December 2013 - 01:38 PM.
#12
Posted 01 December 2013 - 01:38 PM
I'm pretty sure most people don't disconnect to bot farm, it's usually real-life issues, power outages, internet outages, game crashes, etc. (MWO crashes for me once every computer run session, and that's annoying).
I think rejoining a match after a disconnect is a great idea. The game needs this. Who knows, the last minute rejoin could make the difference between a won or lost match.
Edited by TELEFORCE, 01 December 2013 - 01:39 PM.
#13
Posted 01 December 2013 - 02:47 PM
#14
Posted 01 December 2013 - 04:28 PM
#15
Posted 02 December 2013 - 12:31 PM
Also if someone has a computer that can't handle the game or a terrible connection they are still doing their team harm by taking a up a slot that could be used by someone else. It's not their teams fault they have technical issues, not to mention I wouldn't be immune from this if I had to disconnect. This is going to be even worse if they put in weight limits. One single Atlas could mean you lose the weight of what could have been 3 or 4 individual mechs loading into your team.
Rejoin or similar would be a help but, I don't think it would stop people from just leaving, They have no reason not to because there isn't any blemish on their record or negative consequence. Saying it was the servers fault is a perfect excuse for people to keep leaving when it suits their needs.
#16
Posted 02 December 2013 - 12:35 PM
#17
Posted 02 December 2013 - 02:47 PM
Let's just start with not everyone who disconnects are douches. Not everyone lives in mainland North America where I would assume the MWO servers are located. Not everyone is blessed with excellent quality persistent internet connection.
Let's not even start to go over how complicated the whole point to point PC to server connection in a global stage.
I live in a major city, but but still get latency spikes and sometimes disconnects, and also have family and friends I play with internet who do not live in a first world country, have good internet connection. Heck I have friends where I live and do not have good internet connection.
You want to punish people for something that's well beyond their realm of control?
You talk about people doing things to suit their own selfish needs or trying to preserve their nerdy stats. Granted there are people who do that. But stop for a moment and think that MWO is played by gamers all over the world, people living in other hemispheres of the planet, before posting something like this.
#18
Posted 02 December 2013 - 04:39 PM
If you died and disconnect then, you still get your rewards for assists, capture and captured ressources (and other possible after death rewards I might have forgoten).
If you believe a player is intentional disconnecting, report him/her/it to support@mwomercs.com. If your suspicion proves to be correct he will then recieve proper punishment for it. So there is no need for a game mechanism that might punish innocent players for technical problems.
#19
Posted 03 December 2013 - 03:12 AM

#20
Posted 03 December 2013 - 05:26 AM
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