Troutmonkey, on 01 December 2013 - 01:53 AM, said:
This right here lost me.
The 3C comes standard with a PPC and 2 Machine Guns (8 tons). Which is an AC2 and 2 tons of ammo.
It also comes standard with an STD 280 engine that, when swapped for an XL 280, returns 8 tons. Which is a second AC2, another ton of ammo and a Medium Laser (or a large laser, and some combination of AC2 ammo and heat sinks).
Then you can put in Double Heat Sinks and nearly double your heat dissipation to run it all. Which leaves space for Endosteel for more ammo or more heat sinks, perhaps a larger motor, etc.
Of course this is a rather expensive proposition. Still the Cicada 3C has a LOT more choices than 3 machineguns, it's only you that doesn't.
Quote
The comments are NOT intended to imply that you don't know any of what I'm saying:
Comment number one:
Machine Guns do 1 DPS which is actually quite high for their weight. However, they hit a random location on the targeted mech. Have you ever seen 4 MG spiders riding a mech's butt? This is why. You need to be up VERY close to reliably hit any location.
Comment 2:
Machine Guns are absolutely TERRIBLE at getting through armour. Once armour is breached however, they do a LARGE number fo hits and a LARGE number of crits. They aren't killing weapons, they are disabling weapons (unless you are shooting a mech with an ammo-holding location which has no armour left.
Comment 3:
This is exactly how Machine Guns are supposed to work.
Summary:
Machine guns are GREAT weapons when used for what they are good at and poor at any other time. There is nothing "wrong" with machine guns except that people keep expecting them to function beyond the reaches of the .5 tons you pay for them.
IF they were to have anything added? I'd like to be able to shoot down LRMs with them but I don't really think they need anything added.