Roland, on 06 December 2013 - 07:56 AM, said:
I love reading the posts by the folks who think their lbx garbage mechs are effective.
They aren't effective. The weapon is trash. Whatever level of effectiveness you are achieving with lbx, you would do better with other weapons.
In terms of actual combat effectiveness per ton, the lbx is easily one of the worst weapons in the game.
If you think your lbx are good, I urge you to replace them with other weapons, and compare your effectiveness.
In terms of how to fix them, the answer to that is easy. Just do what prior mechwarrior titles have already done, and increase the damage to 1.4 per pellet. That will make them only somewhat better at range, while making them devastating infighting weapons, which is exactly the niche they should fill.
I seriously doubt we will ever see this change though, despite how obvious it is, given that the lbx has been a trash tier weapon since back in closed beta.
While I wouldn't go quite as far as you, I'm inclined to agree with this. Whenever I have had an LB10 on a mech, if I can manage to free up the one ton or one crit that was holding me back from using an AC10 instead, the AC10 does far far better than the LB. This is the most noticeable on builds that rely very heavily on that weapon, like the LB10 RVN-4X; when I stripped a jumpjet and a half ton of armor to switch from the LB to the AC, not only did my damage go up, but I got significantly more kills, as all the damage was going where I needed it, either to the legs of the other lights or the back CT of heavier mechs. With the LB10, you can pound away at that highlander's back all day and he won't have to turn around, the damage is spread, and so it'll take you 3-4 shots to get through a section. With the AC10, it's 2 shots and I'm already hitting criticals.