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Taking a kill shot = dishonorable by clan rules; and the server will know good and well who has done most of the damage to a target and can thus simply invalidate any honor points given when someone steals the kill shot.
I'll start this reply with I don't personally care about k/d ratio (I think its a broken stat to easily "gamed") nor do I personal try to troll other players, I'm gonna play devil advocate from the prospective of a player who likes to troll others and gets part of their jollies from screwing other players over:
First point, if I'm getting the kill shot for my epeen to boost my k/d ratio I don't care, since i'll still earn honor on MY original target anyway (double win, earn honor and still get to stroke my epeen), second what if the player who does the most damage is dead before that target is? Still lose honor to finish them off? Also what about when a fight devolves into a mass furball with everyone firing every which way?
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As long as a player is alive and targeting and firing at a target, the server can determine who's the cherry-picker. In the grey area here, the server simply refuses to hand out any honor points for a kill; and players who routinely take the kill shot in the grey area would and should be smacked with dishonor points; speficifically for playing in the grey.
And this is predicated on clanners following a ridged rule where they can only target one enemy, unless another enemy attacks you, which removes the restrictions of engagement, so my solution on the negative honor problem, is provoke a enemy who I've not selected into shooting me. Like something as simple as zig zagging in front of a starmate/binarymate a taking a random hit for the team. On the flip side I can try and screw over a clan player by the same tactic by causing him to hit the wrong mech, nullifying his rewards AND this doesn't even consider the epic ability to not only screw him in his match, but I can screw up his faction standing
Yep in a real time first person shooter Zellbrigen is a real well thought-out reward system.
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False conclusion. Were this true, no manufacturer could make money on low volume products.
If the clan tech was actually clan tech and PGI allowed a bidding process they could make back their expenses quite easily, even if they allowed non-paying players to bid cbills at a more expensive rate
So instead of say a clan package like the phoenix package of 4 onmimechs for $80 with some goodies thown in, you want to e-bay the process highest bidder wins?
How much experience in business or sales in the real world do you have?
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Built in disparity? What, exactly, are you referring to?
I believe that was in reply to your conclusion that PGi could add TT value OP clan tech in game and equalize the playing field by allowing the IS forces to bring a higher number of mechs (or tonnage) to a match. That system is called "balancing by numerical disparity". It is often used in MMO gaming where either the NPC force out-numbers more powerful player characters to create a balanced encounter, or the reverse, a npc boss is out-numbered by less powerful player characters.
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So? People always whine when they lose. That's nothing new.
Why if your PGI create a system that is so short sighted it creates NOTHING but complaints? It would seem counterintuitive.
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If an IS Faction loses a fight to a clan faction, that's because, most of the time, the stupid IS faction didn't exploit the built-in holes in the clan "honor" rules.
And to holes are exploitable to the extent as to being game breaking, which is why in my estimation PGI is NOT going to do it this way.
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A thing is not true simply because you claim it is.
It isn't wrong either until you can prove otherwise. In matters of opinion adults can choose to agree to disagree. Il simply state PGI isn't adding the clans in their TT form because it would be game breaking.
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Can you even tell us what you mean by "balance?" Did you even know what you meant by that word, as you wrote your post? The word is such an empty suit that it can be used to mean mutually exclusive things.
bal·ance [bal-uhns] Show IPA noun, verb, bal·anced, bal·anc·ing.
noun
1.
a state of equilibrium or equipoise; equal distribution of weight, amount, etc.
2.
something used to produce equilibrium; counterpoise.
3.
mental steadiness or emotional stability; habit of calm behavior, judgment, etc.
4.
a state of bodily equilibrium: He lost his balance and fell down the stairs.
5.
an instrument for determining weight, typically by the equilibrium of a bar with a fulcrum at the center, from each end of which is suspended a scale or pan, one holding an object of known weight, and the other holding the object to be weighed.
I think the first definition is the correct one for the purposes of the current discussion, however I don't see anything within the definition of the word "balance" that would allow it to be used as you say "Empty suit" nor "mutually exclusive" of itself.
I do now suspect your no longer covered by the third definition however.
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What do you mean by "balance?" Can we actually have a meaningful discussion? Or just resort to the usual ships sailing past each other in the night, never making contact?
Is English your native language? If not it might be a translation issue.
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There is no way you can have the knowledge to know that this is the only possible way to do it.
Well I do know your way won't work, so at least there's that. And given that PGI is not introducing clan tech at anything close to TT values they apparently also know your way won't work.
EDIT had to break it up into 2 posts as the quote tag system would not take it as a single post
Edited by Tyrnea Smurf, 10 December 2013 - 01:14 AM.