In PAYDAY 2, at the end of a completed mission, or mission chain (only in victory) The player is offered one of three cards to choose from.
Each of the cards has a chance of being a Weapon component, a Material, A color, A pattern, or a Mask. (Equivalent of Hats in TF2)
My suggestion for MechWarrior online would be that kind of Minigame after every so often Victories (Every three; Two in a Row; Or after any victory based on Contribution score; Etc.)
you would be able rummage through three "Piles of Scrap"
You would be able to aquire a Weapon(Small, Average, and Large (Small laser, Medium laser, Large Laser/PPC)) A Consumable (random) An upgrade Token (Explained as"House Favor", that would allow a free upgrade like Double Heatsinks) And Part of a Mech chassis (Like the Leg of a Jenner, so if you *Collect them all* You have a shot at getting a CHASSIS for free, Not including the Engine or any other part.(This could also work for engine ratings. 3 Engine parts for Standard, 5 for XL engines.)
This system would not work for HeroMechs obviously, but it would allow for the C-bill Rate to stay as it is, as well as give another reason to play that is somewhat like Gambling. (We all know that works well)
Of course any other additions or Modifications could be made to this suggestion as well as Improvements held in this Thread are appreciated and welcomed.
Edited by BeardedGlass, 03 December 2013 - 07:24 PM.