Diego Angelus, on 10 December 2013 - 08:23 AM, said:
So you assume that those players never pug If it is devastating in 12s Imagine what it can do in pugs. Balancing according to pugs is just not good enough and doesn't make any sense.
Uhm, it's not a big thing in PUGs. Never has been. That's my point. It only affects 12 mans
Yes, balancing according to PUGs is the exact way it should begin. That's your largest portion of the player population. You balance to that, not the small niches.
Weapon A does 15 points of damage.
In PUGs (the majority, remember that it's important) it works well, plays out balanced, and is a nice feature that serves some useful purposes of knocking players off of cap points, nailing campers, and making grouped up stationary targets rethink that kind of strategy.
In 12mans (a small niche of the player population) it gets used by 10-12 mechs in extreme coordination and conditions. It is because of the coordination inherent in 12mans that causes it to become a real pain. It does no more damage than in the firs scenario. It does, however, get spammed more in 12mans which causes an accumulative effect and causes more damage to be done due to coordination effectiveness.
Now lets say PUG numbers are 10,000
And lets say 12man numbers are 5% of that at 500
So because 500 players out of 10,000 have an issue with the weapon, not because of its damage or effectiveness, but because of what happens when it gets used in a coordinated manner in 12mans, they should nerf it?
If they do then it becomes "effective" and "balanced" to use but only in 12man drops. For the other 95% of the player population it's not useless because it simply isn't effective enough.
You CANNOT balance a game according to small niche portions of the player population.
If you want to play 12mans that's awesome. Go for it. There are perks and there are downsides to this though. One of those downsides is your own creation. Extremely well-coordinated teams that are min/maxed for the absolute best performance that can come out of said coordination.
Here's an idea, if you're dropping in 12mans, contact that enemy you're synch dropping with, or get together with all the 12mans and make a gentleman's agreement not to use it. Or join a league that has rules like this. Or don't drop in 12mans. Or ask at the beginning of your match not to use it. But don't ask for the rest of the game to completely cater to a small niche. It just can't be done.