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Can You Fix This Mess?
#21
Posted 11 December 2013 - 12:50 PM
#22
Posted 11 December 2013 - 12:51 PM
Bilbo, on 11 December 2013 - 12:46 PM, said:
I get that, but when a map is heavily weighted, maps like Alpine+Tourmaline (when they said it themselves) get out of whack, and if you take into consideration when those maps were released relative to the drop rate and # of drops that I've had, the #s really become telling. If the weighting doesn't change, by the end of this year, I will likely have dropped on TT than Frozen City (at least when stat recording started). That is not something I look forward to.
Edited by Deathlike, 11 December 2013 - 12:51 PM.
#24
Posted 11 December 2013 - 12:52 PM
Deathlike, on 11 December 2013 - 12:49 PM, said:
No, Tourmaline has been heavily weighted ever since its inception. All you have to do is look at your own stats to see that fact. Then there are spurts of other maps, when they throw Paul's gerbil in the weighting pool... Patch before last they took out Alpine, or at least made it very low on weighting... then it suddenly came back all the time like a week and a half later, right after a Friday "update".
#27
Posted 11 December 2013 - 12:54 PM
Deathlike, on 11 December 2013 - 12:51 PM, said:
I get that, but when a map is heavily weighted, maps like Alpine+Tourmaline (when they said it themselves) get out of whack, and if you take into consideration when those maps were released relative to the drop rate and # of drops that I've had, the #s really become telling. If the weighting doesn't change, by the end of this year, I will likely have dropped on TT than Frozen City (at least when stat recording started). That is not something I look forward to.
I already hate it with a passion and to your point:
Forest Colony 260 18:49:08
Frozen City 244 18:26:25
Caustic Valley 310 1 day 01:56:17
River City 279 18:44:05
Forest Colony Snow 267 19:54:03
Frozen City Night 235 17:09:42
River City Night 272 18:57:57
Alpine Peaks 289 1 day 07:28:59
Tourmaline Desert 446 1 day 19:20:50
Canyon Network 394 1 day 07:59:39
Terra Therma 223 23:06:19
Crimson Strait 151
#28
Posted 11 December 2013 - 12:56 PM
Frozen City 370 1 day 03:36:30
Caustic Valley 384 1 day 08:19:28
River City 354 1 day 01:37:52
Forest Colony Snow 396 1 day 05:06:46
Frozen City Night 380 1 day 03:38:39
River City Night 382 1 day 03:06:55
Alpine Peaks 434 1 day 19:48:19
Tourmaline Desert 683 2 days 15:50:59
Canyon Network 598 2 days 00:41:51
Terra Therma 309 1 day 08:09:17
Crimson Strait 154 13:26:25
Edited by Kunae, 11 December 2013 - 12:58 PM.
#29
Posted 11 December 2013 - 12:58 PM
Kunae, on 11 December 2013 - 12:52 PM, said:
I'm not sure if you understood my context. They started doing the map weighting post-Alpine, since they claimed (and rightfully so) that people wanted to play the new map more (I still hate Alpine, but desired to learn to master it). They did that by increasing the map weights of Tourmaline (which I love) and Canyon (which I like) and that fared well for a little bit, until the weighting drove me sick. They didn't do that since TT and Crimson Strait (due to reactive whining, which I agree with to a degree). That is what I was trying to describe. They USED TO do map weighting on the debut of a new map because of the whining, but stopped it ALSO because of whining.
The "ninja" weighting that was done with Alpine and Tourmaline was done and people whined about it... PGI confirmed that weighting (it was far longer than it should have been IIRC, like 1-2 months of it). I bet if we whine hard enough, PGI will likely confirm that
Hopefully that clarifies my statement to you.
Edited by Deathlike, 11 December 2013 - 01:00 PM.
#30
Posted 11 December 2013 - 01:04 PM
Deathlike, on 11 December 2013 - 12:58 PM, said:
I'm not sure if you understood my context. They started doing the map weighting post-Alpine, since they claimed (and rightfully so) that people wanted to play the new map more (I still hate Alpine, but desired to learn to master it). They did that by increasing the map weights of Tourmaline (which I love) and Canyon (which I like) and that fared well for a little bit, until the weighting drove me sick. They didn't do that since TT and Crimson Strait (due to reactive whining, which I agree with to a degree). That is what I was trying to describe.
The "ninja" weighting that was done with Alpine and Tourmaline was done and people whined about it... PGI confirmed that weighting (it was far longer than it should have been IIRC, like 1-2 months of it). I bet if we whine hard enough, PGI will likely confirm that
Hopefully that clarifies my statement to you.
It's different than I read it the first time, but you're wrong in your assumption, just the other way.
![:huh:](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
They are still weighting new maps. Crimson and TT may not be as heavily weighted, but there is still significant weight put on those maps. And they have not removed any of the weighting of the previously weighted maps. That could be part of why you think that, as the TT and CS maps' weighting is diluted by the heavy Tourmaline and Canyon weights.
I also think it varies on their "metrics", from patch-day to patch-day.(Even maint patch days) By what formula, who knows?
#31
Posted 11 December 2013 - 01:05 PM
Forest Colony 447 246 198 1.24 1 day 13:30:07 Frozen City 388 204 184 1.11 1 day 09:08:54 Caustic Valley 419 228 190 1.20 1 day 15:50:13 River City 462 249 211 1.18 1 day 12:52:27 Forest Colony Snow 518 302 216 1.40 1 day 18:59:47 Frozen City Night 435 254 181 1.40 1 day 13:32:33 River City Night 460 257 201 1.28 1 day 12:41:12 Alpine Peaks 522 282 239 1.18 2 days 09:55:56 Tourmaline Desert 821 454 364 1.25 3 days 13:12:01 Canyon Network 585 359 225 1.60 2 days 07:10:30 Terra Therma 297 164 132 1.24 1 day 08:02:19 Crimson Strait 132 64 66 0.97 12:02:47
Maps prior to Alpine (since map stat recording), I have played Forest Colony Snow the most apparently. HOWEVER, I have had more drops on Alpine!
Crimson Strait, I'm doing mediocre on (I'll eventually get better at it, but I'm still learning it). There has been no weighting to my knowledge with respect to the new map... yet.
Really, the #s don't lie. I wish it was just my imagination, but it's come to a critical mass.
#33
Posted 11 December 2013 - 01:08 PM
Deathlike, on 11 December 2013 - 01:05 PM, said:
Forest Colony 447 246 198 1.24 1 day 13:30:07 Frozen City 388 204 184 1.11 1 day 09:08:54 Caustic Valley 419 228 190 1.20 1 day 15:50:13 River City 462 249 211 1.18 1 day 12:52:27 Forest Colony Snow 518 302 216 1.40 1 day 18:59:47 Frozen City Night 435 254 181 1.40 1 day 13:32:33 River City Night 460 257 201 1.28 1 day 12:41:12 Alpine Peaks 522 282 239 1.18 2 days 09:55:56 Tourmaline Desert 821 454 364 1.25 3 days 13:12:01 Canyon Network 585 359 225 1.60 2 days 07:10:30 Terra Therma 297 164 132 1.24 1 day 08:02:19 Crimson Strait 132 64 66 0.97 12:02:47
Maps prior to Alpine (since map stat recording), I have played Forest Colony Snow the most apparently. HOWEVER, I have had more drops on Alpine!
Crimson Strait, I'm doing mediocre on (I'll eventually get better at it, but I'm still learning it). There has been no weighting to my knowledge with respect to the new map... yet.
Really, the #s don't lie. I wish it was just my imagination, but it's come to a critical mass.
Take those numbers as a baseline. Watch what happens to them, with now = zero.
#34
Posted 11 December 2013 - 01:12 PM
Kunae, on 11 December 2013 - 01:04 PM, said:
![:huh:](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
I'm just tired. I'm struggling to make fun of my hate of Mordor. Heck, I had fun with a guy's name that had Mordor in it.
Quote
TBH, I remember Caustic's map weight was changed in a patch (to keep it even with everything else), but sometimes I wonder if this experiment with telemetry has gone too far.
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The only metric that I should care more about is the # of people that have intentionally disconnected or died suddenly by lava because the map was Mordor. It's not getting better.
Kunae, on 11 December 2013 - 01:08 PM, said:
I don't have the time to care about counting. I'm pretty confident that the # of drops on TT will match or exceed Frozen City soon™.
Edited by Deathlike, 11 December 2013 - 01:13 PM.
#35
Posted 11 December 2013 - 01:14 PM
#37
Posted 11 December 2013 - 01:16 PM
Mudhutwarrior, on 11 December 2013 - 12:50 PM, said:
So maybe they send people who run the same builds to robot hell?
#38
Posted 11 December 2013 - 01:19 PM
#40
Posted 11 December 2013 - 01:30 PM
Screech, on 11 December 2013 - 01:14 PM, said:
In the context of this conversation, they are completely different maps and should have the same chance of being drawn this long after the introduction of a map.
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