Clan Collections - Feedback
#3281
Posted 14 December 2013 - 03:17 PM
#3282
Posted 14 December 2013 - 03:19 PM
Mike Getsome, on 14 December 2013 - 03:11 PM, said:
Firefly killed by Fox.
Tiberian killed by EA with cancer called c&c4.
Battletech is finally killed by PGI/IGP.
Thanks, Obama!
Battletech is much larger than MWO, and much older than many people realise. It's not anywhere near "killed" even if the MWO servers shut down today.
#3283
Posted 14 December 2013 - 03:19 PM
Silent, on 14 December 2013 - 08:31 AM, said:
Quote
At first I was taken aback, because we weren't planning to introduce the clans until next Summer -- at the soonest -- and asked him how much it should cost. "Five hundred dollars!" he yelled, before running off with arms outstretched to either side.
Well, after giving it some thought, I warmed up to the idea and was pleased to present this early Christmas gift. We hope you are all as excited as we are.
#3284
Posted 14 December 2013 - 03:20 PM
Llymrel, on 14 December 2013 - 02:37 PM, said:
PGI can either choose to charge us subs, or pay as they go. If they had a larger paying fan base, the prices would go down. Nearly everything of any value is accessible to players who put in time but don't pay. I appreciate those who lack the funds, and keep the game playable with their participation.
Just because the cost to you is more than you want to pay doesn't mean it is wrong or unfair. Play the game the way you can afford it. If you are funding the content, why shouldn't you get early access and more advantages? If you aren't funding the content, isn't it fantastic you get to play a great game for free?
My post, here : http://mwomercs.com/...ost__p__2990971 addresses your concerns.
PGI has received huge amounts of money for this game, already. I, personally, would be embarrassed to have contracted a game of this type to be developed for more than $2M dollars (and I'm including the first year of operating costs and content packages such as Phoenix - not relying on the Founders Package to subsidize that first year).
The Founders' package rolled in about $5M with Phoenix out-selling their expectations (so, figure another 5-7M).
Look at all of the $15 hero mechs running around and figure in Sabre.... plus the custom paint jobs and fancy medallions. They've probably pulled another $2-5M on that.
They've more than secured a decade of operating expenses.
Quote
I'm sorry, buddy - but I've worked software, before (to include games and content creation), and I've worked 'hard' industries, as well as service industries (healthcare).
I can usually spend ten minutes and show how a company can reduce their operating/development costs 10% right off the bat. A lot of companies make absolutely mind-bogglingly wasteful decisions. Others deliberately abuse internal contracts to embezzle money.
Regardless - it takes a lot of convincing to get me to buy into the idea that what most companies are doing is an efficient operation.
Skyrim - a game that entered development in 2006 and has on-going patching efforts - had an entire budget (including marketing) of 68 million dollars. PGI has, plausibly, seen revenues nearly 30% of that budget for a game that you can, literally, play for hundreds upon hundreds of hours (and still discover new ****). Most of that game's expenses come from the specific scripting and voice-acting/animating of main quest lines. Marketing is also a good 10-15% of that budget.
Path of Exile was developed on roughly $4M dollars before its Open Beta - and it released as a largely complete game with end-game content and fully implemented RPG and leveling elements. The beta was, truly, for adding new features and bug testing the game that they wanted to release. During the beta - the game would change rapidly from week to week and if you were out of it for more than a month - you almost felt as if you were learning to play a new game.
You need to understand that there are such things in this world as predators, and that they take many, many forms.
Right now - I would compare MWO to something that Zynga would produce. While "FarmVille" is all well and good - at the end of the day - buying the "Clan Package" doesn't really get you anything more - and the game is not going to increase in overall depth because you bought new sparkle-ponies.
Of course - even Zynga produces new game depth and new game features. They encourage you to include your friends into the game. They have more COMMUNITY SUPPORT for their games than MWO has. A ******* card game I have on my phone has more community functions than MWO has.
I mean... what are you paying for, really?
#3285
Posted 14 December 2013 - 03:22 PM
Kunae, on 14 December 2013 - 03:13 PM, said:
We'll have to disagree about when the idiocy started, I'm of the opinion it started right after OB when the voices of those who were actually interested in the success of the game were replaced by the mouth-breathers screaming "I WANT IT NOW!" and the catering to the CoD crowd that brought in things like 3PV and restricted groups, because a true Mechwarrior game was more than their 16 button lifestyle could handle.
Having said that, I'm not going to say that I haven't received what I've paid for, I will say that it's taking a buttstupid long time to get the advertised features that prompted me to make purchases in the first place.
#3286
Posted 14 December 2013 - 03:22 PM
Not to mention,where the hell is single player?
Why was WoW so much cheaper yet had way better graphics and 100000x more content?
I think my money is going into Star Citizen....
#3287
Posted 14 December 2013 - 03:22 PM
Quax1102, on 14 December 2013 - 02:54 PM, said:
Roadbeer, on 14 December 2013 - 02:56 PM, said:
Those are called Blueprints, or Plans, or Engineering Specs. And that happens every day, for a lot more money.
Just saying.
More like that same plumber coming to your house telling you he can fix it for a couple grand, not giving you any definite plan how they're going to do so. Taking your money leaving you with a couple half naked lady tool ad calenders and not coming back for a year and a half, and when he does still doesn't have a definite answer how.
#3288
Posted 14 December 2013 - 03:23 PM
No more money, until you deliver!
#3289
Posted 14 December 2013 - 03:23 PM
Edit: Typo
Edited by Belphegore, 14 December 2013 - 03:24 PM.
#3290
Posted 14 December 2013 - 03:23 PM
Niko Snow, on 14 December 2013 - 09:27 AM, said:
-While opinions and concerns may vary, we greatly appreciate your mutual respect for eachothers passions for MechWarrior. Please avoid aggro or insulting comments towards one another.
-Try to avoid vulgar language whether positive or negative. Other words can actually be much more descriptive and make your point more clear without necessitating our team to filter or redact. Don't forget to check out the Code of Conduct.
-As this feedback will be processed and directed to the rest of the team, we thank you for any efforts made to have readily-identified, clear and concise questions/concerns.
And now back to our regularly scheduled programming.
You know what was regularly scheduled? I'll give you a clue!
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Holy **** they've blocked the image. Incredible.
Edited by Chronojam, 14 December 2013 - 03:24 PM.
#3291
Posted 14 December 2013 - 03:25 PM
Wabbit Swaya, on 14 December 2013 - 03:22 PM, said:
More like that same plumber coming to your house telling you he can fix it for a couple grand, not giving you any definite plan how they're going to do so. Taking your money leaving you with a couple half naked lady tool ad calenders and not coming back for a year and a half, and when he does still doesn't have a definite answer how.
Nope.
It's more like the plumber wrote up the plans, purchased and installed the material he sold you, but hasn't filled in the hole yet. That's a more accurate picture IMO
#3292
Posted 14 December 2013 - 03:26 PM
No money from me till I see a game that was said to have been here by now.
#3293
Posted 14 December 2013 - 03:28 PM
Roadbeer, on 14 December 2013 - 03:25 PM, said:
Nope.
It's more like the plumber wrote up the plans, purchased and installed the material he sold you, but hasn't filled in the hole yet. That's a more accurate picture IMO
After leaving your house without working pipes for over year, claiming that he is "working" on it and then tells you a year later that "oh i just started" yet you still see no actual work being done and he is still asking for more money. Thats more like what they are.
#3294
Posted 14 December 2013 - 03:28 PM
#3296
Posted 14 December 2013 - 03:29 PM
Roadbeer, on 14 December 2013 - 03:22 PM, said:
I was referring to the engine-changes, and the DHS fiasco. I think we could agree on "right around OB start", as a time-period.
Roadbeer, on 14 December 2013 - 03:22 PM, said:
That's pretty much the point he was making. That and my point about the "design choices" that they made, and continue to make.
#3297
Posted 14 December 2013 - 03:30 PM
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#3298
Posted 14 December 2013 - 03:31 PM
Edited by BLACKFIRE, 14 December 2013 - 03:31 PM.
#3299
Posted 14 December 2013 - 03:31 PM
#3300
Posted 14 December 2013 - 03:32 PM
Patrick Wolf, on 14 December 2013 - 03:28 PM, said:
After leaving your house without working pipes for over year, claiming that he is "working" on it and then tells you a year later that "oh i just started" yet you still see no actual work being done and he is still asking for more money. Thats more like what they are.
Nope, analogy doesn't work.
You've gotten everything you've paid for, just not the bonuses that made you go with the plumber in the first place.
He's done the bare minimum of the work you purchased, he just hasn't gone the extra mile of making it look good yet.
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