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Clan Collection Pack, Should A New Player Get It, Should I Get It, Etc.


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#61 Chronojam

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Posted 14 December 2013 - 01:09 PM

View PostDevilman Zhang, on 14 December 2013 - 08:46 AM, said:



You really don't think a $500 gold skin is the same thing?

No, it's worse, because CCP revised their whole system in response to player feedback and the price tags were never THAT insulting from the start.

#62 Malobo

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Posted 14 December 2013 - 02:33 PM

Wait and see, you have half a year to decide. I've seen some excellent points on the "no" side of things, but precious few points on the "yes" side.

No:

- Prices inflated even by Project Phoenix standards (nevermind the $500/each mechs for the wealthy; and children whose parents don't lock up their credit cards and don't want to send their kids to juvie to get out of paying $4250)
- Stalled development on Community Warfare
- Slow release of new maps
- Serious connectivity issues for many players (getting booted from matches)
- Poor representation of lore that should already be happening (ex: reports and rumors from the periphery)
- GHOST HEAT as a balancing change

and then there's the big one for me:
- Clan Mechs will likely not be proper OmniMechs in regards to current hardpoints model vs "omni-pods + Clan weapons" model that has existed for decades. They have stated that they do not want clan mechs to be overpowered compared to current mechs, and they're not yet even sure how to do this!

Edited by Malobo, 14 December 2013 - 02:35 PM.


#63 Malobo

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Posted 14 December 2013 - 03:13 PM

http://mwomercs.com/...gn-perspective/
A good resource on their plans for balancing Clan mechs and weapons vs current Inner Sphere tech

#64 XX Sulla XX

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Posted 14 December 2013 - 03:26 PM

You have six months to make up your mind so no reason to rush in.

#65 Groundstain

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Posted 14 December 2013 - 03:30 PM

Dont throw that much money into something you may not stay with.

Just play the free game for now.

#66 luxebo

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Posted 14 December 2013 - 05:17 PM

Speaking of which, how would the balance be? I looked through and I thought this as a bad thing; clan er large lasers get a ghost heat nerf, ssrms get a chain fire nerf, and lrms get a total nerf. Why not instead buff the IS tools, rather than nerf the clan tools? Like for example, make ssrms for IS lose ghost heat if you don't want to lose ghost heat completely, give IS er large lasers more damage or make it less heaty, and make IS lrms weigh less. Make everything on par with each other. Make weapons be balanced. Sound good PGI? :(

Edit: Omnimechs seem ok, similar to MWLL's idea of omnitech. (Mad Cat with one rack above head with energy slots, one rack above head with missile slots, one arm with energy slots, one arm with ballistic slots. Almost as mix n' match as a Pretty Baby!)

Edited by luxebo, 14 December 2013 - 05:19 PM.


#67 Gwydion Ward

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Posted 14 December 2013 - 06:13 PM

I was/am looking forward to the Clan mechs.... And while i got the Overlord + Reinforcement packages for the last $$ expansion-of-sorts, I spent the money i did on the Phoenix packs because i wanted 'all' of he mechs offered... but when it comes to the Clan mechs, there's only 2 that i want.. i am NOT going to spend 210$ for the 1 and only Clan mech i want in this particular set. (The Timberwolf/Mad-cat, the Vulture didnt make it in this one =( ). Im sorry, but im not. That is just way to much $ to spend on a free-to-play game, for 1 item (well 4 counting the varients).

Not even the Collectors Editions of Game such as Guild Wars 2, or Aion, or hell, even FFXIV Both the original AND the A Realm Reborn version, All of which had Both PHYSICAL and Electronic goodies, cost over 200$. Yet MWO wants close to 300$ for fully electronic goodies?? With 90-days being the 'max' amount of premium time given? Even if they upped the premium time above 90 for the higher level tiers, i dont think i'd be willing to spend $200+ I'd be hard pressed to spend another $80 honestly.

As much as i want my Mad-cat.. i think i'll sit this one out and wait for it to come out on the Mech-lab for non-pre-purchasers to get. Unless they decide to offer levels in which we get to 'pick' a mech to get (like they did with the Founders packs). THAT is something i'd be willing to spend 20-40$ on.

#68 Frost Lord

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Posted 15 December 2013 - 06:19 PM

View PostFatElvis, on 13 December 2013 - 07:11 PM, said:

500$? ROFL... Sorry... What on earth are you developers thinking? If people needed a final straw to leave this game....you just handed it out like candy.

Someone please point PGI to the definition of "MICRO" Transactions.

Thanks.

I don't know if its the final straw its not like we need to buy anything to keep playing, it is reticules tho.

#69 Frost Lord

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Posted 15 December 2013 - 06:28 PM

View PostGorantir, on 13 December 2013 - 08:35 PM, said:

if you only want a timberwolf its $210 for 1 mech.or wait till its sold for c-bills.

at this point that's what i will be doing its not like we don't have time to save up I will probably get 3 of them and the storm crow as soon as they come out im Shaw they will all be available no more then a month after the package drops or the clans will just seem broken, unless they expect most people to fork out for all of them so there is a decent spread of mecks but it would still take 5-9 months to get on track if they released 1 or 2 a month. you would likely not see timber wolfs for a wile even tho they are vary popular and one of the first clan mecks encountered, seems stupid really. they would deferentially get more from me if i had options.

#70 MeiSooHaityu

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Posted 15 December 2013 - 08:10 PM

Maybe the Clan mech packages might be worth it for some newer players, but for a veteran like me, no. I am jaded by PGI's Clan Mech pricing and development delays. $200 is enough for what I have received, time to let some fresh blood with a more cheery outlook take up the cause.

#71 Sandpit

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Posted 15 December 2013 - 08:17 PM

View PostMeiSooHaityu, on 15 December 2013 - 08:10 PM, said:

Maybe the Clan mech packages might be worth it for some newer players, but for a veteran like me, no. I am jaded by PGI's Clan Mech pricing and development delays. $200 is enough for what I have received, time to let some fresh blood with a more cheery outlook take up the cause.

Well I honestly think this is a large portion of their target audience for this pack at this point. They're going after the newer players who aren't nearly as cynical as some of the other long-term players. Yet that is. I know if this pack hits before we get the game we were promised a lot of the more level-headed players around here will lose their sh*t

#72 wilson0x4d

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Posted 16 December 2013 - 04:06 PM

View PostKushko, on 14 December 2013 - 12:58 AM, said:

Noticed that as well...why do we have variants in a pack for Clan Omnimechs?

Also i would like to do a little lol at the 24s video that shows absolutelly nothing...so yes...lol.


For anyone that doesn't understand: http://www.sarna.net/wiki/OmniMech
That said, many Omni's had different and well-known configurations, and I'm not against receiving free ****. Better than not getting any variants and still paying $240 for the lot, no? I quite like the idea of having three Daishi builds ready to go at a moments notice.

#73 ExplodedZombie

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Posted 16 December 2013 - 04:59 PM

Can we stop being idiots and realize the Gold mechs are for those who really want to pitch in and support PGI? Get - over- it.

#74 MeiSooHaityu

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Posted 16 December 2013 - 08:53 PM

View PostExplodedZombie, on 16 December 2013 - 04:59 PM, said:

Can we stop being idiots and realize the Gold mechs are for those who really want to pitch in and support PGI? Get - over- it.

Get over it...no, I don't think I can ever get over it :PYea, it is what it is. The new blood with a much fresher outlook can take the lead and help. As for me, I am a bitter veteran that no longer believes in the fight. The wounds run deep. Macho Grande...I can never get over Macho Grande :unsure: .

Edited by MeiSooHaityu, 16 December 2013 - 08:57 PM.


#75 MeiSooHaityu

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Posted 16 December 2013 - 09:01 PM

Ok, I'll actually be productive. If I WAS to purchase a package, I think the Daishi Package would be a good bet. The Daishi Is a good Assault, plus I always liked the Summoner and Nova (a good energy boat Medium I would imagine). The KitFox would be ok (maybe the weak link), but overall it seems descent bang for the buck IMO.

#76 ZuFFuLuZ

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Posted 16 December 2013 - 09:54 PM

Agreed, the Daishi package looks the best. The $ per mech value on the higher tiers is fine as well, but I'm not willing to shell out that much money for a game at once. I would love a Mad Cat, but I can't justify spending that much money and I don't need the mechs in between. The Daishi is already pushing it and I'm sure many people will feel the same. (Why not let us choose the mechs we want?)
Of course, I am only saying this, while ignoring all the other problems we have right now. If you look at value, then that pack seems the best, but there are plenty of very good reasons to not buy anything at all. But if you really want to, at least wait until the end of the sale, don't buy it now.

#77 MeiSooHaityu

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Posted 16 December 2013 - 09:58 PM

View PostZuFFuLuZ, on 16 December 2013 - 09:54 PM, said:

Agreed, the Daishi package looks the best. The $ per mech value on the higher tiers is fine as well, but I'm not willing to shell out that much money for a game at once. I would love a Mad Cat, but I can't justify spending that much money and I don't need the mechs in between. The Daishi is already pushing it and I'm sure many people will feel the same. (Why not let us choose the mechs we want?)
Of course, I am only saying this, while ignoring all the other problems we have right now. If you look at value, then that pack seems the best, but there are plenty of very good reasons to not buy anything at all. But if you really want to, at least wait until the end of the sale, don't buy it now.


Yea, I think the way they packaged these mechs might actually cause them to loose more money than gain (especially looking at all the negative feedback it has generated (even from me)). The Timberwolf would be great, but it is just too rich, If a person was going to go cheaper, I think any package with a Nova would be good. It is a Medium however (not meta friendly) and if Ghost Heat takes hold, it may not be the laser boat it should be. This might negate some of the chassis advantages. At least it has torso twist *shrug*.

#78 MisterPlanetarian

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Posted 17 December 2013 - 08:27 AM

Hopefully few will buy over the Direwolf and the package gets split up to two separate tiers instead.

#79 AC

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Posted 17 December 2013 - 08:59 AM

View PostTesunie, on 13 December 2013 - 08:28 PM, said:


My problem with the pricing is the fact that $30 a step seems a bit much. The Phoenix pack was $20 a step, with a $30 "reinforcement" pack with 6 mechs (and bays). If the steps were $20 per step, I'd be pledging for a Nova right now, but as it is at this moment, I'm not going to spend $60 for it.

For $30 steps, I'll just wait for it to come out into C-bills. (Personally, I'd love to go with a Puma and a Ryoken. I don't want the other mechs. And I'm not dropping $180 into a game...)

PS: I'm also disappointed with the fact that they are releasing another bundle, and haven't even made the last bundle fully functional. I mean, I get a loyalty bonus and medallions that also give me more of a bonus, and there is no explanation on loyalty yet, no idea how to use the medallions (which ones to pick or even if it maters), UI 2.0 is not here, and CW isn't here yet (I can live without CW to some extent). HSR is still messed up last I knew, and Hit Registration (because of HSR kinda) is still also not always working right...

Basically, the Phoenix mechs aren't even "fully working" yet (loyalty) and they are trying to release Clan packs with no explanation (yet) as to how many basic clan systems are working (Omni mostly)...



PGI seems clueless as to why we are upset.

We don't have all the functionality from the current packs and they are asking us to buy another one. This screams CASH GRAB like none other. It is that simple. I don't care how much work and effort went into the clan packs, they should not have been offered for another 3 months. Roll out some features that make us happy, then ask us for more of our money.

Sheesh!!! What is wrong with you PGI....

Edited by AC, 17 December 2013 - 09:00 AM.


#80 Rowanas

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Posted 17 December 2013 - 12:41 PM

I'ma go with a great big no for one reason:

TT setups are all {Scrap}, and no-one uses the default anything, because MWO is full of nicely tuned up and optimised mechs running loose. Clan mechs are essentially asking you to forego a lot of the crucial design decisions that turn the things you see in Technical Readout:3050 into things you can actually fight with, for no real gain. If clanners aren't better, only different, then you're giving up superior customisation for flavour, and as much as I've been a clanner all my life, that won't cut it in a competitive game environment.

Honestly, the drop of the Clans might actually kill this game for me, and that makes me weep, because they've always been my big favourites. MWO has completely buggered the customisation thing arse backwards, if Clanners are less adaptable than IS.





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