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Two More Is Mechs Before The Clans


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#41 Frost Lord

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Posted 29 December 2013 - 07:15 AM

View PostEast Indy, on 29 December 2013 - 07:07 AM, said:

The Assassin would be nice. So would the Panther.

The Urbanmech would work as a non-canon/non-standard 35-tonner. Base and max top speed of 64.8 kph, torsos and arms combined as one double-value hitbox, tiny center torso, uncannily fast acceleration/deceleration and twist speed, plus that famously high-slung autocannon.

lol yeah i sapose if they chucked in some small cover that he could hide behind and fire his auto cannon over the top that would be cool.

#42 Waelsleaht

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Posted 29 December 2013 - 11:02 AM

The Banshee, introduced in 2445 by the Terran Hegemony[3][4], is a 'Mech that was designed specifically for close-assault operations during the early years of BattleMech warfare. A contemporary of the Mackie and Emperor, the Banshee is undeniably fast for one of the heaviest 'Mechs ever produced, and with fifteen tons of armor it is better protected than most other assault 'Mechs. However the use of a massive GM 380 fusion engine left little room for weaponry, and even at the time of its introduction the Banshee was considered under-gunned compared to its privately-built competition. As critics noted, what use was impressive armor and mobility if a better-armed enemy could overwhelm and destroy it? The result was a mediocre 'Mech which even the lowly Rifleman could beat as long as it prevented the Banshee's mass from coming into play.[5][6]

Don't know if I want one of those if it is released. ;P

#43 Waelsleaht

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Posted 29 December 2013 - 11:09 AM

View PostWaelsleaht, on 29 December 2013 - 11:02 AM, said:

The Banshee, introduced in 2445 by the Terran Hegemony[3][4], is a 'Mech that was designed specifically for close-assault operations during the early years of BattleMech warfare. A contemporary of the Mackie and Emperor, the Banshee is undeniably fast for one of the heaviest 'Mechs ever produced, and with fifteen tons of armor it is better protected than most other assault 'Mechs. However the use of a massive GM 380 fusion engine left little room for weaponry, and even at the time of its introduction the Banshee was considered under-gunned compared to its privately-built competition. As critics noted, what use was impressive armor and mobility if a better-armed enemy could overwhelm and destroy it? The result was a mediocre 'Mech which even the lowly Rifleman could beat as long as it prevented the Banshee's mass from coming into play.[5][6]

Don't know if I want one of those if it is released. ;P


The Nightstar is armed to keep an enemy at standoff ranges. To keep an enemy at as long of a range as possible, the primary weapons carried are a pair of Norse-Storm Model 7D Gauss Rifles, each of which can strip almost a ton of armor off an enemy unit. These are backed up by a Defiance 1001 ER PPC that is capable of hitting a target at six hundred and ninety meters. For defense at short ranges, the 'Mech has two Defiance P5M Medium Pulse Lasers and an Exostar Small Laser.

There is one I would want and really the only other one I could find at that weight produced at this point in the timeline.

#44 Deathlike

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Posted 29 December 2013 - 11:14 AM

The Flea is not coming for a while:

"Russ forgot":
https://twitter.com/...510876188397568

#45 theta123

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Posted 29 December 2013 - 11:17 AM

Warhammer

no doubt

#46 NRP

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Posted 29 December 2013 - 11:36 AM

Anyone who still wants the Flea has obviously never driven a Locust.

#47 Elkfire

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Posted 29 December 2013 - 12:07 PM

Wolfhound anyone?

#48 VirtualSmitty

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Posted 29 December 2013 - 01:53 PM

View PostWaelsleaht, on 29 December 2013 - 11:02 AM, said:

The Banshee, introduced in 2445 by the Terran Hegemony[3][4], is a 'Mech that was designed specifically for close-assault operations during the early years of BattleMech warfare. A contemporary of the Mackie and Emperor, the Banshee is undeniably fast for one of the heaviest 'Mechs ever produced, and with fifteen tons of armor it is better protected than most other assault 'Mechs. However the use of a massive GM 380 fusion engine left little room for weaponry, and even at the time of its introduction the Banshee was considered under-gunned compared to its privately-built competition. As critics noted, what use was impressive armor and mobility if a better-armed enemy could overwhelm and destroy it? The result was a mediocre 'Mech which even the lowly Rifleman could beat as long as it prevented the Banshee's mass from coming into play.[5][6]

Don't know if I want one of those if it is released. ;P


The BNC-3S was the premier assault mech in level 1 play. I really hope it's the Banshee, we need a 95 tonner and there are a bunch of good variants to play around with.

Edited by Precentor Martial Jarcaddy, 29 December 2013 - 01:54 PM.


#49 ice trey

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Posted 29 December 2013 - 10:15 PM

View PostAnjian, on 14 December 2013 - 06:15 PM, said:

Chances are good one of the two IS mechs might finally be the Flea, unless PGI gave up on that idea completely.

God, I hope they dropped that. It was a bad idea from the start.

It's a mech that's supposed to be exclusive to the Wolf's Dragoons. That's way too limited a group to have it be a MWO release.

I'm not altogether thrilled by the inclusion of Star League designs like the Kintaro and Highlander due to their rarity in the time frame, while other more common designs like the Zeus, Charger, Mauler, Grasshopper, Enforcer, Vindicator, Hermes II, Javelin, Wolfhound, Panther, etc. get thrown on the backburner.

The non-inclusion of the Hatchetman is understandable due to coding limitations. I've tried playing a homebrewed Mechwarrior knockoff that tried to incorporate melee into the game. I think it's something that doesn't really transition from tabletop very well due to the limitations of a computer keyboard.
The lack of an Urbanmech doesn't phase me, either. Although there's a vocal group that wants the lovable trash can, I can imagine it quickly falling out of favor as the novelty wears off and players realize how lackluster the design really is, therefore wasting the Dev's time and effort.

Edited by ice trey, 29 December 2013 - 10:22 PM.


#50 ice trey

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Posted 29 December 2013 - 10:32 PM

View PostWaelsleaht, on 29 December 2013 - 11:09 AM, said:

The Nightstar


Yeah, this is one of those hundred-tonners that I consider to be "Too-Munchkinny".

Double Gauss, PPCs, Even on Tabletop, it was only a step down from being as gamebreaking as a Devastator or Thunder Hawk.

I wouldn't want to see one in the game due to balance issues. If something is "The best", then it really doesn't have any more reason to be in the game than "The Worst".

"The Worst" scenario - Nobody uses it. CGL wasted their time.
"The Best" scenario - Nobody uses anything but. All other designs fall into disfavor. CGL has wasted their time.

As it is, Jagermechs and Cataphracts vastly outnumber Dragons, Quickdraws, and Orions. Even the Catapult is falling by the wayside, these days.

Likewise with Medium Mechs, you frequently see the Shadowhawk, Hunchback 2SP, Cicada, and maybe Centurions (The new Phoenix designs withheld due to inevitably being popular while people level them up), but the Trebuchet, the Hunchback J, the Laser Centurion... they all fall to the wayside.

None of these designs are particularily gamebreaking with the boardgame, but plopping a Nightstar into the same game with them will heavily upset the game balance, IMO. That's why I don't want to see it.

That, and it doesn't really get re-introduced until 3058'ish. I've seen 3025 Devastators, but no proof that the Nightstar shows up prior to the clan invasion. For that matter, it was only in production for one year, during the first year of the first succession war, before it got blown up. It's so rare at this point that even Comstar doesn't hold any in significant numbers.

Edited by ice trey, 29 December 2013 - 10:47 PM.


#51 Sephlock

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Posted 29 December 2013 - 10:51 PM

Didn't we skip a light mech a few times? One is bound to be the Flea, and the other... I don't know, some other light mech.

Granted, IDEALLY they should skip releasing the battlemaster, griffin, and wolverine altogether and just keep them as super exclusives for-ever-and-ever!

Then they could move Clan mechs up in the schedule! Or give us some OTHER IS mechs!

Score!

^_^?

#52 luxebo

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Posted 29 December 2013 - 11:10 PM

View PostSephlock, on 29 December 2013 - 10:51 PM, said:

and the other... I don't know, some other light mech.


Urbanmech.

Edit: I suggest multiple mechs added alongside the Clan mechs. I think those two months hopefully can get out more than one, otherwise we should get Flea and Urbanmech (not very serious mechs, but they already have concepts and everything), and Firestarter and Banshee (better mechs and are pretty competitive).

Edited by luxebo, 29 December 2013 - 11:12 PM.


#53 Imperius

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Posted 29 December 2013 - 11:12 PM

I hope the Flea is never added nor the Urbanmech. Flea is the spider but worse and the Urbanmech is just strait up a bad mech...

Flame suit on

#54 Sephlock

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Posted 29 December 2013 - 11:44 PM

View PostImperius, on 29 December 2013 - 11:12 PM, said:

I hope the Flea is never added nor the Urbanmech. Flea is the spider but worse and the Urbanmech is just strait up a bad mech...

Flame suit on


Agreed on the Flea, but they could give the Urbanmech some extra weapon slots (more than is the norm) and make it like Dan from Street Fighter 4.

#55 NextGame

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Posted 30 December 2013 - 02:32 AM

controversial? could be the first of the PGI designed mechs that no one really wants.

At this point, I would quite like:

king crab, marauder, Ubranmech, rifleman, warhammer, crab, panther, charger

#56 ssm

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Posted 30 December 2013 - 02:37 AM

View PostNextGame, on 30 December 2013 - 02:32 AM, said:

controversial? could be the first of the PGI designed mechs that no one really wants.

At this point, I would quite like:

king crab, marauder, Ubranmech, rifleman, warhammer, crab, panther, charger

We must at least consider that maybe it's not mech itself that is going to be controversial, but some fact about it - PGI-made non-canonical variant or post-3050 timeline. (I would be ok with either)

Edited by ssm, 30 December 2013 - 02:37 AM.


#57 Mahpsy

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Posted 30 December 2013 - 02:58 AM

View PostNRP, on 29 December 2013 - 11:36 AM, said:

Anyone who still wants the Flea has obviously never driven a Locust.

I sir own all the Locusts, and I want all the Fleas! Posted Image

#58 Inflatable Fish

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Posted 30 December 2013 - 08:59 AM

I wouldn't scoff at a Firestarter myself. or a Clint, for that matter.

#59 TinFoilHat

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Posted 30 December 2013 - 09:27 AM

Gimme my Hero HBK. 'Til then I don't care ;)

#60 Whatzituyah

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Posted 30 December 2013 - 10:34 AM

Wait a moment it could be Wolfhound it has 3 early variants. But I doubt it because it has a rear mounted Medium Laser.
Posted Image

Quote

  • WLF-1 The original Wolfhound model, produced from 3028 until the introduction of the WLF-2 variant in 3052. The pre-Helm Memory Core WLF-1's primary weapon is a standard Setanta Large Laser, making its striking distance shorter than that of the later model, while its ten standard heat sinks did not dissipate as much waste heat as the newer double heat sinks used on the WLF-2. [5] [4] BV (1.0) = 736, BV (2.0) = 949 [6]


Wasp could be possible if there was a redesign that is.

Edited by Whatzituyah, 30 December 2013 - 10:44 AM.






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