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We Need A C-Bill Farmer And Disconnect Fix


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#1 Mcchuggernaut

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Posted 15 December 2013 - 05:52 PM

Ok, we all know how having a couple AFK players can completely screw you. I just had a game where 3 of our players were all just sitting there farming C-bills and basically ruined the game for our team. It was obvious. 0 damage, just sitting on the starting point.

We need a system to ban players for disconnects, and 0 damage matches. Have 3 in a 1 hour period, get banned for 8. And I'm sorry if your internet connection is so bad you are having 3 legitimate disconnects in an hour, if you are you honestly shouldn't be playing this game.

There have been some very successful games that have had a quit banning system, and they really cut down on that nonsense. If the farmers can't sit around joining games for hours and walking off to do something else, and people who are always dropping their connection can't keep inconveniencing everyone with the proper hardware requirements, the gameplay experience will improve greatly.

Anyway, my two cents.

#2 Ryvucz

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Posted 16 December 2013 - 10:45 AM

View PostMcchuggernaut, on 15 December 2013 - 05:52 PM, said:

Ok, we all know how having a couple AFK players can completely screw you. I just had a game where 3 of our players were all just sitting there farming C-bills and basically ruined the game for our team. It was obvious. 0 damage, just sitting on the starting point.

We need a system to ban players for disconnects, and 0 damage matches. Have 3 in a 1 hour period, get banned for 8. And I'm sorry if your internet connection is so bad you are having 3 legitimate disconnects in an hour, if you are you honestly shouldn't be playing this game.

There have been some very successful games that have had a quit banning system, and they really cut down on that nonsense. If the farmers can't sit around joining games for hours and walking off to do something else, and people who are always dropping their connection can't keep inconveniencing everyone with the proper hardware requirements, the gameplay experience will improve greatly.

Anyway, my two cents.


Some people disconnect, others haven't loaded in completely.

I'ts my understanding that early disconnects and no damage/assist contribution leads to 0 C-Bills and 0 XP.

This design was implemented when repair and rearm was being abused.





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