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So I Guess You Can Use Pruchased Clan Mechs Whenever ?


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#1 SuomiWarder

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Posted 16 December 2013 - 10:06 PM

I have been scouting the dev posts. Clan invasion in june, comminity warfare of faction v faction unknown but maybe like end of next year. So if we hang out long enough we get a lot of BS random matches for no purpose.

But how do these Clan mechs work in? Everyone is an IS faction or lone wolf right now. Do you whip out your Gold Summoner in matches between IS forces? When community warfare actually starts and it is say DC vs Fed Com for victory points do Clan mechs get freely used in the battle by anyone that bought them?

#2 luxebo

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Posted 16 December 2013 - 11:32 PM

I dunno. We'll have to wait until PGI spreads the news on that kind of stuff.

#3 AlexEss

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Posted 17 December 2013 - 01:27 AM

Well my tip is that you set your mind to that there ill be no mech restrictions... It is one of those gameplay vs lore things were lore lose.

#4 Ben Morgan

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Posted 17 December 2013 - 02:48 AM

It is not unlikely for IS-Forces to use Clan-Tech, it's just rare... So maybe a feature in the matchmaking queue that doesnt allow more than 4 Clan-Mechs in each company (Just an idea).

To back my claim that it isn't unlikely for IS-Forces to use Clan-Tech:
The Black Thorns (My personal favorite)
The Battle of Wolcott and the resulting loot for the Draconis Combinat
Wolfs Dragoner (I'll just count those guys as an IS-Unit for now. Also: They gave Victor Ian Steiner-Davion a Dire Wolf, because Kai wanted to keep Yen-Lo-Wang)

Not to mention the results of Operation Bulldog/Snake, where destroyed Mechs were replaced mainly by Clan-Mechs.
-> Clan-Tech is not so uncommon for IS-Units as one might think.

#5 SirLANsalot

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Posted 17 December 2013 - 03:00 AM

View PostBen Morgan, on 17 December 2013 - 02:48 AM, said:

It is not unlikely for IS-Forces to use Clan-Tech, it's just rare... So maybe a feature in the matchmaking queue that doesnt allow more than 4 Clan-Mechs in each company (Just an idea).

To back my claim that it isn't unlikely for IS-Forces to use Clan-Tech:
The Black Thorns (My personal favorite)
The Battle of Wolcott and the resulting loot for the Draconis Combinat
Wolfs Dragoner (I'll just count those guys as an IS-Unit for now. Also: They gave Victor Ian Steiner-Davion a Dire Wolf, because Kai wanted to keep Yen-Lo-Wang)

Not to mention the results of Operation Bulldog/Snake, where destroyed Mechs were replaced mainly by Clan-Mechs.
-> Clan-Tech is not so uncommon for IS-Units as one might think.


To add on top of that. Those units that had some clan mechs, were also retro fitting there other IS mechs with the better clan weapons too. Despite popular belief, the IS adapted to the clan tech and used them, very quickly, I mean hell, it was BETTER, why NOT use it?

#6 Belorion

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Posted 17 December 2013 - 05:13 AM

I think this question and a related question really need to be addressed prior to the Clan mechs coming out.

Not only can you play them at anytime? Also, when the factions do come, what happens to your Clan mechs if you join an IS faction. What happens to your IS mechs if you join a Clan?

#7 Chemie

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Posted 17 December 2013 - 05:29 AM

I like Russ' post saying it is not pay-2-win because you can buy that clan mech for CB...you just have to wait 1 year to do it. So play the game for 1 year against people who paid for that mech knowing you can buy it in 12 months...of course, since CW is always on a 12-months away scenario, you will be able to buy that clan mech before CW is out!

#8 Wolke

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Posted 17 December 2013 - 06:03 AM

The current "plan" is that one Clan-Mech is not more powerful than one IS-Mech of the same weightclass.

#9 Belorion

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Posted 17 December 2013 - 06:22 AM

View PostChemie, on 17 December 2013 - 05:29 AM, said:

I like Russ' post saying it is not pay-2-win because you can buy that clan mech for CB...you just have to wait 1 year to do it. So play the game for 1 year against people who paid for that mech knowing you can buy it in 12 months...of course, since CW is always on a 12-months away scenario, you will be able to buy that clan mech before CW is out!


Still not pay to win, and its the way phoenix/hero mechs have been working for some time. Full details are not out either, it may not be a full 8 months for the Clan mechs to get released.

Or they might start with 4 or something.

Edited by Belorion, 17 December 2013 - 06:22 AM.


#10 Ben Morgan

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Posted 17 December 2013 - 07:21 AM

View PostSirLANsalot, on 17 December 2013 - 03:00 AM, said:


To add on top of that. Those units that had some clan mechs, were also retro fitting there other IS mechs with the better clan weapons too. Despite popular belief, the IS adapted to the clan tech and used them, very quickly, I mean hell, it was BETTER, why NOT use it?


To get away from the pay-2-win discussion again:
The Inner Sphere today (we) are already using lots of Clan-Tech. Ever fired an ERPPC? Or an ERLaser? Welcome to the Clan-Tech users. Not to mention Double-Heatsinks, Endo-Steel and XL-Reactors. Everything mentioned here is originally Clan-Tech. Even Pulse Lasers, as far as I know from the books, were introduced through the clans.

Yes, we are only using "cheap copies" of real Clan-Tech, but hey, take what you can get and never give something back. Lorewise there should be no issue for a Kurita-Pilot to pilot a Masakari, if he wants to. Of course, Clan-Tech is only given to the best pilots available, but if you got the C-Bills for one you have to be good :wacko:

Theoretically it should be more difficult for Mariks and Liaos to get Clan-Mechs, because they are the farest from the Clan-Invasion and never had to fight Clanners, but since Marik started producing the first Inner Sphere Omni-Mechs and Upgrade-Kits to ER-Weaponry for the fight against the Clans this should be insignificant.

Edited by Ben Morgan, 17 December 2013 - 07:22 AM.


#11 Belorion

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Posted 17 December 2013 - 07:50 AM

The IS pulse lasers come from the core recovered by the Grey Death Legion. They just bloomed in popularity after the Clans came.

#12 Bhael Fire

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Posted 17 December 2013 - 08:28 AM

I've been trying to get a clear answer on whether or not IS factions will be able to use Clan mechs. The responses I've received so far seem to indicate that they are leaning in that direction....though not confirmed.

#13 Joseph Mallan

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Posted 17 December 2013 - 08:30 AM

View PostWolke, on 17 December 2013 - 06:03 AM, said:

The current "plan" is that one Clan-Mech is not more powerful than one IS-Mech of the same weightclass.

That Sucks as I was looking forward to having the fight of my life only to lose dozens of planets for about 2 years. Then eventually get to Huntress and watch a ilKhan lose his head!

Edited by Joseph Mallan, 17 December 2013 - 08:30 AM.


#14 Tyrnea Smurf

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Posted 17 December 2013 - 08:54 AM

View PostBen Morgan, on 17 December 2013 - 07:21 AM, said:

To get away from the pay-2-win discussion again:
The Inner Sphere today (we) are already using lots of Clan-Tech. Ever fired an ERPPC? Or an ERLaser? Welcome to the Clan-Tech users. Not to mention Double-Heatsinks, Endo-Steel and XL-Reactors. Everything mentioned here is originally Clan-Tech. Even Pulse Lasers, as far as I know from the books, were introduced through the clans.


Kinda sorta, but not really no. All the technologies you describe were developed during the Star League era. Every one of those weapons and systems were used extensively in the Amaris War at the end of the Star League era. They became "Lostech" in the Succession War era to the Successor States because of the technological decline, however they have reappeared in the Inner Sphere largely due to the finding of the Star League memory core on planet Helm by the Grey Death Legion, and the researches of the New Avalon Institute of Science. That being said they are far more prevalent in MWO than the lore would suggest, but that's the differences between a storyline/plot for pulp fiction novels/table top RPG and a FPS computer game.

Quote

Theoretically it should be more difficult for Mariks and Liaos to get Clan-Mechs, because they are the farest from the Clan-Invasion and never had to fight Clanners, but since Marik started producing the first Inner Sphere Omni-Mechs and Upgrade-Kits to ER-Weaponry for the fight against the Clans this should be insignificant.


Actually the first Inner Sphere OmniMechs were produced by the Draconis Combine. They had a head start on everybody on production because of the massive amounts of clan tech salvaged after the Battle of Luthien.

#15 Ben Morgan

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Posted 17 December 2013 - 03:33 PM

View PostTyrnea Smurf, on 17 December 2013 - 08:54 AM, said:

Kinda sorta, but not really no. All the technologies you describe were developed during the Star League era. Every one of those weapons and systems were used extensively in the Amaris War at the end of the Star League era. They became "Lostech" in the Succession War era to the Successor States because of the technological decline, however they have reappeared in the Inner Sphere largely due to the finding of the Star League memory core on planet Helm by the Grey Death Legion, and the researches of the New Avalon Institute of Science. That being said they are far more prevalent in MWO than the lore would suggest, but that's the differences between a storyline/plot for pulp fiction novels/table top RPG and a FPS computer game.



Actually the first Inner Sphere OmniMechs were produced by the Draconis Combine. They had a head start on everybody on production because of the massive amounts of clan tech salvaged after the Battle of Luthien.


Woops, sorry, my mistake. Forgot that the Raptor was actually the first IS-Omni, please excuse me. And AFAIK, Gaus-Canons and Pulse-Lasers were the only weapons that were recovered from the core, since ER-Tech was completely new for the Inner Sphere, as were XL-Reactors. As far as I understood it, NAIW was able to build XL-Reactors through recovered Clan-Tech and some fragments they found in the core...

And you are right, in lore Clan-Tech is extremely uncommon, not like it is in the game. But I don't think that Piranha Games has a chance of making Clan-Tech only available to a selected few, like lore suggests, because Balance would be imposssible to achieve, without angering a majority of players.

#16 VanillaG

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Posted 17 December 2013 - 04:05 PM

The reason that are IS versions of LB-x/UAC/ER weapons is initially because of the Helm memory core. The Clan versions of those weapons are considered the highest quality versions and the IS versions could be considered good enough copies. From the lore, it is possible for the IS to manufacture Clan-level specs on weapons. The only reason that the IS doesn't is because of economics; the IS can get 3 good enough copies for every high quality version. At a time when a invader is slicing through your territory getting more good enough weapons better than less high quality ones.

The only thing the IS cannot manufacture are Clan-level XL engines. The lore states that the Clan XL are built with an element that is only available in the Clan Homeworlds. Because of this limitation Wolf's Dragoon go on to invent the Light Fusion Engine in 3062 which has the same crits as a Clan XL but on 25% weight savings vs 50% for a normal XL engine which brings IS Omnimechs closer to the same survivability of Clan mechs.

#17 Lucky Moniker

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Posted 18 December 2013 - 10:58 AM

Yes, anyone can use clan mechs, PGI does not want to limit their sale to only clanners. Clan mechs are being released, no word on clans at all.

#18 xhrit

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Posted 18 December 2013 - 03:32 PM

View PostBhael Fire, on 17 December 2013 - 08:28 AM, said:

I've been trying to get a clear answer on whether or not IS factions will be able to use Clan mechs. The responses I've received so far seem to indicate that they are leaning in that direction....though not confirmed.


It is pretty clear they are not going to limit the number of potential customers they can sell 500$ gold plated mechs to. You will be able to use any mech you can buy for real money in any faction you join.

/endthread

#19 Bhael Fire

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Posted 18 December 2013 - 03:54 PM

View Postxhrit, on 18 December 2013 - 03:32 PM, said:

It is pretty clear they are not going to limit the number of potential customers they can sell 500$ gold plated mechs to. You will be able to use any mech you can buy for real money in any faction you join.


Yes, I know for a fact that they won't limit players from using mechs they purchased. But there's no reason to think they won't allow IS players to drop as a Clan faction whenever they launch in a Clan mech.

They haven't mentioned the details on the Clan Invasion and how it will work with CW. All I know is, if IS factions can field Clan mechs I think that takes away a little bit of the Clan's uniqueness.

#20 Xeren KelDar

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Posted 18 December 2013 - 04:00 PM

View PostTyrnea Smurf, on 17 December 2013 - 08:54 AM, said:

Kinda sorta, but not really no. All the technologies you describe were developed during the Star League era. Every one of those weapons and systems were used extensively in the Amaris War at the end of the Star League era. They became "Lostech" in the Succession War era to the Successor States because of the technological decline, however they have reappeared in the Inner Sphere largely due to the finding of the Star League memory core on planet Helm by the Grey Death Legion, and the researches of the New Avalon Institute of Science. That being said they are far more prevalent in MWO than the lore would suggest, but that's the differences between a storyline/plot for pulp fiction novels/table top RPG and a FPS computer game.



Actually the first Inner Sphere OmniMechs were produced by the Draconis Combine. They had a head start on everybody on production because of the massive amounts of clan tech salvaged after the Battle of Luthien.


Also from the battle of Wolcott where they DCMS out-clanned the clans, winning omnimechs, battle armor, and a promise to never invade that planet again.





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