Jump to content

Skirmish Mode - This Is Battletech


259 replies to this topic

#201 RichAC

    Member

  • PipPipPipPipPipPipPip
  • 661 posts

Posted 06 January 2014 - 02:30 PM

The fact is you guys just get mad when you lose because of caps, or get mad because you didn't do enough dmg on the scoreboard. it has nothig to do with cbills. Thats just your fake excuse.

All because you don't want to play any defense or assault a base unless your in the action like moths to flame. Ironically, when doing so is usually where the action is. Mindlessly want to just run and gun and dont' want to play with any real strategy.

I gave you an example of why the only game mode in quake, that didn't have map objective or map items to control and promote map movement, never went pro. Its because its boring for fans, and takes less skill and challenge for players.

Its also why LoL is the first e-sport on tv, and no fps game ever was.

I also find it sad, that all you older guys, who don't have the hand eye coordination and muscle reflexes of alot of the younger guys want to go play skirmish/aim mode and then wonder why you get poptarted and sniped from across the map, when you can't even poptart yourself, or rolled over and lose 12-0.

I think this lamer community is killing this game. I don't care how entitled you think you are to the genre. I should of never put any money into this game and I'm real dissapointed the community has gotten even smaller then when I started a few months ago and my ping has went from excellent to garbage.

View PostRoland, on 06 January 2014 - 02:22 PM, said:

Rich apparently inspires a lot of friendly fire. lol.


Its typical of skirmish, because people get mad if you get a kill and they don't. Its the brawn over brains game mode. Its about instant gratifcation for selfish kils and dmg. Its not the game mode for people who are only about teamplay and winning.

Edited by RichAC, 06 January 2014 - 02:33 PM.


#202 Roland

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,260 posts

Posted 06 January 2014 - 02:34 PM

Quote

All because you don't want to play any defense or assault a base unless your in the action like moths to flame. Ironically, when doing so is usually where the action is. Mindlessly want to just run and gun and dont' want to play with any real strategy.

No matter how many times you present the false dichotomy of red square vs. no strategy, it will continue to be a baseless suggestion that has been proven false.

#203 RichAC

    Member

  • PipPipPipPipPipPipPip
  • 661 posts

Posted 06 January 2014 - 02:39 PM

View PostRoland, on 06 January 2014 - 02:34 PM, said:

No matter how many times you present the false dichotomy of red square vs. no strategy, it will continue to be a baseless suggestion that has been proven false.


no matter how much you ignore reality, they are still facts.

I'll repeat it again for you.
LoL is the first and only e-sport ever showed on tv because it is a popular strategy game, which means it is more dynamic and interesting to fans and spectators.

The only game mode in quake, that never went pro, was the only game mode with no map objectives or map items. Because it promoted LESS map movement and was LESS of a challenge to pro gamers.

Edited by RichAC, 06 January 2014 - 02:40 PM.


#204 Asmudius Heng

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • 2,429 posts
  • Twitter: Link
  • Twitch: Link
  • LocationSydney, Australia

Posted 06 January 2014 - 03:45 PM

ok i am out of this thread - its just getting silly and personal attacks are just rediculous.

I am hoping that PGI reveal some stats about skirmish mode in regards to movement and kills in areas like they did previously.

Would be interesting to see the facts and data

#205 Spawnsalot

    Member

  • PipPipPipPipPipPip
  • Overlord
  • Overlord
  • 352 posts

Posted 06 January 2014 - 03:45 PM

View PostRichAC, on 06 January 2014 - 02:39 PM, said:

I'll repeat it again for you.
LoL is the first and only e-sport ever showed on tv because it is a popular strategy game, which means it is more dynamic and interesting to fans and spectators.


Starcraft says otherwise...

By all means, keep flailing away, your fantasy and nonsensical arguments are brilliant.

#206 RichAC

    Member

  • PipPipPipPipPipPipPip
  • 661 posts

Posted 06 January 2014 - 05:07 PM

View PostSpawnsalot, on 06 January 2014 - 03:45 PM, said:


Starcraft says otherwise...

By all means, keep flailing away, your fantasy and nonsensical arguments are brilliant.


This community keeps bringing that game up. I never heard of it until now. First of all the game never came out yet. and bunch of people with money investing in it doesn't really prove otherwise either. money does not = big playerbase.

Lets wait and see what happens especially after the first year. I wish it well.

Edited by RichAC, 06 January 2014 - 05:16 PM.


#207 RichAC

    Member

  • PipPipPipPipPipPipPip
  • 661 posts

Posted 06 January 2014 - 05:17 PM

View PostAsmudius Heng, on 06 January 2014 - 03:45 PM, said:

ok i am out of this thread - its just getting silly and personal attacks are just rediculous.

I am hoping that PGI reveal some stats about skirmish mode in regards to movement and kills in areas like they did previously.

Would be interesting to see the facts and data


They don't even have win/loss stats for it. Its practice mode anyways lol. They do have stats for the new map though HPG manifold.

#208 xhrit

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 976 posts
  • LocationClan Occupation Zone

Posted 06 January 2014 - 05:17 PM

View PostRichAC, on 06 January 2014 - 05:07 PM, said:


This community keeps bringing that game up. I never heard of it until now. First of all the game never came out yet.


Lol? Starcraft, not Star Citizen. Its like Warcraft, but in space. You have heard of Warcraft, right? Worlds biggest MMO?

/facepalm

Edited by xhrit, 06 January 2014 - 05:19 PM.


#209 RichAC

    Member

  • PipPipPipPipPipPipPip
  • 661 posts

Posted 06 January 2014 - 05:25 PM

View Postxhrit, on 06 January 2014 - 05:17 PM, said:


Lol? Starcraft, not Star Citizen. Its like Warcraft, but in space. You have heard of Warcraft, right? Worlds biggest MMO?

/facepalm


oh haha, that game comes up so much i just assumed thats what he meant. . yes I have heard of world of warcraft. came out in 2004, still the biggest MMO, and one of the few thats still pay to play.

yes I have heard of starcraft also, its been around for years. They have a good ranking system and matchmaker in SC2, which really helps with a sense of progression and keeps it competitive. Plus tons of players. Strategy games are not my thing, although they seem to be the most popular type of mutliplayers on pc by far. I prefer fps games.

They are also games I would not build a pc with expensive hardware for...

Edited by RichAC, 06 January 2014 - 05:28 PM.


#210 Roland

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,260 posts

Posted 06 January 2014 - 05:50 PM

Rich, do you realize that you are saying stuff which everyone knows is false?

I mean, really, Clan Arena isn't played competitively? Where do you come up with this stuff? You should probably go to QuakeCon next year and tell them that they're doing it wrong!

#211 RichAC

    Member

  • PipPipPipPipPipPipPip
  • 661 posts

Posted 06 January 2014 - 06:16 PM

View PostRoland, on 06 January 2014 - 05:50 PM, said:

Rich, do you realize that you are saying stuff which everyone knows is false?

I mean, really, Clan Arena isn't played competitively? Where do you come up with this stuff? You should probably go to QuakeCon next year and tell them that they're doing it wrong!


I never said competitively. Clan Arena isn't played PROFESSIONALLY. Nobody has made a living playing it like duel or capture the flag. As in making real life money for playing it. Unlike the other quake game modes.

Edited by RichAC, 06 January 2014 - 06:25 PM.


#212 Roland

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,260 posts

Posted 06 January 2014 - 06:38 PM

View PostRichAC, on 06 January 2014 - 06:16 PM, said:


I never said competitively. Clan Arena isn't played PROFESSIONALLY. Nobody has made a living playing it like duel or capture the flag. As in making real life money for playing it. Unlike the other quake game modes.

Uh, you mean like the guys who make money competing in the tournaments? You mean like the professional quake players who compete at QuakeCon? Like Shane Hendrixson? Who won the Quake Live Duel Invitational Masters at QuakeCon? And then who won the clan Arena 3v3 at QuakeCon PLAYING CLAN ARENA?

Seriously dude, you are saying things which are absolutely idiotic at this point. You obviously have absolutely no idea what you're talking about.

#213 RichAC

    Member

  • PipPipPipPipPipPipPip
  • 661 posts

Posted 06 January 2014 - 07:07 PM

wow, that must be the first time clan arena was ever played at a quakecon tourney. Must of been this year, and only because quakelive is dead and CA is the only game mode played...lol

I am one of the peole who have always complained about ca not being in any major tourneys. Like people in this thread in 2010. http://www.quakelive...ena-tournaments

But after playing MWO, I now understand where those pros were coming from all those years....

If you can link me any time clan arena was in a major tourney for q3a like quakecon, IEM, Dreamhack, SK gaming.. I'll admit I'm wrong. Even in quakelive its pretty rare if at all even just for braggin rights..

I guarantee you thats the first pro clan arena tourney Shane has been in.

Ya its what I thought, in this thread, http://esreality.com...tourney-update/

They explain its the first clan arena tourney at quakecon ever...

In this they say he got 9,000 dollars for the 1v1 win. http://www.esreality...&event=2450566# But Did his team even get anything for winning the 3v3 clan arena tourney? lol I can't find info on that...

Edited by RichAC, 06 January 2014 - 07:32 PM.


#214 Roland

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,260 posts

Posted 06 January 2014 - 07:51 PM

Rich, they play Clan Arena competitively, in professional tournaments. You are wrong.

#215 RichAC

    Member

  • PipPipPipPipPipPipPip
  • 661 posts

Posted 06 January 2014 - 08:04 PM

View PostRoland, on 06 January 2014 - 07:51 PM, said:

Rich, they play Clan Arena competitively, in professional tournaments. You are wrong.


hahah i provided you links. where are yours?

apparenlty this year was the first clan arena tourney ever in quakecon. and I'm not even sure they got paid for it....

Links please....

#216 Roland

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,260 posts

Posted 06 January 2014 - 08:09 PM

View PostRichAC, on 06 January 2014 - 08:04 PM, said:


hahah i provided you links. where are yours?

apparenlty this year was the first clan arena tourney ever in quakecon. and I'm not even sure they got paid for it....

Links please....

The wiki page for Quakecon. The winning team won 3 grand.

#217 RichAC

    Member

  • PipPipPipPipPipPipPip
  • 661 posts

Posted 06 January 2014 - 08:15 PM

View PostRoland, on 06 January 2014 - 08:09 PM, said:

The wiki page for Quakecon. The winning team won 3 grand.


ah ok nice, not as much as the 9,000 dollars for one person in 1v1. but hey at least they finally got their first clan arena tourney in 15 years....lmao I've explained the reasons why... you haven't proved otherwise...

the fact still is, map items and objectives, promote more map movement and provide more of a challenge. Which is more interesting to fans and spectators.

Edited by RichAC, 06 January 2014 - 08:17 PM.


#218 Roland

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,260 posts

Posted 06 January 2014 - 08:20 PM

View PostRichAC, on 06 January 2014 - 08:15 PM, said:


ah ok nice, not as much as the 9,000 dollars for one person in 1v1. but hey at least they finally got their first clan arena tourney in 15 years....lmao I've explained the reasons why... you haven't proved otherwise...

the fact still is, map items and objectives, promote more map movement and provide more of a challenge. Which is more interesting to fans and spectators.

Perhaps eventually you will have more experience with competitive gaming, and you will see the err of your ways. Until then, you are obviously not going to be convinced otherwise, so feel free to wallow in your ignorance.

#219 RichAC

    Member

  • PipPipPipPipPipPipPip
  • 661 posts

Posted 06 January 2014 - 08:32 PM

View PostRoland, on 06 January 2014 - 08:20 PM, said:

Perhaps eventually you will have more experience with competitive gaming, and you will see the err of your ways. Until then, you are obviously not going to be convinced otherwise, so feel free to wallow in your ignorance.



I don't even know what to say to you now. You tired to discredit me by saying that clan arena has had pro tourneys. Well the fact remains that this is the first clan arena tourney ever at quakecon in 15 years..... you hardly proved me wrong.

I've explained to you the reasons why the other game modes all had tourneys but that one. As explained over the years by the pro players, like shane, and the major tournament hosts. I'm not the ignorant one.

its because map items and map objectives, promote more map movement and are more challenging.

Edited by RichAC, 06 January 2014 - 08:42 PM.


#220 Roland

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,260 posts

Posted 06 January 2014 - 08:34 PM

Rich, don't say anything. You've been discredited thoroughly, and everyone reading this agrees. It's just sad at this point.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users