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Skirmish Mode: Endgame (Satellite Scan At 4 Minute Mark).


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#21 jebushunter

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Posted 20 December 2013 - 01:27 AM

View PostCaswallon, on 20 December 2013 - 12:33 AM, said:

Ah I see you missed the reasoned critique part of my quote. Your right in this post I did not specify you had to stay within the published rules. You are correct unless we state that at every opportunity some folks will just take the pisss

Please accept that I meant (as I stated in a similar post elsewhere) You can play your way Within the current rule-set. Hiding is NOT illegal unless you have not contributed to the match so go do it if it seems good to you - though I wish you wouldn't personally
lol once again and here's a link this time so people an read all of the rules
http://mwomercs.com/...arrior-justice/
hiding is illegal in the current rule set, just like team killing, and giving away info, unless in conquest you could say that you where helping more by staying alive and getting those little extra points for everyone, but in skirmish it is against the rules

and yes this does happen, first two drops in skirmish mode had hiders and a few more since then, but i tend to flush them out with report talk just lengthens the game for no reason

i can understand in repair and rearm, and i hope no one got in trouble for hiding back then, because this rule would suck<unless they could have swing'ed i, then i would suck for every team mate that got killed while you where hiding> , but their is no repair cost just k/d ratio,

auto kill to losing mech team= no reason to hide, cause your going to die=no effect on mode=why not?

another link saying that they are stepping up on enforcement of the rule below
http://mwomercs.com/...ploitsgriefing/

mission object in skirmish mode "destroy all enemies mechs"
Non-Participation
[color=#959595]Any MechWarrior who [/color]willfully or repeatedly[color=#959595]-[/color]
  • Fails to engage the enemy or mission objectives; or
  • Disconnects their BattleMech during combat;
[color=#959595]Is guilty of Absence without ‘Mech and shall be moderated.[/color]

Edited by jebushunter, 20 December 2013 - 01:48 AM.


#22 John MatriX82

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Posted 20 December 2013 - 02:58 AM

Imho the time limit should be changed from 15 minutes to 10'. This way the game must be played faster and eventually the time may run out if there's any annoying runner hiding around. But it's too difficult to understand for PGI and they'll take a couple of ages to lower the matchtime.

#23 Caswallon

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Posted 20 December 2013 - 07:21 AM

Jeb we are siteing the same rule to prove our own point. I did not and do not want to get into a strop about this. I thought when I said "unless you have not contributed to the match" I had made it clear that you had to make an effort BEFORE trying to hide ambush (something)

Do we at least agree in principle that folks should try and play a game mode to the best of their ability and in the rare case of a non griefing attempt to ambush someone on the way out a clearer statement on what was Grief hiding and what is legit ambushing would be usful?

#24 Mordin Ashe

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Posted 20 December 2013 - 07:52 AM

View PostEvil Ed, on 19 December 2013 - 11:56 PM, said:

Question, is this a real problem or something that just exist on the forums discussed by the Overly concerned™? I have not on a single occassion seen the last player hiding or delaying the game in any significant way.

I have many times. Mostly the last one standing is spider (small, fast, indestructible). And have fun chasing him with 5 slow mechs...

#25 Caswallon

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Posted 20 December 2013 - 09:09 AM

View PostMordin Ashe, on 20 December 2013 - 07:52 AM, said:

I have many times. Mostly the last one standing is spider (small, fast, indestructible). And have fun chasing him with 5 slow mechs...

Yeah, I've seen it too, and wanna know a secret; being last man alive in a spider/Jenner /[fill in the blank fast mech] is not fun after you have done it a few times.
  • You know its vanishingly unlikely you can win now.
  • You don't wanna just quit and stand in front an atlas and be slaughtered. (I mean who likes to be a quitter?)
and now; folks wanna penalise your strengths (speed & stealth) coz they are bored?!

I am not now and will never advocate running and hiding for no reason. If you do it to regroup assess and maybe scan the remaining team for a crippled Target you might have a chance of taking down before you die. Then fine sounds good to me, take a moment to think before doing your last stand sure!

But if a system like the OP 's suggestion takes away the possibility that the last mechs of a losing skirmish can set up the best final stand/strike they can then I am against it.

I thought this was supposed to be "The thinking persons Shooter" All I ask is we allow folks the time to think now and again. I don't see why we should penalise folks attempting to use their mechs remaining strengths just coz we want to shut down the few [Richard Cameron's] that will abuse ANY system that gets put in place.

#26 jebushunter

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Posted 21 December 2013 - 11:29 AM

View PostCaswallon, on 20 December 2013 - 12:33 AM, said:

Ah I see you missed the reasoned critique part of my quote. Your right in this post I did not specify you had to stay within the published rules. You are correct unless we state that at every opportunity some folks will just take the pisss

Please accept that I meant (as I stated in a similar post elsewhere) You can play your way Within the current rule-set. Hiding is NOT illegal unless you have not contributed to the match so go do it if it seems good to you - though I wish you wouldn't personally

View Postjebushunter, on 19 December 2013 - 08:45 PM, said:

so i can team kill you right?, so i can sync drop and give away info to buddys? because it makies it funner for me? lol the free market system cannot be applied to games.... games are just a set of rules, even mechs and maps are rules, and can be broken by hacking

making a way is making a rule, just one that harder to break, aka like my idea for the team that loss in TDM any one alive on it gets auto killed at clock end, there by reducing any hope of k/d ratio hiding, does not have a big impact on the game mode

View PostCaswallon, on 20 December 2013 - 07:21 AM, said:

Jeb we are siteing the same rule to prove our own point. I did not and do not want to get into a strop about this. I thought when I said "unless you have not contributed to the match" I had made it clear that you had to make an effort BEFORE trying to hide ambush (something)

Do we at least agree in principle that folks should try and play a game mode to the best of their ability and in the rare case of a non griefing attempt to ambush someone on the way out a clearer statement on what was Grief hiding and what is legit ambushing would be usful?

no one was ever talking about ambush, where did we say we should stop ambushing and ambushing is against the rules

i ambush people i am that dam er ppc spider and the end of the game ending poor weak mechs lifes, i drop with a 4 man and we ambush people all the time "hiding before dealing any damage" get them one by one as they go to cap.=not grief hiding aka ambush


player with a team and you start losing so you run off and hide to protect your k/d=grief hiding and against the rules
playing with a team and you start losing so you disco same as above^^ only not protecting k/d its all non-participation if you start playing "aka= participating then go off with out of coming back or ambushing or playing the rest of the game and hide for the rest of the game "aka NOT PARTICIPATING"


here maybe a " clearer statement" on what non-participating is by defintion "[color="#000000"]withdrawing from the activities of a group." sounds like hiding to preserve k/d, while ambushing is waiting to play, hiding is waiting NOT to play[/color]
http://www.thefreedi...onparticipation

(Non-Participants) Any individual within the immediate physical area of the disturbance, but not engaged verbally or physically in it.
https://www.google.c...on%20definition


your second statement " I said "unless you have not contributed to the match" I had made it clear that you had to make an effort BEFORE trying to hide ambush (something)" does not match your first statement, as ambush (something) never appears in the first statement and i really hope you don't intend for me to believe that you thought this whole time i was referring to ambushing?
i feel like this is the same type of "debate" with my friend when he was attempting to explain how some things arnt crime, but he used joyridding as an example, which is a bad one because it is a crime..but he stuck with it, then with the flawed reasoning went on state that misdemeanors are not crimes in the laws eyes...they are but no matter what evidence http://en.wikipedia....iki/Misdemeanor, and was useing all types of off topic stuff "like ambush/sometimes your not tried for misdemeanors " and rational for it to make sense to him.


yes once again sat scan bad idea but auto death at end would not effect my ambushing style or my teams

and your idea of increase reward to find shut down mechs..... what would that change? like ending that D's life isnt reward, like we all stopped looking for him? even in a light i can never find some one on a huge map that ran off and hide, ?

do you play the game? have you even been looking for these hiders? i understand you think this is a "they are not playing how i want them to wawawawa" issue, but its not its that these people are hurting their teams, and all other player in game, playing against the spirit of the game , every damage point they dont score is hurting every team mate and every point they dont get hit is one less point for a team that deserved that those points

sorry about the overall d-bag **** ant feel of this post, its so late for me its early and now late again 1pm no sleep, im just tired of hearing that a cup is not a cup because it has a handle......................, and that the sky isnt the sky because their is birds in it................, that misdemeanors are not crimes because you could choose not to get caught therefor no court......k/d that k/d ratio hiding is participating because people ambush people yes its true, that cup has a handle, the sky has birds in it and people do use ambush tactics, but it has no bearing k/d ratio hiding and grief hiding

not sure about the defintion of cup? that might be a mug lol

#27 Mystere

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Posted 21 December 2013 - 12:36 PM

View Postjebushunter, on 20 December 2013 - 01:27 AM, said:

mission object in skirmish mode "destroy all enemies mechs"
Non-Participation
[color=#959595]Any MechWarrior who [/color]willfully or repeatedly[color=#959595]-[/color]
  • Fails to engage the enemy or mission objectives; or
  • Disconnects their BattleMech during combat;
[color=#959595]Is guilty of Absence without ‘Mech and shall be moderated.[/color]







Is "stalking the enemy, silently and unseen" against the rules? How would you even know given that a good stalker/predator should never be seen until it's too late for the prey?

Just because you cannot see the last player does not mean he is not doing anything.

Or are you just afraid of being the poor grunt who "died in vain because the war was already won"? :blink:

Besides, why should I as the last enemy player make things easy for you. Why should I not make you earn your last kill the hardest way I know possible. :D

Edited by Mystere, 21 December 2013 - 12:43 PM.


#28 Mike McSullivan

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Posted 22 December 2013 - 08:06 AM

View PostMordin Ashe, on 19 December 2013 - 11:17 PM, said:

No tracking, since 1 good player can deal a lot of pain to 3-4 heavily damaged enemies.


Had one of those games this morning :P
we were 4 against one. (cant remember what kind of mech, Heavy or sth.). For me a single SmallLaser would have been enough to seal my fate and all other 3 buddies where at ~50% Health. We won, but it was a dance on razors edge :(

I have no big issues with the Hide/Seek game. Dead players can quit the match and for all others its like a new kind of gameplay. "Whos first to find the last enemy" can be entertaining -_-. Sure waiting 10 minutes in the worst case, if you are still alive in a legged Atlas^^.
So, i would vote for a 120 secs timer if only one Mech is alive on whatever side. "Your / Enemy Team is about to win" is already in the game.

#29 C E Dwyer

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Posted 22 December 2013 - 08:37 AM

View PostColonel Pada Vinson, on 19 December 2013 - 10:01 PM, said:

To bad skirmish players seem to have the patience of 3 year olds. I've seen games with 5 guys near dead, 1 dude on the other side, and a good chance to still win with some skill and lucks, and everyone just starts screaming "run in and die, i want to drop again!"

It's unbelievable how many people don't understand they can quit game once they lose their mech, take a second mech and drop quickly again.

Might be the same people who whine about not having enough money - it's a great way to grind cash.


Would be better if they just removed skirmish all together, but failing that there should have been a tick box to remove the mode and still keep the two that require thoughtful play, and not have to pick one or all

#30 EvilCow

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Posted 22 December 2013 - 10:03 AM

I want a checkbox to remove idiots from the Internet. Devs I want it NOW.

#31 Thorqemada

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Posted 25 December 2013 - 06:30 PM

Imho Skirmish turned out ot be the asinine gamemode predicted (Find the last Squirrel - Chase the last Squirrel) and i do want checkboxes to mark/unmark the gamemodes i want to play pls thx.

#32 LastPaladin

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Posted 26 December 2013 - 07:02 AM

I doubt that rule will be relevant, since if it is one player left against many, engaging the enemy straight up is just suicide with little chance of achieving the objectives. There is also a rule against intentionally suicidal play, isn't there?

#33 ProfElemental

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Posted 26 December 2013 - 07:18 AM

Its all about game play style.

When I saw that my skirmish match was going south (primarily because of a lot of trolling and TKing on my team) I hid, powered down, and waited till I heard an enemy mech come into range. I got two kills launching ambushes like that.

You may not like it, because it was not fun for the other team having to spread out and engage in a tedious bug hunt, but it was fun for me. Now in skirmishes I set ambushes ALL THE TIME!

Skirmishes are going to more often become bug hunts just by their very nature, you are going to have the ECM light sniping or the powered down heavy ambusher because in that mode those tactics increase your probability of survival and getting kills.





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