

Would you play MWO if it were Turn based Strategy MMO?
#1
Posted 14 November 2011 - 02:26 AM
One of the things I keep wishing I could buy would be a very well made 3D version of the hexmap game. No changes to the rules at all, just a PC version of the table top.
I sometimes wonder why nobody has ever made and sold that game. I do know of the Java based 2D game called MegaMek, and I have played it, but I still want more.
Don't get me wrong, I hope MWO is going to be a decent mech combat sim game.
It would really impress me if MWO had a the turned based hexmap strategy game as well. I would absolutely pay for that.
Would you?
#2
Posted 14 November 2011 - 02:41 AM
So, yeah, I would pay.
~S~
Daniel
#4
Posted 14 November 2011 - 03:23 AM
I don't really get folks who look down on certain genres, I find that they are missing out on a lot of things.
#5
Posted 14 November 2011 - 03:30 AM
Total War:Succession wars. I'd probably die.
#6
Posted 14 November 2011 - 03:34 AM
#7
Posted 14 November 2011 - 03:49 AM
#8
Posted 14 November 2011 - 04:02 AM
#9
Posted 14 November 2011 - 04:04 AM
As far as I'm aware the turn-based approach is one that hasn't been done officially, probably because the demand for it just isn't enough to attract the attention of the industry. We are, after all, talking about a multi-million dollar industry that survives only by producing populist games, the demand needs to be massive to justify the time and money that goes into creating a game these days.
I'd still love to see it though.

The best we can hope for is probably that someone codes an AI into MegaMek.
The other style I have a hankering for is a decent RPG, all the way through Mass Effect 1 I was thinking "I'd love to see battletech on this engine". Something which would let you move between personal and 'Mech action would be excellent.
#10
Posted 14 November 2011 - 04:10 AM
Edited by Barbaric Soul, 14 November 2011 - 04:10 AM.
#11
Posted 14 November 2011 - 06:56 AM
#12
Posted 14 November 2011 - 07:01 AM
There is also another Megamek campaign game out there , I forget its name, its set more in 3025 era. Do a quick google search and you can find some games like this.
#13
Posted 14 November 2011 - 07:36 AM
Alternately I'd like to see a turn-based wargame simulator based on the rules laid out in Strategic Operations. Full-scale, from star system to planetary invasion.
#14
Posted 14 November 2011 - 07:44 AM
Hans Von Lohman, on 14 November 2011 - 02:26 AM, said:
One of the things I keep wishing I could buy would be a very well made 3D version of the hexmap game. No changes to the rules at all, just a PC version of the table top.
I sometimes wonder why nobody has ever made and sold that game. I do know of the Java based 2D game called MegaMek, and I have played it, but I still want more.
Don't get me wrong, I hope MWO is going to be a decent mech combat sim game.
It would really impress me if MWO had a the turned based hexmap strategy game as well. I would absolutely pay for that.
Would you?
There are 2 problems:
1. tabletop has its spirit and playing it just on computer doesn't have the right feeling.
2. imagine that game and how it would look. There's some reason why we don't have a PC version of all tabletop games now.
#15
Posted 14 November 2011 - 07:49 AM
#16
Posted 14 November 2011 - 07:54 AM
A battletech game I would expect to be more about controlling many units from a "top down" command approach. Mechwarrior is about the in cockpit experience.
Even when MS did their RTS mech game, they called it MechCommander , not "Mechwarrior: The RTS" or some other subtitled name.
#17
Posted 14 November 2011 - 08:02 AM
#18
Posted 14 November 2011 - 08:04 AM
Now, I really liked playing the MechCommander games, enjoyed them to no end, go back and play MC2 periodically just to see how many permutations I can cook up toward the end of the game. However, although I love the idea of a better representation of the TT game to be put into a computer setting, I think MegaMek does the job, right now just fine.
Edited by Kay Wolf, 14 November 2011 - 08:05 AM.
#19
Posted 14 November 2011 - 08:15 AM

#20
Posted 14 November 2011 - 08:32 AM
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