Cimarb, on 01 January 2014 - 01:17 AM, said:
Sandpit and Varent, I'm glad you guys have confirmed your bromance, but let's get back on topic. StJobe and others have brought up great points, yet you two seem intent on the "you're dumb, learn to play" response instead of considering options where ballistics could be brought in line with the rest of the weapons.
In addition to firing bursts of shells instead of single slugs, autocannons need to be balanced with each other, as an AC2 should never out DPS a higher grade AC by their very definition: an AC is categorized by the amount of damage done over a set period, irregardless of caliber or firing rate.
One problem with making ACs the same as lasers, is, well, they would be the same. Heavier, require ammo, less heat, sure but damage wise they would be the same.
As long as we are talking about weapons not outdpsing each other, why do AC/2s out dps MGs? They are basically a very short ranged AC/2, right?
Don't get me wrong, I would like to see various types of ACs, varying the length of the burst so as to match various play styles.
But you can't modify a weapon without expecting unintended consequences. Tweak ACs to no longer do pinpoint instant damage, and PPCs will rule the land, until something is done to them.