Cimarb, on 07 January 2014 - 07:27 PM, said:
I'm not crying foul, but I am calling you a pompous person now. I defended you when people attacked you for using a low-ELO match to illustrate your "skill", yet you come back days later and tell me to "get better"? Dueling you would be like getting into a bloody knuckles fight with a brick wall... stupid and pointless.
I support that completely. They should definitely build considerable heat, especially when simply walking builds heat.
I don't support ammo reductions, but I support them more than I do ammo caps. That is a bad idea and not grounded in any logic or lore. It doesn't fix the issue (front-loaded damage) and nerfs the ballistic weapons at the same time.
I think we are disagreeing on what the symptom and illness actually is then. I feel that the high use of ballistic pin point weapons is because of there strength with jump sniping. I feel jump sniping is the true illness that must be altered to make those weapons come about into a lesser prominence. This is further increased due to the poor hit reg of srm. Fix srm and change the way jump sniping works and you will see balistic used much less as quick flankers with srm destroy them over and over again.
I am not attacking you. I have not said your name. I am simply using the quote because its a common one. If you feel I am attacking you I apologize. It was not meant to come across that way.
However.
I do feel it is poor to call foul when its something so easily beaten. I feel its a poor misundestanding among the community that when they come across something they feel is strong, instead of finding ways to beat it and then determining its true strength they dont work around it at all and just feel the game should change to accomodate them.
Cimarb, on 07 January 2014 - 07:27 PM, said:
the main benefit to laser weapons is there perseverence against ballistic. Since we dont have CW it has not yet become apparent though it probly will once that happens... that said..
I think this needs to be evaluated again once CW hits.