I play MWO a few weeks and I'm sure I don't have to tell you that the graphics are not really up to date. ;-) I was disappointed that MW5 was canceled because a Single Player Champaign is a completely different experience (knew it from MW4). It both SP and MP is good and important - but completely different. But perhaps it was not possible (why no Indy-Project?) and then better this than nothing.
Despite the fact that it's for free in general, there are things that should be better and that make me just run mad. Now some simple-minded people will come and cry: "Then leave!" but I don't give a **** on this. 8-) They just can't argue and can't understand that criticism can help to make things better. And if some things won't change, then not just I will probably leave sooner or later.
1.) The worst problem is the Light-Mech-Problem. I get so incredibly angry when a proud Heavy or Assault Mech has no chance to get rid of a ridiculous Spider or Jenner (those two mice I mostly hate - yes it's bare hate!). And if the Mech has been separated from comrades he not seldom finally gets destroyed. Lone Heavy Mechs and Assault Mechs almost have no chance! The problem is that the cowardly Mouse-Mechs are too difficult to hit AND that hits cause too less damage. In MW4 Light Mechs had been difficult to hit too but WHEN they got hit by an alpha-strike they exploded after one or two attacks. And that was fair. But here you need an eternity to destroy a sucking Spider or Jenner! So they can harm and busy you for an eternity. Thats nerve-racking and not just destroys my Stalker or Cataphract but also my fun. Patch this unrealistic strong Fartmechs! Or I explode for anger. 8-)
OK, in MW4 there was the opportunity to respawn and maybe all Mechs had been a little bit weaker but the Light Mechs here can withstand heavy fire definitely too long.
2.) We need not just more maps - the situation is OK in general - but much more battle-modes. The three modes are all similar and generally end with a primitive brawl in the center of the map (but good that you spread the dropzones - unfortunately they still stick together like frightened chicken most the time so that real tactical operations are difficult). We need something like Capture the Flag and King of the Hill and so on what is more different. In MW4 we had it.
3.) We need local servers, man! In general I have a good connection and still a good PC but I can't get less ping than 100 - and I see much people in the same misery. So anybody outside North America has a disadvantage from the beginning on. That gets on my nerves. 8-)
4.) The graphics...OK - looking a little bit better than MW4 (but the light-effects are quite good). ;-D But what me really disturbs is that we absolutely can't interact with the environment. We can't blow up disturbing houses, we cannot even stomp a car, and through trees we just walk. ;-D Thats really not up to date.
5.) Please remove all kind of pathetic cheat-scum and keep an eye on it. Cheaters who are obviously pathetic enough to be proud of nothing and some intentional disconnecting suckers destroy fun of honorable warriors and pervert virtual reality. I'm not absolutely sure but I think I met already more than enough of these pathetic creatures that could cause or take surprisingly high damage. And not seldom the result of a battle is definitely unbalanced. In one team all are dead, in the other team zero to three Mechs. Thats ****, man. OK, it may be sometimes (especially with that "tactical skills" so many people show...), but so relatively often? Ah, commooow! 8-D
OK, I think thats enough for tonight. Oh, and that total-automation disturbs a little bit. You can't plan this way, and the factions are fighting each other. ;-D
Think about all this and keep in mind that you are at least as dependent on us players than we on you... ;-)
Red Star over - Cheaterhunter & angry MW4-Veteran resurrected. 8-)
Edited by Redstar resurrected, 22 December 2013 - 05:40 PM.