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Catapult Cockpit


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#1 Cryos420

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Posted 24 December 2013 - 05:37 PM

Anyone notice that they are being one-shotted in their Catapult?? The last 3 games I've played mine, I've been dropped in a single shot by people cockpitting me..... I don't ever remember it being like this, did they increase the size or something??

Edited by Cryos420, 24 December 2013 - 05:37 PM.


#2 Diablobo

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Posted 24 December 2013 - 05:40 PM

Catapults have always been easy to headshot.

#3 Nothing Whatsoever

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Posted 24 December 2013 - 05:42 PM

It's been a long time since I've been in one, but it's one of the easier ones to Cockpit, if the user is not twisting enough or using JJs if they got um.

#4 xMEPHISTOx

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Posted 24 December 2013 - 05:51 PM

Indeed...they have always been squishy thus best for support roles as opposed to brawls.
I do think that the catapult hit boxes are soon to be changed up/reviewed. Can not find the thread atm though so cannot link or quote the exact date this will happen but the head hit box was mentioned.

#5 Nothing Whatsoever

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Posted 24 December 2013 - 05:53 PM

Here is the post: http://mwomercs.com/...ost__p__3014224

#6 Cryos420

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Posted 24 December 2013 - 05:57 PM

The problem is I don't even have the chance to turn or twist... All three times I came around a corner or over a ridge and within a couple secs I'm dead.... Almost every time there was only 2-3 mechs there and I wasn't alone. One second I was fairly fresh the next boom headshot dead....

#7 Nothing Whatsoever

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Posted 24 December 2013 - 06:00 PM

It will be getting a 20% reduction, so that should help.

#8 Sable Dove

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Posted 24 December 2013 - 06:03 PM

View PostPraetor Shepard, on 24 December 2013 - 06:00 PM, said:

It will be getting a 20% reduction, so that should help.

But on the other hand, that means its already huge CT is getting even bigger.

#9 Nothing Whatsoever

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Posted 24 December 2013 - 06:12 PM

View PostSable Dove, on 24 December 2013 - 06:03 PM, said:

But on the other hand, that means its already huge CT is getting even bigger.


Yeah, but going 74/10 on CT can work for now.

I wonder if STs would get looked at, seeing that Jagers and Cataphracts are getting tweaks to theirs.

#10 Lykaon

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Posted 24 December 2013 - 09:44 PM

View PostSable Dove, on 24 December 2013 - 06:03 PM, said:

But on the other hand, that means its already huge CT is getting even bigger.



Well the pelvis that is now CT will be split between left and right legs so it's probably a slight decrease in CT area when all is said and done.

#11 Sable Dove

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Posted 25 December 2013 - 05:58 PM

View PostLykaon, on 24 December 2013 - 09:44 PM, said:

Well the pelvis that is now CT will be split between left and right legs so it's probably a slight decrease in CT area when all is said and done.

But being such a low mech, the Catapult doesn't really have a problem with people shooting the pelvis. Not when the actual torso is so much easier to hit. Overall, I'm confident that the Catapult will be easier to kill overall, though they will suffer fewer deaths by headshots.

#12 MeiSooHaityu

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Posted 26 December 2013 - 04:52 AM

As a Catapult pilot who almost never gets headshotted, let me give you some advice.

Do not use the chassis as a stationary sniper, you need to keep moving. By the way, walking straight up a hill, firing, and walking straight back doesn't count. You need to keep moving, and you should be fine.

If you are LRMing, I would sit behind a hill out of direct fire and lob missiles over. Rely on your team for hard lock.

P.S. The Catapult is EASIER to headshot, but not easy if you play it smart. just my opinion as a person who pilots this chassis quite a bit still.

Edited by MeiSooHaityu, 26 December 2013 - 04:53 AM.


#13 Mudhutwarrior

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Posted 26 December 2013 - 05:08 AM

Well I think its safe to say there might be more to this than just the Cat cockpit. Had a match yesterday where most of my team where one shotted. No one had a chance to engage anyone past two lights who came out. A buddy of mine has close to 10k in his setup with that stupid curved screen. I played on his rig and saw how easy it was to headshot but even then taking a team down like that is outside reason. I did learn that when it comes to being in the top tier it is play to win equipment wise.

Either superman lives or something else is afoot altogether.

#14 Mycrus

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Posted 26 December 2013 - 05:43 AM

View PostMudhutwarrior, on 26 December 2013 - 05:08 AM, said:

Well I think its safe to say there might be more to this than just the Cat cockpit. Had a match yesterday where most of my team where one shotted. No one had a chance to engage anyone past two lights who came out. A buddy of mine has close to 10k in his setup with that stupid curved screen. I played on his rig and saw how easy it was to headshot but even then taking a team down like that is outside reason. I did learn that when it comes to being in the top tier it is play to win equipment wise.

Either superman lives or something else is afoot altogether.


low ping
high fps
1000hz mouse + dpi switch on the fly

= headshot :)

#15 3endless8oogie

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Posted 26 December 2013 - 05:47 AM

View PostMycrus, on 26 December 2013 - 05:43 AM, said:


low ping
high fps
1000hz mouse + dpi switch on the fly

= headshot :)

rofl

#16 Damia Savon

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Posted 26 December 2013 - 06:34 AM

I can count on one hand the number of times I have died to a headshot in a cat. make sure you keep your head armour at maximum.

Twisting and turning.. even when moving forward helps.

The head will get a 20% reduction which will help.. It honestly won't make a difference to the center torso because it is so huge already. The distribution of lower hits to the legs instead of the CT will help there. Just make sure to increase your leg armor.

Use your JJs! You can use them to jump tightly around a corner. People tend not to expect that.

#17 MeiSooHaityu

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Posted 26 December 2013 - 06:44 AM

Yea, there is no way around the huge CT.

The CT is what relegates the Catapult to more of a support role. Either hanging near the back with ballistics or lobbing LRMs. Even with my Cat C1, I use dual LRM10s and only use the LLasers and MLasers for defense (or attack if the enemy is wounded and I smell blood :) ).

The CT makes frontline brawling VERY difficult to pull off (especially with the SRM hit detection issues). A Cat C1 with 2 SSRM2s is not enough firepower and SRM4s or SRM6s won't register properly.

#18 OneEyed Jack

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Posted 26 December 2013 - 01:31 PM

AC40s have picked up in popularity, again, for sure. As about the only realistic build that can still one-shot a head, it's only reasonable that the number of head kills would also rise. A lot of the people playing them will be specifically aiming in the area of the head, since most of the misses will just hit CT, anyway. And Cats are stupid easy. I once one-shot a Cat's head, on accident, with 4 Large Lasers, while walking laterally to him down a bumpy hill in a Stalker. :rolleyes:

View PostSable Dove, on 25 December 2013 - 05:58 PM, said:

But being such a low mech, the Catapult doesn't really have a problem with people shooting the pelvis. Not when the actual torso is so much easier to hit. Overall, I'm confident that the Catapult will be easier to kill overall, though they will suffer fewer deaths by headshots.

Stop. Seriously. You're not winning anyone over to you're ridiculous position.

#19 Lykaon

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Posted 27 December 2013 - 01:09 AM

View PostSable Dove, on 25 December 2013 - 05:58 PM, said:

But being such a low mech, the Catapult doesn't really have a problem with people shooting the pelvis. Not when the actual torso is so much easier to hit. Overall, I'm confident that the Catapult will be easier to kill overall, though they will suffer fewer deaths by headshots.



In close quarters I find the cats with jump jets have significantly improved survival.Altering the pelvis to legs may even improve this ability.The K2 however may be subjected to the conditions you expressed.

#20 Diego Angelus

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Posted 27 December 2013 - 01:24 AM

From my experience its difficult to hit that cockpit and I'm yet to die to cockpit destruction. It gets damaged but nothing serious it looks like it helps more its saved me few time by taking damage that should kill me. Main problem with catapult is its size I got killed few time where I don't see enemy but he sees my CT and arms just sizing it down would fix cats problems.
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