

Will there be old mechs coming back from mechassault? and a coop mode
#21
Posted 18 June 2012 - 07:49 AM
#22
Posted 18 June 2012 - 07:49 AM
#23
Posted 18 June 2012 - 08:37 AM
Arkhangel, on 18 June 2012 - 07:43 AM, said:
Another thing about mechassault that ruins it's credibility is the common idea that you in power armor can land on a mechs head and hack the mech. Anyone with reasonable non-video game influenced knowledge of the game will know that this in combat conditions muchless otherwise is incredibly difficult to the point of being virtually impossible.
But about the clan mechs, I dont thing the designers have actually said they will be added it just that maybe they will be added. Correct me if I'm off but I dont remember them setting any time frame for the intro of the clans or their mechs.
Edited by TKG, 18 June 2012 - 08:39 AM.
#24
Posted 18 June 2012 - 09:31 AM
#25
Posted 18 June 2012 - 10:07 AM
that game was crap.
and clan mechs won't be in for a while, not until the 3050's Clan Invasions, i think...
Edited by Leonidesalinas, 18 June 2012 - 10:08 AM.
#26
Posted 18 June 2012 - 10:25 AM
Rooky2001, on 18 June 2012 - 04:51 AM, said:
we are 3049, so only 9 years left till Cougar introduction
I just want to point out that this is not trolling; it's actually being helpful insofar as it gets the expectations right for new players. In internet parlance, we call that being a "gnome."
The actual trolls are the ones who post pictures of trolls in response to someone just trying to help you out, or who otherwise characterize being helpful as "trolling."
It's your internet, so you might want to learn how to use it. See, by itself, that could be construed as trolling, but since it follows an explanation in context, it's just a bit acerbic.
Got a cut-and-paste picture of acerbic, vat-grown bacon dude?
Further, the question the OP asked wasn't aimed at establishing a critical discourse on Mech Assault: he asked about the Cougar and the Blood Asp, two of his favorite 'mechs. Asked and answered by exactly 1 of the 25 responders here so far. A couple of people took wild guesses; one guy got it right.
Shame on many of you, really: it was the OP's first post.
/thread
Edited by Major Bill Curtis, 18 June 2012 - 10:37 AM.
#27
Posted 18 June 2012 - 10:51 AM
TKG, on 18 June 2012 - 08:37 AM, said:
Another thing about mechassault that ruins it's credibility is the common idea that you in power armor can land on a mechs head and hack the mech. Anyone with reasonable non-video game influenced knowledge of the game will know that this in combat conditions muchless otherwise is incredibly difficult to the point of being virtually impossible.
But about the clan mechs, I dont thing the designers have actually said they will be added it just that maybe they will be added. Correct me if I'm off but I dont remember them setting any time frame for the intro of the clans or their mechs.
Well technically you cant hack the mech as such but power armor is well known for drilling and sawing into mech cockpits, especially on mechs without arms or buddies nearby to swat them off. Its in many places in the fluff. Chance of success depends on how good the mech pilot is at getting the elementals off.
#28
Posted 18 June 2012 - 10:57 AM
Major Bill Curtis, on 18 June 2012 - 10:25 AM, said:
The actual trolls are the ones who post pictures of trolls in response to someone just trying to help you out, or who otherwise characterize being helpful as "trolling."
It's your internet, so you might want to learn how to use it. See, by itself, that could be construed as trolling, but since it follows an explanation in context, it's just a bit acerbic.
Got a cut-and-paste picture of acerbic, vat-grown bacon dude?
Further, the question the OP asked wasn't aimed at establishing a critical discourse on Mech Assault: he asked about the Cougar and the Blood Asp, two of his favorite 'mechs. Asked and answered by exactly 1 of the 25 responders here so far. A couple of people took wild guesses; one guy got it right.
Shame on many of you, really: it was the OP's first post.
/thread
In there defense, googling "blood asp" and "cougar battlemech" brings you right to the wiki,combine this with a quick check of the faq or the multiple newcomer threads and this topic can be considered unnecessary.
#29
Posted 18 June 2012 - 12:01 PM
#30
Posted 18 June 2012 - 12:03 PM
Ghost541, on 18 June 2012 - 04:29 AM, said:
*raises one eyebrow skeptically/inquisitively* First of all, this is an MMORPG. OF COURSE IT'S CO-OP! The point of an MMO is to play with your friends! 2nd, all the mechs in MechAssault were mechs in the BattleTech universe, (except the Ragnarok and the Ymir) so they're not from MA. They're from BATTLETECH! The only problem is that a good portion of them are not available in 3049, when this game will take place. 3A, the Cougar and Blood Asp are Clan Mechs, the Clans arrived in 3050, not 3049. 3B, I believe the Cougar and Blood Asp came in the late 3050s. So, even if it were 3050, when the Clans arrived, you still would not be able to access them.
Also, MechAssault is not really a MW game. It is designed to be more of an arcade-y version of the MW titles, because of this, Day 1 Studios had to change lots of things.
-1. There's no limited ammo. And no, the power ups do NOT count as giving you limited ammo. It's more like how the invincibility in Sonic or Mario wears off after a limited amount of time to prevent you from plowing through the level too easily.
-2. They removed the system where damage is dealt to the individual sections of your mech. I guess they figured a health bar would be easier for an arcade-y title like MA.
-3. Your were not able to destroy your opponents' weapons and in turn, your wepons could not be destroyed either.
-4. Heat made you unable to fire your guns until you cooled off. It did not make your mech shut down or make it's ammo explode or anything like that.
-5. The weapons were portrayed in completely different ways. For example, the PPC homed in on the target and it was a charge-up weapon. Also, all the weapons reloaded/recharged much faster than they would have in traditional MechWarrior.
-6. BattleArmor CANNOT hack into an enemy mech and make it's pilot eject. The pilot can only eject if he wants to or if the Mech has an auto-eject like the Daboku.
-7. NO FRIGGIN' DATA CORES!
I'm not saying that MechAssault is a bad game, (MechAssault 2 is one of my favorite games) it's just that it can't be consided a MechWarrior game/series. There's just so much that doesn't fit in the BT universe and so much that is wrongly portrayed that it can't be part of the BattleTech canon. I also have no idea where you could've gotten an idea that an MMO isn't co-op.
#31
Posted 18 June 2012 - 12:38 PM
It is going to be a slaughter fest on the first few weeks and I swear I won't be hanging around in the mech bay. As soon as I get into the game, I'm taking my founders mech, whatever loadout it comes with and going to hunt players who just ain't ready.
Co-op, I'll give you co-op. I'll co-operate with you all the way back to your mech bay

#32
Posted 18 June 2012 - 12:45 PM
GHQCommander, on 18 June 2012 - 12:38 PM, said:
It is going to be a slaughter fest on the first few weeks and I swear I won't be hanging around in the mech bay. As soon as I get into the game, I'm taking my founders mech, whatever loadout it comes with and going to hunt players who just ain't ready.
Co-op, I'll give you co-op. I'll co-operate with you all the way back to your mech bay

I look forward to our, mutual co-operation

#33
Posted 18 June 2012 - 12:49 PM
Wish that game would just die in a fire. No mechwarrior would be caught using a "lava cannon"
Edited by Blackfire1, 18 June 2012 - 12:53 PM.
#34
Posted 18 June 2012 - 12:54 PM
Ghost541, on 18 June 2012 - 04:29 AM, said:
Claiming MechAssault gave him a Mechwarrior feel? "Kool"? Blood Asp? Obvious troll is obvious.
##vote Ghost
#35
Posted 18 June 2012 - 01:01 PM
#36
Posted 18 June 2012 - 02:19 PM
MechRaccoon, on 18 June 2012 - 12:03 PM, said:
*raises one eyebrow skeptically/inquisitively* First of all, this is an MMORPG. OF COURSE IT'S CO-OP! The point of an MMO is to play with your friends! 2nd, all the mechs in MechAssault were mechs in the BattleTech universe, (except the Ragnarok and the Ymir) so they're not from MA. They're from BATTLETECH! The only problem is that a good portion of them are not available in 3049, when this game will take place. 3A, the Cougar and Blood Asp are Clan Mechs, the Clans arrived in 3050, not 3049. 3B, I believe the Cougar and Blood Asp came in the late 3050s. So, even if it were 3050, when the Clans arrived, you still would not be able to access them.
Also, MechAssault is not really a MW game. It is designed to be more of an arcade-y version of the MW titles, because of this, Day 1 Studios had to change lots of things.
-1. There's no limited ammo. And no, the power ups do NOT count as giving you limited ammo. It's more like how the invincibility in Sonic or Mario wears off after a limited amount of time to prevent you from plowing through the level too easily.
-2. They removed the system where damage is dealt to the individual sections of your mech. I guess they figured a health bar would be easier for an arcade-y title like MA.
-3. Your were not able to destroy your opponents' weapons and in turn, your wepons could not be destroyed either.
-4. Heat made you unable to fire your guns until you cooled off. It did not make your mech shut down or make it's ammo explode or anything like that.
-5. The weapons were portrayed in completely different ways. For example, the PPC homed in on the target and it was a charge-up weapon. Also, all the weapons reloaded/recharged much faster than they would have in traditional MechWarrior.
-6. BattleArmor CANNOT hack into an enemy mech and make it's pilot eject. The pilot can only eject if he wants to or if the Mech has an auto-eject like the Daboku.
-7. NO FRIGGIN' DATA CORES!
I'm not saying that MechAssault is a bad game, (MechAssault 2 is one of my favorite games) it's just that it can't be consided a MechWarrior game/series. There's just so much that doesn't fit in the BT universe and so much that is wrongly portrayed that it can't be part of the BattleTech canon. I also have no idea where you could've gotten an idea that an MMO isn't co-op.
I wouldn't really say MWO is an MMORPG. When people here MMORPG, it instantly conjures up images of Guild Wars, WoW, EvE (To an extent), and EverQuest. That is not how MWO plays. In MWO, you Mechlab up your armored beastie, drop into a 12v12 battle against other players (No PVE that we've been made aware of), and drop back into your garage post-battle. There's no running around, exploring towns or bases, no special abilities to fire off a hot bar. The best description for MWO is an on-line simulator.
#37
Posted 18 June 2012 - 02:23 PM
Arkhangel, on 18 June 2012 - 07:43 AM, said:
Oh god, the Homing PPCs were the most ridiculous thing ever. And their attempt to "explain" it to be canon was terrible.
#38
Posted 18 June 2012 - 02:26 PM
#39
Posted 18 June 2012 - 02:31 PM
Voss Korgan, on 18 June 2012 - 02:26 PM, said:
Probably because of this thread. I also enjoyed playing MechAssault and MechAssault 2, once I turned off my inner crazed BT fanboi. The problem is more the generation of "I want an uziel" and "where is my ragnarok" and "this game isn't mechwarrior because there's no hacking with my power armor" and "will there be colossals??" ad-nauseum that is getting posted all over the forums. That's why the hate for MA, MA2, MW4 and everything Dark Ages.
#40
Posted 18 June 2012 - 02:35 PM
trycksh0t, on 18 June 2012 - 02:19 PM, said:
I wouldn't really say MWO is an MMORPG. When people here MMORPG, it instantly conjures up images of Guild Wars, WoW, EvE (To an extent), and EverQuest. That is not how MWO plays. In MWO, you Mechlab up your armored beastie, drop into a 12v12 battle against other players (No PVE that we've been made aware of), and drop back into your garage post-battle. There's no running around, exploring towns or bases, no special abilities to fire off a hot bar. The best description for MWO is an on-line simulator.
Actually, MWO IS an MMO. To explain, let's dive into some meanings/criteria/WHATEVER.
an MMORPG is an online RPG. an RPG is a game where your character gains experience and levels up, developing new skills and gradually getting more powerful as he does so. MWO will be online and it will involve developing skills and stuff, so it meets the criteria for being an MMO.
Let me put it this way, when someone thinks of WoW, GW, or something like that, they're not thinking of an MMO, they're thinking of a stereotypical MMO. Not all MMOs have to be like that, it's just that they usually are.
Edited by MechRaccoon, 18 June 2012 - 02:41 PM.
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