

Question For People Who Use Ecm Capable Mechs
#21
Posted 03 January 2014 - 09:51 AM
Because if chassis my cda 3M sure is good to play but it's never gona replave my cda X5 for fun factor, they dont play the same. They output the same damage a match but the X5 goes down in the trench looking for a fight while the 3m sidestep behind an assault and fires at will without being on the recieving end.
If Mech then you have to equip the ecm, the mech has been created for that purpose only and generaly got a slight nerf because of that. Everyone loves having an ecm and everyone hates lrm so thats a no brainer.
#22
Posted 03 January 2014 - 11:32 AM
#23
Posted 03 January 2014 - 11:37 AM

#24
Posted 03 January 2014 - 11:57 AM
Funkadelic Mayhem, on 03 January 2014 - 02:43 AM, said:
The ways of the BAP.
150m ranged counter ECM bubble.If one enemy ECM is within this bubble it does not work.If more than 1 enemy ECM is within range only the closest ECM is countered all other enemy ECM retains full functionality.
ECM however has a 180m range disrupt effect.This leaves a 30m discrepency between BAP and ECM.
ECM can also 100% counter the closest enemy ECM just like a BAP.However since ECM has 180m range (30m greater than a BAP) ECM performs this role better than a BAP.
So how does this work in the field.
A Mech with BAP that closes to within 150m or less to an enemy with ECM will negate the ECM effects.Up until that point where the BAP equiped mech has managed to close to within 150m ECM has 100% functionality and is not effected by BAP in any way.This would mean that if ECM was providing it's passive sensor jamming to the enemy to allow them to close distance you would have already detected them at 200m away (50m further than BAP counter ECM range)
If you can not close to within 150m with a BAP enemy ECM will have 100% functionality.
If pursuing an enemy mech with ECM and using streaks this has the effect of reducing your streak range to 150m instead of the 270m max of the actual weapon.ECM chops off 120m of your weapon range (almost half) Of course the advantage of having the BAP is it at least allows you to fire your nearly half ranged streaks at all.
The actual effects of BAP on the field are a decent ECM mitigator but not an effective countermeasure until (if ever) there is a bap within 150m of each and every enemy ECM.Even with BAP in play the enemy ECM will still provide a range reducing effect on streaks and still provide sensor jamming effects as normal since sensors will cut through ECM at 200m and the BAP counters at only 150m.
#25
Posted 03 January 2014 - 12:02 PM
Trauglodyte, on 03 January 2014 - 11:32 AM, said:
If that is the intent I would estimate that I drop in a match with at least 1 ECM (counting both sides) to be around 80%.
How often do I personally use an ECM mech?
Whenever I get sick of being on the non ECM team when I pug,or whenever I get sick of having our one or two ECM mechs being piloted by inexperienced players who never toggle to counter ECM mode.
#26
Posted 03 January 2014 - 12:29 PM
quackychief, on 03 January 2014 - 02:07 AM, said:
33, but otherwise I see it exactly the same.
ECM is a piece of equipment just like everything else. It only gets so much flak because people have problems countering it and don`t care to understand why.

It`s almost the exact same discussion as "LRMS are OP" or ""Premades are OP", just confined to ESW.
Edited by Zerberus, 03 January 2014 - 12:32 PM.
#27
Posted 03 January 2014 - 12:43 PM
Sephlock, on 03 January 2014 - 01:50 AM, said:
Also, is it just sleep deprivation + not having made a poll in a while, or is the option to create a poll nowhere to be found?
Are you asking if people drive non-ECM variants of the same chassis? Otherwise, this thread is pretty useless...who takes ECM off their mechs? I've seen D-DCs walking around without ECM and automatically assume they are noobs.
#28
Posted 03 January 2014 - 12:51 PM
#29
Posted 03 January 2014 - 01:23 PM
#30
Posted 03 January 2014 - 01:33 PM
jump jets
#31
Posted 03 January 2014 - 02:06 PM
Sephlock, on 03 January 2014 - 01:50 AM, said:
Polls are only conducted on islands these days

#32
Posted 03 January 2014 - 02:06 PM
#33
Posted 03 January 2014 - 04:12 PM
Players CAN use polls to recommend New Features in the Feature Suggestion sub-forum only."
#34
Posted 03 January 2014 - 04:15 PM
Sephlock, on 03 January 2014 - 01:50 AM, said:
Also, is it just sleep deprivation + not having made a poll in a while, or is the option to create a poll nowhere to be found?
Two of my current Twenty two mechs are ECM capable (Spider & DDC). I would say that those are 2 of my 5 least played mechs. So, basically, I choose to not use ECM about 95% of the time.
Edit: Did I misunderstand the question? Is the question how often do I run my ECM-capable mechs without ECM? The answer to that is never.
Edited by Dock Steward, 03 January 2014 - 04:18 PM.
#35
Posted 03 January 2014 - 05:15 PM
ECM is just head and shoulders better then AMS or double-AMS.
There is really no reason to run any other Chassis.
#36
Posted 03 January 2014 - 05:20 PM
the DDC and the 3L
Would you run either without ECM? It's like forgetting to put ammo on your mech...
Sarsaparilla Kid, on 03 January 2014 - 04:12 PM, said:
Players CAN use polls to recommend New Features in the Feature Suggestion sub-forum only."
He's asking a Question to the community on their play habits. Not a poll and not what you're quoting.
#37
Posted 03 January 2014 - 05:21 PM
SkkyHigh, on 03 January 2014 - 05:20 PM, said:
He's asking a Question to the community on their play habits. Not a poll and not what you're quoting.
The Kid included that quotation because the OP also asked if polls had been removed.
Edited by Dock Steward, 03 January 2014 - 05:22 PM.
#38
Posted 03 January 2014 - 05:41 PM
Dock Steward, on 03 January 2014 - 04:15 PM, said:
Is the question how often do I run my ECM-capable mechs without ECM? The answer to that is never.
I was just curious if people ever feel like using that space or tonnage for something else, and if so, how often they do so.
I could almost see it happening for the Atlas... maybe not so much when pugging, but in a premade... ?
#39
Posted 03 January 2014 - 07:46 PM
Lykaon, on 03 January 2014 - 11:57 AM, said:
Anyone running BAP for lock-on purposes is also running advanced sensor.
This changes your streak window to...
0-150 meters (bap)
And....180-250 meters (module)
Yes, the dead-spot can hurt, but let's not get all errmaagad! 1/2 range nerfed streaks just because you have to do a smidge of work to re-aquire lock, eh?

Any streaker should also be runningTarget Decay btw.
Edited by Mr 144, 03 January 2014 - 07:46 PM.
#40
Posted 03 January 2014 - 07:50 PM
Sephlock, on 03 January 2014 - 01:50 AM, said:
SkkyHigh, on 03 January 2014 - 05:20 PM, said:
Dock Steward, on 03 January 2014 - 05:21 PM, said:
Thanks Dock, at least some of us were paying attention...

1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users