The following data comes from the Heavy Metal PRO folks, the long-recognized and respected BattleTech 'Mech designer, I believe recognized as official... http://www.heavymeta..._battletech.htm .
In 2004 was the 20 year anniversary of the BattleTech board game, and the following statistics pertain to that game...
- An estimated twenty-five million people have played a BattleTech or MechWarrior game or read a BattleTech or MechWarrior novel since the property’s inception in 1984.
- More than eleven million copies of MechWarrior PC games have been sold to date.
- The BattleTech®/MechWarrior® story line is one of the most successful science fiction lines ever created. More than seventy full-length BattleTech or MechWarrior novels have been published by Penguin Books and translated into more than fifteen languages.
- Over three hundred and fifty different BattleTech/MechWarrior game and toy products have been produced to date; several products, such as the Technical Readout series, the core rulebook and base box set, have been in continuous print (in on form or another) since publication.
- Ten million people have played the BattleTech/ MechWarrior virtual reality game.
- More than eleven million MechWarrior: Dark Age Collectable Miniatures Game figures are currently in play on tabletops all over the world.
- More than five thousand World Wide web pages have been created to date by the exceptionally loyal, vocal and well-connected BattleTech/MechWarrior community.
Don't you think all of those who've played this game from the beginning should be honored for their loyalty to the game and its universe? Don't you think so many people love this universe over many others because of the fluff, the lore, the history, and everything that comes with it? If so, then why would you advocate for a point-and-click game?