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Choosing Maps


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#1 Rex Budman

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Posted 07 January 2014 - 06:28 AM

Come on guys could you PLEASE let us choose our maps?

Hey! At least give us a chance to have a loadout that is for that bloody terrain/environment!

Lol...

#2 Ryokens leap

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Posted 07 January 2014 - 06:39 AM

Do u want easy mode too, or respawn? How about try a balanced build that works over a broad range of maps, you will have a better chance of success on all maps with balanced builds instead of meta poptarters or close in brawlers.

#3 990Dreams

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Posted 07 January 2014 - 07:52 AM

When they add private matches there will be a voting option.

You choose one out of four maps. If you don't like one of them you pay or to swap it for another (REMEMBER: THIS IS NOT REQUIRED [You don't have to pay to play]). You can pay more to swap all four tiles.

#4 Rex Budman

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Posted 07 January 2014 - 11:09 PM

What are you like ten years old?

When people go out to battle, they try their best to take equipment that will suffice for the environment. Where the hell did I mention Respawns or easy mode?

What the hell man why did you even bother responding? What kind of a response is "make sure you take a balanced mech for all environments"... The game has been setup to include many different game styles. This is why all the weapons are not uniform. There are short range weapons with advantages and disadvantages and so forth. Why the HELL would you stock up on heat sinks and cool boosts and withdraw weapons from your loadout when you are fighting on the snow maps?

This is a team oriented game - why would you disadvantage your team in such a way?

Kids needs to grow the hell up.

Edited by Rex Budman, 07 January 2014 - 11:15 PM.


#5 Spawnsalot

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Posted 08 January 2014 - 03:40 AM

The second we can choose what maps to drop on you will see a massive increase in energy boats on cold maps and ballistic boats on hot maps etc and then it all becomes very, very stale because everyone will be running very similar builds on each map.

#6 Rex Budman

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Posted 08 January 2014 - 07:02 AM

View PostSpawnsalot, on 08 January 2014 - 03:40 AM, said:

The second we can choose what maps to drop on you will see a massive increase in energy boats on cold maps and ballistic boats on hot maps etc and then it all becomes very, very stale because everyone will be running very similar builds on each map.


As opposed to the unbalanced chaos we see now?

#7 Barantor

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Posted 08 January 2014 - 07:07 AM

View PostSpawnsalot, on 08 January 2014 - 03:40 AM, said:

The second we can choose what maps to drop on you will see a massive increase in energy boats on cold maps and ballistic boats on hot maps etc and then it all becomes very, very stale because everyone will be running very similar builds on each map.


How is that different than now? Right now your team is gimped if you brought an energy build (awesome) and end up on terra therma if they brought ballistics. So what we end up with is all ballistics since you don't know if you will end up on a hot map and ballistics work in any heat scale map.

Right now LRMs are not used as often because if you end up on River City or any small map with loads of cover it is a less effective weapon.

Nah, choosing your map will be a good thing, as will weight balancing, though the later will have results that I don't think a lot of folks foresaw.

#8 Sandpit

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Posted 08 January 2014 - 09:51 AM

View PostDavidHurricane, on 07 January 2014 - 07:52 AM, said:

When they add private matches there will be a voting option.

You choose one out of four maps. If you don't like one of them you pay or to swap it for another (REMEMBER: THIS IS NOT REQUIRED [You don't have to pay to play]). You can pay more to swap all four tiles.

Answers OP
Gets ignored
Thread Continues :P

#9 990Dreams

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Posted 08 January 2014 - 10:26 AM

View PostSandpit, on 08 January 2014 - 09:51 AM, said:

Answers OP
Gets ignored
Thread Continues :P


I hate it when that happens.

#10 Fabe

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Posted 08 January 2014 - 05:09 PM

View PostDavidHurricane, on 07 January 2014 - 07:52 AM, said:

When they add private matches there will be a voting option.

You choose one out of four maps. If you don't like one of them you pay or to swap it for another (REMEMBER: THIS IS NOT REQUIRED [You don't have to pay to play]). You can pay more to swap all four tiles.


Actually everyone will get a set number of free map shuffles .its only after you use those up you'll have to start paying. This is to prevent players from delaying the start of the match by constantly voting to shuffle the maps unite they get the ones they want.
If someone doesn't like that maps that have been drawn after they've used up all their free shuffles then they either have to man up and deal with the maps as they are or start paying to get the ones they do want.

Edited by Fabe, 08 January 2014 - 05:13 PM.


#11 Col Jaime Wolf

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Posted 12 March 2014 - 06:01 PM

View PostRyokens leap, on 07 January 2014 - 06:39 AM, said:

Do u want easy mode too, or respawn? How about try a balanced build that works over a broad range of maps, you will have a better chance of success on all maps with balanced builds instead of meta poptarters or close in brawlers.


ya see i understand the problem that min/max will become a real problem if we can choose the maps but really am getting tired of dropping on alpine only to vs lrm-aggaden and ppc mania in my atlas II, or my highlander II. so now im facing down lrm 50+ and 30+ pinpoint at any range with either a lrm 20 an 2 erll or a guass and a lrm 20. im not gonna win vs a synergy mech and a good pilot thats just slamming me either for the damage or slamming me to cripple me in 2 alphas with a balanced build thats neither a slammer nor pinpoint. head-table

conversely i never want to drop into mount mordor ever, not to bash on anyone that likes it. to each their own.

but i do think terra therma is a garbage map. mostly because i cant see at all and i do find that just well... stupid very stupid on a map that you overheat on, some lava heats you up but other spots don't.

I don't even want to get into it but terra therma is far from a good map or even close to being done in my opinion. which is just that.

i try to be a good sport, i will run into the enemy when they have 2 or more discos just to try and make it a fair fight and let them get at least 1 good kill before they get run under. and on maps i hate i still try to help my team but often i am left salty and unsatisfied.

but i really cant find myself tolerating like terra therma much longer at all. or dropping in alpine with a totally garbage mech for alpine. IE something lacking speed range and JJ.

which is part of the problem almost any build with speed range and JJ is amazing in any map even ones like river city. and its stupid slow slugger mechs should be tanky enough or able to close the distance without getting diced up so easily.

part of the problem is yes things like pinpoint and ppc mania. but fixing the weapons will still not fix the problem of a slow but balanced atlas with no ECM trying to get to cover in alpine.

neither do i buy that an atlas has to be fast, its supposed to be one of the most heavily armed mechs in the game and definitely the most tanky. it is neither.

some of the maps do demand that you run a build good for that map if you want to be effective and not just stand their till the pop snipes are done or the lrm boats run out of ammo, im impatient and i want to help in the fight not just hide because im a sitting duck in an open field at 1000m.

i do get the urge to just disco drop it every-time. i have 50+ mechs its no biggy to me and i even started having double module sets. so again i can just disco and say "f$ck that". but its not sporting nor is it fair to my team or the enemies.

just saying some of us wouldn't mind the random dropping if the maps at least rewarded balanced builds. when i drop in my "well rounded" atlas's that run like a stock at barely 54kph and i still get left behind by my whole team....... i do think its fair that i should at least be able to change from the mech i wanted to play to at least a mech that can keep up instead of becoming the lights next meal.

super gay that 9/10 games i feel as tho my mech is not in sync with my team or the map im on, that the mechs i find fun to play and balanced overall are not rewarded but all the high alpha JJ sniping armegeddion is still the "thing to do" and people argue over whether or not being able to choose maps or a mech after finding out the map............

idk maybe you should have 4 mechs? that you prep and can choose from to limit making mechs specifically for a map but its just so stupid spare me plx i dont want to have to run ac5's ppc's and fast engines with JJ just because its "good" in every map.

and i do make mechs that are good on all maps but that limits you greatly again to 1 or 2 real load-outs and it makes it so VERY FEW MECHS ARE EVEN COMPETITIVE. the mechs that are good on any map derp. so yes its stupid to not be able to choose maps or mechs in some way to be useful.

;)

Edited by Mellifluer, 12 March 2014 - 06:13 PM.


#12 Triordinant

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Posted 12 March 2014 - 06:59 PM

Knowing which map you're going to drop in before choosing your 'mech also adds to immersion. You wouldn't send Alpine ski troops in arctic parkas to fight at high noon in the Sahara Desert today, and neither would commanders in 3050.

And yes, nowadays savvy players know they are gimping their team if they don't drop in 'mechs that are viable in all maps. You can get by using just 2 such builds alternatively in every match.





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