Jump to content

The Awesome Is Obsolete


69 replies to this topic

#41 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 08 January 2014 - 04:27 AM

View PostTabrias07, on 07 January 2014 - 12:44 PM, said:



Posted Image

The two UAC5's appear to have the same model, with the top one simply clipping inside of the shoulder.



Still seems wrong to me. If you have this HUGE hump on a mech, the ballistics should be fully contained inside it. If you want to make it look like this above, make the hump small like a Shadowhawk at that point :( .

#42 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 08 January 2014 - 04:33 AM

View PostWhatzituyah, on 07 January 2014 - 04:09 PM, said:


That's not a Thunderbolt its a Lightning bolt!

#43 ReXspec

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 502 posts
  • LocationOrem, Utah

Posted 08 January 2014 - 04:33 AM

These are some of the greatest cheese builds for the hunchy that I've ever seen. lol

#44 Mudhutwarrior

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 4,183 posts
  • LocationThe perimieter, out here there are no stars.

Posted 08 January 2014 - 06:02 AM

Seen two already both on my team. Just ridiculous.

#45 Roland

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,260 posts

Posted 08 January 2014 - 06:37 AM

None of these mechs really matter, because none of them are viable.

They're all running with less than 10 tons free, with no engine.

The system doesn't really need to support looking cool with mechs that can't even be fielded.

#46 kapusta11

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 3,854 posts

Posted 08 January 2014 - 06:52 AM

PGI can't even balance simple stuff, if mech is easy to hit (slow, have enormous hitboxes) it should have high armor to compensate. But that's not the case with Awesome, well not entirely, it's energy weapons being obsolete is the core of the problem. You can fire balistics on cooldown but you can't do so with lasers. Ghost heat must be removed, heat cap reduced, heat dissipation increased, there you go, no high alphas and no dps penalty, which current heat system is now, for energy weapons.

#47 ReXspec

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 502 posts
  • LocationOrem, Utah

Posted 08 January 2014 - 08:20 AM

View PostMudhutwarrior, on 08 January 2014 - 06:02 AM, said:

Seen two already both on my team. Just ridiculous.

View PostRoland, on 08 January 2014 - 06:37 AM, said:

None of these mechs really matter, because none of them are viable.

They're all running with less than 10 tons free, with no engine.

The system doesn't really need to support looking cool with mechs that can't even be fielded.


Mudhutwarrior just proved you wrong, Roland. lol

#48 wanderer

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 11,152 posts
  • LocationStomping around in a giant robot, of course.

Posted 08 January 2014 - 08:29 AM

View PostRoland, on 08 January 2014 - 06:37 AM, said:

None of these mechs really matter, because none of them are viable.

They're all running with less than 10 tons free, with no engine.

The system doesn't really need to support looking cool with mechs that can't even be fielded.


Well, except we've already gone over the 4-PPC thing being actually done. For ages. Or the whole thing with the multiple (and viable) AC's that looked fugly. Point being that it's looking a little awkward here with the Hunchback.

#49 Blue Hymn

    Member

  • PipPipPipPipPipPip
  • Urban Commando
  • 294 posts
  • LocationIn an Awesome, blasting you from a distance

Posted 08 January 2014 - 08:29 AM

Awesomes are obsolete?
The hunchbacks are replacing the Awesomes?

Is this PGI's version of saying they want to ditch the Awesome?
Tune in next time to see what happens!

Dammit, PGI.

#50 Voivode

    Member

  • PipPipPipPipPipPipPipPip
  • The Hungry
  • The Hungry
  • 1,465 posts

Posted 08 January 2014 - 08:32 AM

View PostDirus Nigh, on 07 January 2014 - 12:23 PM, said:

PGI could have at least centered the PPCs in the box.


Look close, there are three medium lasers mounted next to the PPCs, have to have room for ALL the weapons in the box :(

View PostVoivode, on 08 January 2014 - 08:31 AM, said:


Look close, there are three medium lasers mounted next to the PPCs, have to have room for ALL the weapons in the box :(


Also, I think the Awesome with that build would have one thing going for it the Hunchie doesn't....an engine lol

#51 Rushin Roulette

    Member

  • PipPipPipPipPipPipPipPipPip
  • WC 2018 Top 12 Qualifier
  • WC 2018 Top 12 Qualifier
  • 3,514 posts
  • LocationGermany

Posted 08 January 2014 - 08:34 AM

View PostPraetor Shepard, on 07 January 2014 - 02:24 PM, said:

Making the impossible possible, can you believe this car and cycle?



Starting in 3 mins, you can see it in action!



Who needs a bike with 2 Engines... when a bike with only one BIG engine would do



#52 DaZur

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 7,511 posts
  • LocationWisconsin

Posted 08 January 2014 - 08:44 AM

View PostReXspec, on 08 January 2014 - 08:20 AM, said:

Mudhutwarrior just proved you wrong, Roland. lol

I've seen a pink elephant too....

There's a big difference between "seeing them fielded" and being "viable"... :P

Someone's clearly doing so as a lark...

#53 RetroActive

    Member

  • PipPipPipPipPipPip
  • 405 posts
  • LocationFL, USA

Posted 08 January 2014 - 08:53 AM

I guess I'm the only one who thinks these hunchbacks all look really cool? Especially the PPC ones. We'll never see them in real games, but at least we can make cool looking fantasy robots in the mech lab!

#54 wanderer

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 11,152 posts
  • LocationStomping around in a giant robot, of course.

Posted 08 January 2014 - 08:54 AM

View PostDaZur, on 08 January 2014 - 08:44 AM, said:

I've seen a pink elephant too....

There's a big difference between "seeing them fielded" and being "viable"... :P

Someone's clearly doing so as a lark...


Quad-PPC H-backs are actually pretty scary snipers, for a 50-tonner. (Heck, even a triple-tapper is). You just have a verrry slow fire rate if you push all the fire buttons at once, but it's enough to frag a light 'Mech at long range and give anything bigger a nice big hole to worry about. It's an example of taking frontloading your DPS to the extremes, but Prosperity Park can tell you about the plentiful smoking ruins he's left with one.

#55 Felicitatem Parco

    Professor of Memetics

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,522 posts
  • LocationIs Being Obscured By ECM

Posted 08 January 2014 - 08:57 AM

View Postwanderer, on 08 January 2014 - 08:54 AM, said:


Quad-PPC H-backs are actually pretty scary snipers, for a 50-tonner. (Heck, even a triple-tapper is). You just have a verrry slow fire rate if you push all the fire buttons at once, but it's enough to frag a light 'Mech at long range and give anything bigger a nice big hole to worry about. It's an example of taking frontloading your DPS to the extremes, but Prosperity Park can tell you about the plentiful smoking ruins he's left with one.

People used to complain about "Assault Mechs 1-shotting people" when I would smear them with a quad PPC Swayback... good times.

#56 DaZur

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 7,511 posts
  • LocationWisconsin

Posted 08 January 2014 - 09:01 AM

View Postwanderer, on 08 January 2014 - 08:54 AM, said:


Quad-PPC H-backs are actually pretty scary snipers, for a 50-tonner. (Heck, even a triple-tapper is). You just have a verrry slow fire rate if you push all the fire buttons at once, but it's enough to frag a light 'Mech at long range and give anything bigger a nice big hole to worry about. It's an example of taking frontloading your DPS to the extremes, but Prosperity Park can tell you about the plentiful smoking ruins he's left with one.

I have no doubt they're imposing...

Point being though, even though they "exist" and under the right circumstances might be an imposing force, under normal conditions it's suicidal for any sane person to run them... Not even considering a competitive environment.

These are "lutz builds" plain and simple... :P

#57 LastPaladin

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 596 posts

Posted 08 January 2014 - 11:45 AM

View Postwanderer, on 07 January 2014 - 12:23 PM, said:

What's funnier is that screenshot shows the 'Mech at 42.2 tons.

Pull out the medium lasers. You could fit four ER PPCs in it. I want to see what bloated nightmare that produces.



Nah, there's no engine in that thing, and maybe no armor either. Gotta fix those before you can fit anything in there.

#58 Varent

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,393 posts
  • Facebook: Link
  • LocationWest Coast - United States

Posted 08 January 2014 - 11:50 AM

I like my awesome.

http://mwo.smurfy-ne...23b9d36709d664e

#59 Butane9000

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 2,788 posts
  • LocationGeorgia

Posted 08 January 2014 - 09:11 PM

I like my Awesomes. I am really excited when they get the new weapon geometry onto the Awesomes.

#60 Selfish

    Member

  • PipPipPipPipPipPipPip
  • 575 posts
  • LocationFlorida.

Posted 09 January 2014 - 07:14 AM

View PostProsperity Park, on 08 January 2014 - 08:57 AM, said:

People used to complain about "Assault Mechs 1-shotting people" when I would smear them with a quad PPC Swayback... good times.

Why not feed the flames and go with a Deathstar? One shot, one kill, guaranteed. And sometimes you'll kill the other guy too!





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users