Hunchback Hero - Grid Iron
#241
Posted 18 January 2014 - 09:36 PM
#244
Posted 19 January 2014 - 07:33 AM
Alexander Chenard, on 17 January 2014 - 09:41 AM, said:
Now tell me why multiple heavy models can fit there max standard engines, go mid 80's with tweak, and hold wayyyyy more firepower?
I feel like if lights go around 130-160 on average, mediums should be from 90-120 with speed tweaks.
That leaves heavys from 50-90 ish, and assaults a bit slower.
hbks might not be the fastest mech around (however, 98 kph max are not shabby at all) but the torso twist angle is superior what makes them excellent brawlers in my eyes.
Edited by Jalik, 19 January 2014 - 07:34 AM.
#245
Posted 19 January 2014 - 10:58 AM
Belorion, on 18 January 2014 - 09:36 PM, said:
Shar Wolf, on 18 January 2014 - 09:52 PM, said:
It is also uniquely named "grid iron limited edition", whereas the normal hero version is just "grid iron". This shows when targeted in game.
#246
Posted 21 January 2014 - 02:50 AM
Seen a grand total of 2 in all my many drops since release.
Doesn't help that the name stretches half across the screen when targeted.
#247
Posted 21 January 2014 - 04:33 AM
Alexander Chenard, on 17 January 2014 - 09:41 AM, said:
Now tell me why multiple heavy models can fit there max standard engines, go mid 80's with tweak, and hold wayyyyy more firepower?
I feel like if lights go around 130-160 on average, mediums should be from 90-120 with speed tweaks.
That leaves heavys from 50-90 ish, and assaults a bit slower.
It's because mediums tend to use std engines while heavies very often use xl engines.
#248
Posted 21 January 2014 - 07:12 AM
Sudden Reversal, on 21 January 2014 - 02:50 AM, said:
Seen a grand total of 2 in all my many drops since release.
Doesn't help that the name stretches half across the screen when targeted.
I've seen plenty but only a few of the non LE ones.
#249
Posted 21 January 2014 - 07:51 AM
Sudden Reversal, on 21 January 2014 - 02:50 AM, said:
Seen a grand total of 2 in all my many drops since release.
Doesn't help that the name stretches half across the screen when targeted.
Yes, but how many Medium mechs have you seen? The game is currently very Assault heavy at the moment, so I'm often the only Medium mech on my team. Unless I happen to be driving a Grid Iron at that time, you wouldn't see it on my team. That's not the Grid Iron's fault though, merely the lack of Medium mechs.
#250
Posted 22 January 2014 - 06:09 AM
#251
Posted 22 January 2014 - 07:20 AM
Edited by Meat Waggon, 22 January 2014 - 07:22 AM.
#252
Posted 22 January 2014 - 08:34 AM
Kaeb Odellas, on 07 January 2014 - 01:01 PM, said:
Maybe my sarcasm detector is malfunctioning, but you could already do this with your 4G?
I saw one of these today and it showed up on targeting as "Grid Iron Limited Edition", which is hilariously dumb.
So don't target it, just means someone paid out to have a bobble head in a short skirt, and tells the world
#253
Posted 22 January 2014 - 08:37 AM
Alexander Chenard, on 22 January 2014 - 06:09 AM, said:
Hunchbacks, like stalkers and Urban mechs were designed to be street fighters, so fast cross country speed wasn't required, in lore.
Sure we pay real money for them, but the perk is the extra c-bill increase
#255
Posted 22 January 2014 - 09:02 AM
Alexander Chenard, on 22 January 2014 - 06:09 AM, said:
I hope you get your wish for a 300 motor.
That way, either you'll be toting a machine gun and 2 lasers or better yet, an XL 300. Either way, I'll be blowing your "fast" behind into pieces 2 minutes into the match.
#256
Posted 22 January 2014 - 09:15 AM
The Unknown Pilot, on 22 January 2014 - 09:02 AM, said:
I hope you get your wish for a 300 motor.
That way, either you'll be toting a machine gun and 2 lasers or better yet, an XL 300. Either way, I'll be blowing your "fast" behind into pieces 2 minutes into the match.
That's fine I have no problem with that, but at least give me a choice for a bigger engine.
Edited by Alexander Chenard, 22 January 2014 - 09:15 AM.
#257
Posted 22 January 2014 - 11:21 AM
Alexander Chenard, on 22 January 2014 - 09:15 AM, said:
That's fine I have no problem with that, but at least give me a choice for a bigger engine.
That's actually something that I have never understood - well, that and the heat system. I guess it is to give different chassis uniqueness, but why limit engine size? If I want to put very limited weapons and a huge engine, why can't I?
I guess I just really don't like arbitrary rules.... Why not have engine size be open, but "slow" mechs have a speed tweak to get less out of an engine, and "fast" mechs get more?
Edited by Cimarb, 22 January 2014 - 11:22 AM.
#258
Posted 22 January 2014 - 01:33 PM
Cimarb, on 22 January 2014 - 11:21 AM, said:
I guess I just really don't like arbitrary rules.... Why not have engine size be open, but "slow" mechs have a speed tweak to get less out of an engine, and "fast" mechs get more?
I think it should be open within reason. But if Cent D goes to 390, I think at least one variant for each mech should have the ability to house a larger engine.
#259
Posted 22 January 2014 - 02:03 PM
Cimarb, on 22 January 2014 - 11:21 AM, said:
Please dont Result would be "max XL + PPCs" for every mech. There is not much more meta atm besides high pinpoint damage, and adding even more speed to that would be another step via CoD...
#260
Posted 22 January 2014 - 04:57 PM
z00med, on 22 January 2014 - 02:03 PM, said:
Please dont Result would be "max XL + PPCs" for every mech. There is not much more meta atm besides high pinpoint damage, and adding even more speed to that would be another step via CoD...
Who uses a bunch of PPCs anymore? ACs are the prevalent weapon, with a PPC or two as a sidearm to complement if at all. On top of that, the bigger the engine, the less the weight available for weapons. It all balances out as far as weight. If anything, the issue you are talking about has nothing to with engines and instead is the Front-Loaded Damage (FLD) issue that has been the problem for quite a while now.
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