So I would be even more enthusiastic about supporting this game if it still leaves me the freedom to fully individualize my Founders, Hero, Phoenix and Invasion mechs.
And I'm not the only one thinking so:
http://www.reddit.co..._for_hero_camo/
http://mwomercs.com/...-camo-patterns/
http://mwomercs.com/...t-phoenix-camo/
http://mwomercs.com/...20#entry3015120
http://mwomercs.com/...pack-pre-order/
http://mwomercs.com/...ost__p__2215873
http://mwomercs.com/...ost__p__3092213
http://mwomercs.com/...1-camo-my-hero/
http://mwomercs.com/...-camo-patterns/
http://mwomercs.com/...for-hero-mechs/
http://mwomercs.com/...ost__p__3100125
http://mwomercs.com/...amo-unlockable/
http://mwomercs.com/...st-of-my-ember/
http://mwomercs.com/...ime-mech-camos/
http://mwomercs.com/...or-clan-primes/
http://mwomercs.com/...-of-clan-mechs/
http://www.reddit.co...h_custom_camos/
http://mwomercs.com/...-special-mechs/
http://mwomercs.com/...ber-is-80-gray/
haruko said:
See how the little Phoenix bits are black? Well, that's because they're a seperate texture, the Phoenix bits use the "variant" texture, the "variant" texture is used to texture weapons across mechs, the reason it's seperate is so that we can have camo patterns in the first place, which is why "we can't do it because it's more work" is a bad excuse because the Phoenix bits are completely seperate from the actual mech skin in the first place, there is literally nothing, and I mean nothing stopping them from letting us camo up our Phoenix mechs, they are in no way special or different from the regular variants.
Here look see this:
See? The Phoenix bits aren't special, they're just tacked on to the regular variant, they aren't completely unique arms or whatever like with the Founders mechs.
Additionally:
In the image above I've arranged all the Phoenix parts, they are all seperate pieces tacked on to a regular variant, please take note how all of the shadowhawks pieces, and the Locust CT piece, isn't even textured, they are just grey metal parts, so they would have 0 effect on camo patterns or details or whatever in the first place since they're never even textured by default.
That means there are literally 6 little tiny bits stopping them from giving us camo, 6 little bits that have their own seperate textures apart from the mechs body.
In-case you don't understand why the Phoenix bits having a seperate texture is a big deal, this means you can apply a camo pattern to the mech UNDER the Phoenix bits, without breaking anything, the Phoenix bits will still color match, they just won't have writing or a pattern or whatever on them.
marepinta, on 11 January 2014 - 09:27 AM, said:
Quote
Jan 11 11:14
Hello marepinta,
Your feedback and suggestions are appreciated! However to better reach the developers with your ideas and suggestions, please post here: http://mwomercs.com/...al-discussions/ - please choose the appropriate sub-section.
Please be aware that even though the devs do read the forums and especially the suggestions one, they rarely reply to any thread so they can concentrate on actually building the game. Also, the community representatives read all forum posts and compile then send to the devs the most relevant and constructive feedback on a weekly basis.
As one can imagine, if the devs start responding to everything, it would become a never-ending back and forth, and game development itself would suffer because of this.
Regards,
Zero
GameMaster
MechWarrior® Online™
Edited by Ryoken, 26 April 2015 - 04:19 AM.