Jump to content

Gauss Op Nerf Tyme?


87 replies to this topic

#41 Lightfoot

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,612 posts
  • LocationOlympus Mons

Posted 11 January 2014 - 09:51 AM

Make the mechs tougher is all I see. MWO's mechs are too flimsy to be in the world of Battletech where mechs carry powerful weapon arrays.


Going NerfWarrior is going to be very costly. You see, when every weapon is nerfed to homogeneous muke, there is no reason for Mechlab changes or the Mech Store. PGI should want as much loadout diversity as they can cram into MWO, NerfWarrior goes the opposite direction. I haven't needed Mechlab for anything in weeks really and I love tweaking stuff in Mechlab. That means I don't need a new Mech or MC purchase anymore.

#42 Abivard

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • 1,935 posts
  • LocationFree Rasalhague Republic

Posted 11 January 2014 - 09:57 AM

View PostProfiteer, on 10 January 2014 - 10:15 PM, said:

Most people couldn't figure out a macro to sync ppcs + gauss.

Most people couldn't aim their shots properly with the firing delay even if they could figure out a macro.

Enjoy.


only one person in the world needs to figure it out, everyone else just copies and pastes, IQ fail!

#43 Villz

    Member

  • PipPipPipPipPipPipPip
  • Liquid Metal
  • 627 posts
  • Locationstraya m8

Posted 11 January 2014 - 12:36 PM

View PostMudhutwarrior, on 11 January 2014 - 04:24 AM, said:

What is it with music added to videos? Really?

I get three seconds in and I am done.

http://www.telegraph...ue-failure.html

what is mute how does it work

#44 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 11 January 2014 - 01:31 PM

Nothing to see here...

We already knew pinpoint alpha was overpowered 2 years ago.

#45 xMEPHISTOx

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,394 posts

Posted 11 January 2014 - 01:37 PM

View PostMudhutwarrior, on 11 January 2014 - 04:24 AM, said:

What is it with music added to videos? Really?

I get three seconds in and I am done.

http://www.telegraph...ue-failure.html

In some occasions it may be used to mask unruly TS discussions or something of the like...or maybe some just like music. :)

View PostJoseph Mallan, on 11 January 2014 - 05:15 AM, said:




Was the purpose of this thread to spice up the forum?

Tyme=Time


Spice=spyce.

View PostKhobai, on 11 January 2014 - 01:31 PM, said:

Nothing to see here...

We already knew pinpoint alpha was overpowered 2 years ago.


Nothing is overpowered, just underpowered players.

#46 Varent

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,393 posts
  • Facebook: Link
  • LocationWest Coast - United States

Posted 11 January 2014 - 01:47 PM

View PostxMEPHISTOx, on 11 January 2014 - 01:37 PM, said:

Nothing is overpowered, just underpowered players.


*like*

#47 OneEyed Jack

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,500 posts

Posted 11 January 2014 - 02:06 PM

View PostKhobai, on 11 January 2014 - 01:31 PM, said:

Nothing to see here...

We already knew pinpoint alpha was overpowered 2 years ago.

Well... most of us knew...

#48 lsp

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,618 posts
  • LocationCA

Posted 11 January 2014 - 04:05 PM

GR has already been nerfed into the ground, so no. If anything weapons should be getting buffed, not nerfed. Instead of making everything suck, how about fixing what's broken and not nerfing everything the baddies decide to start whining about. It's been happening since closed beta.

#49 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 11 January 2014 - 04:11 PM

View Postlsp, on 11 January 2014 - 04:05 PM, said:

GR has already been nerfed into the ground, so no. If anything weapons should be getting buffed, not nerfed. Instead of making everything suck, how about fixing what's broken and not nerfing everything the baddies decide to start whining about. It's been happening since closed beta.


Like the (instant) convergeance system!

Edited by Mcgral18, 11 January 2014 - 04:12 PM.


#50 Amsro

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 3,436 posts
  • LocationCharging my Gauss Rifle

Posted 11 January 2014 - 06:48 PM

View PostKhobai, on 11 January 2014 - 01:31 PM, said:

Nothing to see here...

We already knew pinpoint alpha was overpowered 2 years ago.


I can do the same with Gauss + 3 Large Lasers, but then its pinpoint when I'm piloting. ^_^

#51 Amsro

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 3,436 posts
  • LocationCharging my Gauss Rifle

Posted 11 January 2014 - 06:52 PM

View Postlsp, on 11 January 2014 - 04:05 PM, said:

GR has already been nerfed into the ground, so no. If anything weapons should be getting buffed, not nerfed. Instead of making everything suck, how about fixing what's broken and not nerfing everything the baddies decide to start whining about. It's been happening since closed beta.


2000m/s is a large buff. I'm always amused when people omit this part of the Gauss change.

#52 Jaguar Prime

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 219 posts
  • LocationRaleigh, NC

Posted 11 January 2014 - 07:06 PM

View PostAmsro, on 11 January 2014 - 06:52 PM, said:

2000m/s is a large buff. I'm always amused when people omit this part of the Gauss change.


IMO, it's not enough of a buff to offset the charge mechanic.

#53 Amsro

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 3,436 posts
  • LocationCharging my Gauss Rifle

Posted 11 January 2014 - 07:11 PM

View PostJaguar Prime, on 11 January 2014 - 07:06 PM, said:


IMO, it's not enough of a buff to offset the charge mechanic.


The charge mechanic isn't even hard to use. I don't see the downside, I guess that's why I still use it more then any other ballistic. ^_^

If it gets buffed more I won't argue, but it isn't a bad weapon like some would have you believe. B)

#54 Villz

    Member

  • PipPipPipPipPipPipPip
  • Liquid Metal
  • 627 posts
  • Locationstraya m8

Posted 12 January 2014 - 02:45 AM

indeed

#55 ratgoat

    Member

  • PipPipPip
  • 84 posts
  • LocationPacific Northwest

Posted 12 January 2014 - 03:12 AM

GG close!

#56 Nothing Whatsoever

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 3,655 posts
  • LocationNowhere

Posted 12 January 2014 - 03:39 AM

View PostIronChance, on 10 January 2014 - 11:48 PM, said:

^^ This post is way too cogent. You're in the wrong thread.


I was dead at the time... {Eddie Izzard reference}... or but/and/or I was drunk at the time and am in this reply B)

Oh kay, or feel like Zaphod Beeblebrox!, I am a bad dresser afterall... ^_^

#57 East Indy

    Member

  • PipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 1,240 posts
  • LocationPacifica Training School, waiting for BakPhar shares to rise

Posted 12 January 2014 - 07:14 AM

View PostMudhutwarrior, on 11 January 2014 - 04:24 AM, said:

I get three seconds in and I am done.

With kids and men acting like kids playing nothing but dubstep or bad metal, I used to be the same way — I'd often pre-mute.

And then, a few years ago, I was browsing different guilds' footage of a current Warcraft raid boss. My finger was on the left button, ready to click the speak icon, but it happened that the video I'd loaded was this one.

#58 SolCrusher

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 622 posts
  • LocationEast Coast

Posted 12 January 2014 - 09:17 AM

View PostMcgral18, on 10 January 2014 - 10:49 PM, said:


It lights the crosshair boxes green for a nice ready to shoot visual.



HOLY {Scrap}!!!!! I can see the visual cue! That's damn nice, wish I would have thought about that a long time ago. Now I'm going to see if I can get the timing down better. Heck my first game with my gauss in 5 weapons groups my damage with my K2 went up!

THANKS for this PRO TIP!!!!!!!!!!!!!!!

#59 Villz

    Member

  • PipPipPipPipPipPipPip
  • Liquid Metal
  • 627 posts
  • Locationstraya m8

Posted 12 January 2014 - 01:42 PM

View PostSolCrusher, on 12 January 2014 - 09:17 AM, said:



HOLY {Scrap}!!!!! I can see the visual cue! That's damn nice, wish I would have thought about that a long time ago. Now I'm going to see if I can get the timing down better. Heck my first game with my gauss in 5 weapons groups my damage with my K2 went up!

THANKS for this PRO TIP!!!!!!!!!!!!!!!

What a nice chap

#60 SaltBeef

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 2,081 posts
  • LocationOmni-mech cockpit.

Posted 12 January 2014 - 09:03 PM

I don't think the mechs are flimsy in MWO hell when playing the older games like Mech 4 mercs you can kill a mech in 2 seconds with your lancemates nearby attack target command. In this game there are 12 mechs if you get hit by 3 of them at once,( especially if they are alpha or heavy ballistic mechs ) your toast before you can hit reverse back into cover. Every battle is the battle of Tukkayid. I bet if you wre able to 1 0n 1 mechs in the circle of death it would be comparable to the other games minus the lights which generate ping hitbox issues for alot of players. Hell I seen a spider get hit 10 times in the back armor by a chasing mech in spectator mode ,.. My Atlas cannot take that many hit with a er LL.

Edited by SaltBeef, 12 January 2014 - 09:04 PM.






26 user(s) are reading this topic

0 members, 26 guests, 0 anonymous users