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The Underrated Locust


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#1521 AaronWolf

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Posted 27 December 2014 - 07:10 AM

View PostBulletsponge0, on 27 December 2014 - 06:58 AM, said:

our little locust swarm last night was incredibly fun.

to all the other crazy ******** in this thread..I highly recommend grouping up with us next time so we can get that long dreamed of 24 locust battle royale going...


I am sorry I couldn't make it. Issues with the family took me away. :S

#1522 Bulletsponge0

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Posted 27 December 2014 - 07:10 AM

View PostAaronWolf, on 27 December 2014 - 07:10 AM, said:


I am sorry I couldn't make it. Issues with the family took me away. :S

no problem...there's always next time :)

#1523 IraqiWalker

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Posted 27 December 2014 - 07:18 AM

View PostBulletsponge0, on 27 December 2014 - 06:58 AM, said:

our little locust swarm last night was incredibly fun.

to all the other crazy ******** in this thread..I highly recommend grouping up with us next time so we can get that long dreamed of 24 locust battle royale going...


I would love to join you guys next time. Although I doubt I can do half as well as most of you are doing now.

#1524 Bulletsponge0

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Posted 27 December 2014 - 07:23 AM

View PostIraqiWalker, on 27 December 2014 - 07:18 AM, said:


I would love to join you guys next time. Although I doubt I can do half as well as most of you are doing now.

might ask shar, but it sounds like its gonna be a friday night thing...

and you are more than welcome to kill us all, like I know you can

#1525 jper4

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Posted 27 December 2014 - 08:41 AM

View PostRip Snorgan, on 26 December 2014 - 05:31 PM, said:


The above statement about things I do not have in my collection is no longer true. Thanks Boxing Weekend Sale!

And Ovion is spot on about that sucker too. All I did was move the 1 ton of MG ammo from the RT to the Head, and shift armor from the head to the arms. They aren't the best arms for shield work, but every bit of "shield" can help in a Locust. ;)



yup that's pretty much exactly what i did to it.

#1526 Ovion

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Posted 27 December 2014 - 09:18 AM

The build I have in smurfy is:PIRATES' BANE

So minor changes.
I'll investigate quirks and such for mpl when I get home.

#1527 Tim East

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Posted 27 December 2014 - 09:47 AM

View PostRip Snorgan, on 26 December 2014 - 07:59 PM, said:

Holy Epileptic Disco Rave Batman!

Bwahahahaha! Oh, that's epic. Keeping that for later.

View PostTwentyOne, on 26 December 2014 - 08:45 PM, said:

locust is good for its weight. But fairly fought vs a 35 tonner, it WILL LOSE every time. As a CW mech I think its a fantastic weight reducing tool, but in normal game modes you are killing your team by bringing that pathetic mech.


IMO firestarters are better than locusts for killing and general fighting.

Well, I have to disagree there on account of failure to take into account pilot skill. You know, unless you consider skill differential to be inherently unfair itself that is, in which case nothing I can say will sway you in any direction whatsoever. The thing is, I treat my 3M as a fine duelist's weapon. I've taken on Adders, Kit Foxes, Jenners, Spiders, and all manner of other light with the thing and won in more instances than I've lost, due more to my opponents' lack of ability to finesse equivalent performance out of their machines than anything else. That is to say, it is my belief that in a "fair" fight between light mechs, the victory will nearly invariably go to the pilot with more skill, and it is also my belief that there is no such thing as a "fair" fight between light mechs and non-light mechs. Non-lights will always find the maneuverability of the light unsporting, and lights will always find the durability of the non-light unfair. But that's using a rapier to kill a guy wielding a halberd for you. Apples and oranges.

View Poststealthraccoon, on 26 December 2014 - 11:50 PM, said:

Tonight I bought the pirates bane, and promptly slapped an xl170 and AC2 on it - I consistently get one kill and at least a half dozen assists.

I thought about that, but just couldn't bring myself to do it, knowing it would remind me how much better AC2's used to be.

#1528 3xnihilo

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Posted 27 December 2014 - 09:49 AM

Rip Snorgan has become the most quotable person on this thread! :)

#1529 Neutron IX

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Posted 27 December 2014 - 10:25 AM

View Post3xnihilo, on 27 December 2014 - 09:49 AM, said:

Rip Snorgan has become the most quotable person on this thread! :)


And Mom said I'd never amount to anything! Pish-posh I say! ;)

#1530 Alaskan Nobody

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Posted 27 December 2014 - 01:08 PM

View PostUite Dauphni, on 27 December 2014 - 05:44 AM, said:

.... but I never thought I could be one. Turns out I was wrong!....

Which just goes to show, ya never know till ya try!

View PostAaronWolf, on 27 December 2014 - 07:10 AM, said:

I am sorry I couldn't make it. Issues with the family took me away. :S

No worries mate!

View PostBulletsponge0, on 27 December 2014 - 07:23 AM, said:

might ask shar, but it sounds like its gonna be a friday night thing...

My schedule is erratic as my personality (part of why I so rarely make Stock Mech Mondays >.< )

If we want someone to keep this regular, it is (sadly) gonna have to be someone other than me. :unsure:

#1531 bloodangeluk

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Posted 27 December 2014 - 02:06 PM

This thread is so long!

What are good builds for the different Locusts? I bought the PB as a joke on the sale and now I'm hooked....

Where would you suggest I should go next? Is there a Locust I should definitely avoid? And is there any clear no nos when it comes to builds? Are the Iraqiwalker builds still viable on the first page?

#1532 3xnihilo

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Posted 27 December 2014 - 02:20 PM

All of the locusts have their place so I don't think here is one to avoid.

1e-max engine and combo of small and med lasers to taste (has super small laser quirks)
3m-max engine 5 spl BAP (spl quirks)
3s-xl190 or 170 srm2 (3 or 4) med laser (missile quirk)
1v-erllas (erllas quirk) not sure which engine



#1533 Neutron IX

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Posted 27 December 2014 - 02:32 PM

View Post3xnihilo, on 27 December 2014 - 02:20 PM, said:

All of the locusts have their place so I don't think here is one to avoid.

1e-max engine and combo of small and med lasers to taste (has super small laser quirks)
3m-max engine 5 spl BAP (spl quirks)
3s-xl190 or 170 srm2 (3 or 4) med laser (missile quirk)
1v-erllas (erllas quirk) not sure which engine


So far I've kitted mine out more or less like 3x mentions.

1V - XL190 + ERLL + BAP
1M - XL190 + 2 x ML + 2 SRM2
1E - XL190 + 6 x SL + BAP
PB - XL190 + 2 x MG + 4 x SL + ECM

Max armor on all variants everywhere except the head. DHS + Endo on all of them, Ferro Fibrous only on the 1V and 1M.

*Edited to add, I haven't yet kitted out a 3M or 3S, but I'm certain I will eventually. I would absolutely agree with 3x, in that I don't think there's a single variant that isn't viable, especially (but not necessarily strictly so) when you play to their quirks.

Edited by Rip Snorgan, 27 December 2014 - 03:53 PM.


#1534 bloodangeluk

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Posted 27 December 2014 - 02:44 PM

You guys are awesome. I'll play about on Smurfy, just to get a visual on what you guys suggest and will work from there. thanks for the help and hopefully I'll make Locust Pilots proud.

Edit:

I went with the 3S with 4 srms and 1 1/2 tons of ammo and a 3M with 5 SPLs and bap. If I keep running out of ammo with the 3S then I'll make adjustments.

Edited by bloodangeluk, 27 December 2014 - 03:08 PM.


#1535 Tim East

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Posted 27 December 2014 - 03:19 PM

View Post3xnihilo, on 27 December 2014 - 02:20 PM, said:

3m-max engine 5 spl BAP (spl quirks)

This guy is my go-to murder machine. Add Radar Dep, SPL modules for even more awesome. On top of that, I threw in Radar Decay and imp airstrikes as well. So very nice.

#1536 Dauphni

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Posted 27 December 2014 - 03:35 PM

How can you even fit max engine, 5 spl AND bap into that tiny little 3M frame? I'm making do with an XL180, 4 spl and bap, and I'm doing okay with that, but that already maxes out my tonnage...

#1537 Alaskan Nobody

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Posted 27 December 2014 - 03:41 PM

View PostUite Dauphni, on 27 December 2014 - 03:35 PM, said:

How can you even fit max engine, 5 spl AND bap into that tiny little 3M frame? I'm making do with an XL180, 4 spl and bap, and I'm doing okay with that, but that already maxes out my tonnage...

Like this?
(warning SHS)

#1538 Neutron IX

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Posted 27 December 2014 - 04:01 PM

Here's what I'm hoping to do with mine when I get to my LCT-3M http://mwo.smurfy-ne...31a3a6658ef84e1

It's basically exactly like Shar's but with DHS.

*Edited because...oops, forgot the link. ;)

Edited by Rip Snorgan, 27 December 2014 - 04:03 PM.


#1539 Ovion

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Posted 27 December 2014 - 04:04 PM

So, Quirks are:
Spoiler
For 4MPL, the 3M is a significant improvement.
I will try it on that mech.

View Postbloodangeluk, on 27 December 2014 - 02:06 PM, said:

This thread is so long!
What are good builds for the different Locusts? I bought the PB as a joke on the sale and now I'm hooked....

Where would you suggest I should go next? Is there a Locust I should definitely avoid? And is there any clear no nos when it comes to builds? Are the Iraqiwalker builds still viable on the first page?
I dunno... good question though, I might review them against modern changes. :)

There's good advice to be found here: http://mwomercs.com/...ost__p__4039725
As well as that entire page (and the rest of the thread).

I reference my post specifically though for the stuff about Armour.
It's very important to note.

As to specific builds / ideas:1E
Spoiler

1M
Spoiler

1V
Spoiler

3M
Spoiler


3S = I don't know what to do with it.
Someone else can take this one.

PB
Spoiler


I would say playing off the PB, going into a 1M is the next step.
Then either a 1E or 3M (on preference - I'd go 1E myself) or 1V.

The 3S has been semi-invalidated by other builds imo, so is the 'least important' overall.

Edited by Ovion, 28 December 2014 - 09:57 AM.


#1540 Ovion

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Posted 27 December 2014 - 04:30 PM

And reviewing the first post:
As per the the opening thread

The 1V is a little outdated.
3T of ammo is somewhat excessive these days, and the ML is OK, but an MPL or ERLL is preferable now.

And if you're going for a double AMS troll build - LCT-3M is a bit more durable.

His info on the 3S still holds pretty true though. :P

Ultimately, this was made long before the 3 new variants, and the Quirk System, both of which are huge changes.
Additionally, changes to weapons (such as MGs), Weapon Modules (then Weapon Modules actually becoming useful), Rewards 2.0 (giving slightly better rewards to our hit-and-run style) and the release of the Clan Mechs (which gave IS lights a new lease on life).

A lot has happened in 12 months.





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