Koniving, on 14 April 2014 - 09:34 AM, said:
Supposedly it will include two new Locusts variants. Anyone got ideas here? From memory (it's been a few days since I read it), one has 2 center torso laser mounts. One's got 4 missiles. That might be the same one. Then another has 6 energy hardpoints exclusively on the arms.
Thoughts?
(See, I can be on topic too.)
6 energy is only going to allow either 3 mids and 3 small laser with 10-11 doubles if you want a near max engine
either way getting in so close with a locust is usually a bad idea/risky - small lasers
so yeah actually using the 6 energy without crazy heat is tuff
though if you want a near max engine on other locust you will need to do
2 mids - 2 srm 2 - 200 ammo
the locust 3S wouldn't be soo bad if it just had another spare tonn for ammo because it runs out really quick for me :|
4 srm 2 -300 srm ammo - xl 180 - its advantage is its quickfiring missisles which can work better against bigger mechs when you are aiming for their backs and circling around them
Edited by kesuga7, 14 April 2014 - 09:54 AM.