Ertur, on 06 May 2017 - 12:10 PM, said:
I'd rather play the game than talk about it in the forums, so I've put off replying for a while. I did grab some screenshots, but I can't be bothered to put them up. As for where I found that the locust is about half the height of a Jenner, I have these things called "eyes." You probably have them, too, they're the gelatinous orbs on either side of your nose. With these "eyes" I can do a thing called "seeing." It's a great skill to have. By using my "eyes" to "see" the relative sizes of the Locust and Jenner I was able to estimate that the Locust is about half the height of a Jenner.
Eyes are flawed organic constructs that transmit chemical signals to the brain (Which is also a flawed organic construct) in an attempt to interpret the respective electromagnetic spectrum. The sensory information can, and often is, poorly interpreted by the brain and thus
accurate depictions of objects, even from several perspectives and angles, is very difficult. This is why we have things like tape measures, rulers and leveling devices--Because eyes are
not capable of accurate measurements without standardized baseline manipulation... Which makes everything you think you know because you 'looked' at it, without any form of actual measuring device, speculative in the absolute best case scenario and likely (In this case obviously) wrong.
Ertur, on 06 May 2017 - 12:10 PM, said:
Now, I don't know if English is your second, third, or tenth language, so I'll just explain something else to you. When a native English speaker tosses the word "about" into a sentence, there is an implication that there is a certain amount of estimation that is involved. I never said the Locust is EXACTLY 50% of the height of a Jenner, I said it was "about" half. The only person saying exactly 50% is you, ie: YOU are the one making stuff up.
Intelligence must not be your strongest suit, so I offer this simple tidbit: You're not speaking
one language, nor was English even the most important language spoken--You're speaking
two; English
and Mathematics.
Saying the locust is "about" half the size is one thing, however you decided to carry that statement even further into mathematical 'proofing' using "1/2", which literally means half, or 50% of. If you didn't actually mean half then don't use the exact mathematical definition of
half as supportive material for your argument and conclusions... Derp.
Ertur, on 06 May 2017 - 12:10 PM, said:
This is where I was going to post lots of pictures, showing the mechbay images of both, with all kinds of annotations and superimposed comparisons, but I lost interest. You can look for yourself. You can also go into the testing ground in a Locust and find the immobile Jenner and stand next to it. In-engine, the Locust is about half the height of the Jenner. You can look up from the Locust and barely see the underbelly of the Jenner's CT. You can see that the Mechbay scale for these two mechs are pretty accurate. Just for grins I was going to include a picture of the Jenner getting headshot, but whatever. There's an event, I've got mechs to grind EXP before the new skill Charlie foxtrot, and there's better things to do.
And then there's the official side-by-side comparison chart released by PGI that makes all of your chest puffing irrelevant... I would post that but it's easy enough to find.
Ertur, on 06 May 2017 - 12:10 PM, said:
You almost start to have a good point about the different topologies of the mechs, but then you lose your way. The use of basic geometric shapes to get an approximation of more complex ones is actually how this is done in real life. It's also how the game actually works. The basic plan or geometry of the Jenner and Locust (and the Raven, too) is a long narrow center torso with flat stubby arms and little side torsos. They are more similar to each other than they would be to a Firestarter, Wolfhound, Cheetah, or whatever else.
And this is where you diverge from what you actually said into backtracking via accurate yet completely invalid respective information. Anyone familiar with CGI knows geometric shapes are arranged in such a manner as to produce another geometric object, or groups of objects to produce another, such as a Mech. Circles, as an example, are actually impossible to create using CGI because.. *drum roll*... no sides. You can still use polygons to create the impression of a circle, but a real circle is impossible. All of that is completely beside the point, and not what you said. You folded in on yourself using cubes, in your attempt to not explain how the Locust is not half the height, width or length of a Jenner... Which wasnt even an applicable statement due to being way down the wrong road.
Ertur, on 06 May 2017 - 12:10 PM, said:
And then you totally lose the ball. Your comment about surface area being the important thing is not even wrong. It's wrong ^10. Here's why: Stuff has a property called "density." All matter has this property. Regardless of the unit used (US customary, metric, Biblical cubits, Klingon whatevers) density is mass/lengths ^3. Surface area is always lengths ^2. If you multiply the two, you end up with mass/length which isn't a unit of anything. Volume times density = weight: m/l^3 * l^3 = w. What you suggest is: m/l^3 * l^2 = w which is completely beyond wrong.
Where surface area would matter is thermodynamics or heat transfer, which is irrelevant.
Of course... I'm wrong because you can't seem to properly apply what vast knowledge you've gleaned from google
. Mechs have no stated Density. You can't even properly apply a Density solution because they are not comprised of uniformity--We have their Volume because it's a parameter we (PGI) can control and we have their Mass because their tonnages are predetermined values. However, because they are not comprised of a uniform arrangement, determining their density is impossible. PGI says Tonnage = Total Volume, which again means that as long as the Locust weighs 20 tons, it should occupy 57% of the total area a Jenner would... Which again means it can be as tall as a skyscraper yet as thin as a hair, as long as the total
volume is 57%. Density is irrelevant, and at this point a distraction.