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In Contrast To The Burning Of Locusts


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#21 MeiSooHaityu

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Posted 13 January 2014 - 06:56 AM

View PostRhaythe, on 13 January 2014 - 06:50 AM, said:

The 3M is definitely more akin to other mechs. I think I saw someone say it's a mini-Jenner, and I think that's pretty accurate. The other two variants, though, take more creativity and careful picking of engagements. I could easily see a PPC-1V being boring, especially doing only 10 damage a pop. Give one of the large laser builds above a shot and see how that goes for you.

And it's not being a jerk in the locust - it's survival!


Yea, my 3M has 5MLasers. It works well for me.

My 1V is a ERLLaser. I wish it could fit an ERPPC. It would be far better at the role and a little more fun to play too.

#22 Mechteric

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Posted 13 January 2014 - 06:57 AM

The UAV really helps actually, I highly recommend it and deploy it near large clumps of enemy. Especially if they have ECM you will get some pretty ridiculous XP from this which definitely helps with leveling the Locust.

#23 Rhaythe

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Posted 13 January 2014 - 06:57 AM

View Postrolly, on 13 January 2014 - 06:53 AM, said:

PS. What modules would you consider running? Cap. Accelerator? Adv. Sensors?

Y'know, that's one part I completely neglected while leveling this thing. Never bothered with them. I spent too much time tweaking loadouts and grinding. I'll have to leave that to the more wisened Locust veterans among us as I really didn't even bother. Though reading your comment about the behind-the-lines arty strike made me smile.

#24 Rhaythe

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Posted 13 January 2014 - 07:09 AM

View PostCapperDeluxe, on 13 January 2014 - 06:57 AM, said:

The UAV really helps actually, I highly recommend it and deploy it near large clumps of enemy. Especially if they have ECM you will get some pretty ridiculous XP from this which definitely helps with leveling the Locust.

Is it worth the 40k, though? Especially given the potentially-limited returns you get on this mech?

#25 Fais

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Posted 13 January 2014 - 07:11 AM

View PostRhaythe, on 13 January 2014 - 07:09 AM, said:

Is it worth the 40k, though? Especially given the potentially-limited returns you get on this mech?


UAV helps any mech experience faster. Not as much as some well placed arty though.

#26 Rhaythe

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Posted 13 January 2014 - 07:20 AM

View PostFais, on 13 January 2014 - 07:11 AM, said:


UAV helps any mech experience faster. Not as much as some well placed arty though.

I do wish they would show that stat separate from your normal damage. Unless you get a front-seat view of your strike (a rare thing when scooting along in a light) it's hard to tell just how well-placed your arty was.

#27 Aleski

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Posted 13 January 2014 - 07:27 AM

Like to see someone who like trolling with the Locust =)

I use the same loadout on my LCT-1V, but i run 190XL, and DHS. I just don't have max armor (only on the legs).

It's possible to underarmor the locust because most of the time you get one shot (with max armor or not), but the extra speed of the 190XL increase your "survivability" a lot.

See you on battlefield!

#28 Rhaythe

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Posted 13 January 2014 - 07:42 AM

View PostAleski, on 13 January 2014 - 07:27 AM, said:

I use the same loadout on my LCT-1V, but i run 190XL, and DHS. I just don't have max armor (only on the legs).

O_o

I think foul language and a dirty look might be enough to take down a Locust with light armor! ;)

#29 Barantor

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Posted 13 January 2014 - 09:02 AM

I normally run the single large pulse build.

I find that any match that my locust can survive towards the end if we lost or all the way through if we won is a win. I don't try and hang back too much as I try to be the mosquito to the enemy while something big is bashing on them.

Running from fights is absolutely right. You can't be the first one around the corner or you are going to eat it one way or another. Either that ac40 jager is going to waste the ammo to pop you or his spider buddies chase you down in the next 3 minutes.

With the large pulse I am doing more damage than an AC10 and can fire pretty much non-stop. The range might be an issue for some, but I tend to play the little dog to much bigger dogs so I can get closer as I don't get primary'd.

I find the UAV more useful than the Arty as I am moving around so much it takes a lot more effort to get the arty set right and potentially kill me than to move through a pack engaging my assaults and fly the uav in their midst.

I did run spotter for an LRM friend one night and had an er large and a tag in the 3M, that worked out well and got a lot of xp in one go.

#30 Artgathan

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Posted 13 January 2014 - 09:02 AM

View PostMeiSooHaityu, on 13 January 2014 - 06:56 AM, said:


Yea, my 3M has 5MLasers. It works well for me.

My 1V is a ERLLaser. I wish it could fit an ERPPC. It would be far better at the role and a little more fun to play too.


I run a 3M with 2 AMS, a Tag and some combination of medium and small lasers. I play it when doing lance drops with my unit for kicks - it's hilarious to stand behind an enemy LRM boat, shooting down their missiles as they launch while TAGging them for friendly LRMs. You'd be surprised how many people cannot figure out what is happening.

I call it the Trollcust.

#31 MeiSooHaityu

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Posted 13 January 2014 - 09:04 AM

View PostArtgathan, on 13 January 2014 - 09:02 AM, said:


I run a 3M with 2 AMS, a Tag and some combination of medium and small lasers. I play it when doing lance drops with my unit for kicks - it's hilarious to stand behind an enemy LRM boat, shooting down their missiles as they launch while TAGging them for friendly LRMs. You'd be surprised how many people cannot figure out what is happening.

I call it the Trollcust.


LOL, that sounds awesome :D .

I almost always PUG, so I tend to load out my mechs more "selfishly", but for a group drop (with actual team support), that sounds pretty hilarious.

#32 Spheroid

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Posted 13 January 2014 - 09:05 AM

UAV is totally worth it. Crater on Caustic or Frozen city are the best maps. Also you the need the 190XL, the 2 mg are not worth the loss of speed.

#33 Bagheera

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Posted 13 January 2014 - 09:13 AM

Damn you Raythe, now I sort of want to buy some Locusts. :D

View PostRhaythe, on 13 January 2014 - 07:20 AM, said:

I do wish they would show that stat separate from your normal damage. Unless you get a front-seat view of your strike (a rare thing when scooting along in a light) it's hard to tell just how well-placed your arty was.


You can get a rough idea watching your cross-fair flash red indicating you damaged something (shortly after dropping the smoke). It's not much info, but at least you can roughly tell if most of them got out or got hit.

#34 Rhaythe

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Posted 13 January 2014 - 09:18 AM

View PostBagheera, on 13 January 2014 - 09:13 AM, said:

Damn you Raythe, now I sort of want to buy some Locusts. ^_^

Oh, you'll hate 'em! :D And yet, there are those games that just make you cackle out loud in glee at how much you can do with such a pitifully-tiny mech.

#35 Bagheera

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Posted 13 January 2014 - 10:30 AM

View PostRhaythe, on 13 January 2014 - 09:18 AM, said:

Oh, you'll hate 'em! :D And yet, there are those games that just make you cackle out loud in glee at how much you can do with such a pitifully-tiny mech.


Considering the only thing I drive more than cda-2a is my founder's hunchback, they sort of sound right up my alley. ^_^

#36 Mechteric

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Posted 13 January 2014 - 12:52 PM

View PostRhaythe, on 13 January 2014 - 07:09 AM, said:

Is it worth the 40k, though? Especially given the potentially-limited returns you get on this mech?


In the case of leveling the Locust you have to already concede that you're not likely to make a lot of CBills, so best to speed up your XP so you can get back to making proper CBills with a better mech after you're done with the mech.

#37 Axeman1

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Posted 13 January 2014 - 12:57 PM

Locusts are the worst mech in the game and I love seeing them on the other team because I know my streaks are going to get me a free kill.

#38 Tahribator

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Posted 13 January 2014 - 01:26 PM

In MWO, even if an Atlas is tearing them apart, people will still shoot the easiest target. I don't see how Locusts can be "ghosts" on the battlefield when whenever they appear everyone on the other team start salivating.

I respect you for focusing on a weak mech though. It will only improve you as a player.

Edited by Tahribator, 13 January 2014 - 01:48 PM.


#39 LORD TSARKON

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Posted 13 January 2014 - 03:28 PM

View PostRhaythe, on 13 January 2014 - 05:07 AM, said:

http://mwo.smurfy-ne...93952fecaa4a65d

But Rhaythe, you say.That build sucks. Single heat-sinks? And you're not even using the biggest engine!

Yes, yes, I know. I didn't want to spend the 1.5 mill on doubles, and honestly, using single heat-sinks made it more of a challenge. As for the engine, I needed a bigger gun, and here's why:




While I applaud (somewhat) your tenacity and perseverance for gimping yourself already in a gimped mech... this is a team GAme...

Just spending 1.5 million credits increases your heat efficiency by 30 percent.... and gives you an extra 1.15 Tons Free...

You are doing yourself a huge disservice to your team in such a crappy loadout..

I"m not trying to Troll... go ahead and play with SINgle Heatsinks in a Light Mech... as a fellow Light Mech Pilot I will call you out whenever I see you on the Battlefield and let my teammates know that you are Hurting the Team in such a craptastic build..

99 percent of the Builds in this game require Double HeatSinks to be effective...

Yes I know the game is about Fun First... not Super efficient Builds... but people like you are the reason the MAtch maker Fails alot (perhaps Mech Builds should be in the Match maker ?)

This is not the best I"ve seen in the forums... but Fun for me is destroying the enemy team...
Here is my Double Heatsink Locust having fun... we lost but I still have Fun... too bad you are making your teammates work harder because of your selfish attitude toward the game
Posted Image

#40 Roland

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Posted 13 January 2014 - 05:04 PM

The best thing about that screenshot is the battlemaster who did exactly one damage and died... so it wasn't like he wasn't playing. He was playing, and probably bumped into an enemy mech, and then died.





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