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Night Armor


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#1 Xeven

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Posted 16 January 2014 - 08:47 AM

Armor or Camo that makes you invisible to Night Vision and Low light modes.
Or a Module

Edited by Xeven, 16 January 2014 - 08:49 AM.


#2 SmithMPBT

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Posted 16 January 2014 - 08:53 AM

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#3 DI3T3R

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Posted 16 January 2014 - 11:01 AM

Even nowadays we know how to cloak a combat vehicle against radar, in the lab we can cloak objects against microwaves and we are close to achieving that for infrared.

That being said: What happens when such a camo gets scratched? (From bumping into friendly mechs or walls or trees...)

#4 Noth

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Posted 16 January 2014 - 11:28 AM

View PostDI3T3R, on 16 January 2014 - 11:01 AM, said:

Even nowadays we know how to cloak a combat vehicle against radar, in the lab we can cloak objects against microwaves and we are close to achieving that for infrared.


Our machine guns can also fire over a mile, our armor is more effective than battlemech armor, we have multiple armor types that Battletech doesn't get for many years from the spot in the current timeline. Saying we have something right now has no bearing on it being in Mechwarrior right now.

#5 9erRed

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Posted 18 January 2014 - 11:42 AM

Greetings,

The only add on items that may be close to what you are looking for would be the "Null Signature system". But that only reduces or negates your signature profile. Makes your Mech nearly invisible to sensors.

Ref:
First appearing on the SLDF's EXT-4D Exterminator and the later Spector, while the Chameleon Light Polarization Shield masked their visual presence, the Null Signature System cloaked their heat output and electronic emissions. While the system is engaged, the 'Mech is more difficult to track at anything other than short range, with the Beagle Active Probe and its unbranded Clan equivalent unable to locate a hidden unit with its null signature system engaged. Only the modern and experimental Bloodhound Active Probe can penetrate the null signature masking.

While the Clans retained the peak of the Terran Hegemony's military technology, the tenets of Clan honor find such stealth systems dishonorable and ceased research and production of the Null Signature System.

- Some of the draw backs to mounting that specific system are increased heat generated within the Mech.
- Due to the specific function of the system it does not allow for the normal components that generate signals like targeting computers, C3 communications, or any Sat uplinks.
- Each section of the equipped Mech must have the system installed, taking up a slot position.
[as seen it does provide stealth but there are many detractors if you decide to carry it.]

Ref:
The null signature system features heat baffles that mask the 'Mech's heat sinks and reduce its infrared signature. However, the baffles restrict the normal venting of heat, meaning the 'Mech generates an additional 10 points of heat while the system is active. The null signature system also incorporates a phased-array sensor system and a sheathed directional communication beacon. Therefore, a 'Mech with this system may not mount any special Targeting and Tracking Systems (including Targeting Computers, C3 equipment, and C3i equipment) or a Satellite Uplink system.
The null signature system does not weigh a significant amount, but does take up one critical slot in each of the Mechs locations except for the head, for a total of seven critical slots. A critical hit to any of these slots will disable the entire system.

- Important note:
Like many pieces of advanced technology, the Null Signature System and the 'Mechs that carried it became LosTech during the maelstrom of the early Succession Wars. All modern examples of the Null Signature System in the Inner Sphere are either experimental prototypes or exceedingly rare surviving examples from the original Star League.

9erRed

Edited by 9erRed, 18 January 2014 - 11:46 AM.


#6 Charons Little Helper

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Posted 18 January 2014 - 11:50 AM

The only way this would work is if your mech absorbed all of its own heat - not letting it out. Therefore - even the heat from the engine would eventually make it blow itself up if it couldn't dissipate - any firing but machine guns would only speed the process.

So - if it worked like that - I'd be all for it. Go ahead and blow up 40 seconds into every match. :)

#7 Sandpit

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Posted 18 January 2014 - 06:47 PM

I'm sure we'll get stuff like this as we advance technology but I'm still not keen on "stealth" armor

#8 Jaeger Gonzo

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Posted 18 January 2014 - 11:25 PM

we allready have it, ecm provides it to as all





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