Posted 19 January 2015 - 07:16 PM
Actually, I alpha most of the time, depending on the build; it's simply the most effective way to use my weapons. In most 'Mechs, I build my weapon loadout to match my heat capacity, so that I can alpha strike fairly often in sustained combat. If you're not running too hot to begin with, Terra Therma is still a level playing field for everyone but Gauss Snipers and the like. I'm not sure we have the data to declare who the "only ones complaining" about it are - I don't really see a lot of complaining, unless you count personal dislike, which is purely subjective.
However, it's unwarranted to compare a desire for "Battletech immersion" with "realistic" map features like not being able to distinguish a bright-red Battlemech from a background of green trees and brown rock - particularly to imply hypocrisy on the part of players. Everyone wants the feel of Battletech - but not being able to see the game isn't "immersive," it's frustrating. Particularly since certain things like vision modes have built-in limitations that are not present in real applications of the tech. Thermal vision, for example, can be calibrated so that the background heat of the environment won't magically blind it - even if we assume that there are inexplicably no pilot controls, if I got to a fight and found that my thermal wasn't calibrated, some astech back at the dropship would be doing many, many pushups. In any case, if you ask people to choose between the somewhat subjective concepts of "immersion" and "gameplay," gameplay would win for every respondent who was sane.