stjobe, on 19 January 2014 - 10:33 AM, said:
It would put a much needed check on ACs.
The only AC that actually has a pinpoint damage advantage over other weapon types is the AC/20. The AC/10 is matched in pinpoint power by the PPC for less weight. The AC/5 has a similar weight investment as a PPC, but half of the pinpoint damage. The AC/2 is about as pinpoint as a laser or less, and with as much heat, while taking up more weight. The LB 10-X is one of the least pinpoint weapons in the game. From that list, the AC/2 is sub-par and the LB 10-X is just plain bad. Those two weapons don't need this kind of nerf (without a corresponding buff). The AC/10 is also fairly sub-par at the present time (the projectile speed reduction didn't help it much, and it was fairly meh even before that).
This also doesn't address missiles, which spread damage (not pinpoint) and are fairly sub-par in most circumstances in current play (LRMs in particular need a lot of ammo to last for a decent amount of time).
Note that I'm not arguing against increase ammo explosion chances per se, I'm just pointing out that the pinpoint argument only applies to the AC/20. The others do not have this advantage. And we also have to address missiles, which are often outclassed right now. There would have to be corresponding buffs for most of the AC line (mainly the 2 and 10, including LB 10-X) and all missiles to keep them useful.
Edited by FupDup, 19 January 2014 - 10:54 AM.