Clan Wolf Touman
#41
Posted 20 July 2014 - 05:59 AM
#43
Posted 20 August 2014 - 09:35 AM
#44
Posted 21 August 2014 - 03:00 AM
#45
Posted 22 August 2014 - 06:01 PM
Dragons Prophet, on 05 July 2014 - 02:38 AM, said:
Clan Wolf Kappa "The Werewolves" Galaxy are 90% European based time zone. This is one of the many reasons we have branched away from Alpha Galaxy (Like Cycloner mentioned, Alpha Galaxy are mainly US based players with a few non US base players).
We are a competitive group of players that like to have fun while winning. Lore however is not a priority (we do keep some of the fun aspect of the lore like trials of position etc..).
Come check us out at http://cwkg.enjin.com and drop in our TS anytime.
We also don't have strict rules that restricts cadets from being able to drop with warriors. We are all about fun.
Mako
#46
Posted 22 September 2014 - 08:33 AM
- unit tags;
- preferred languages;
- some units affiliated to Clan Wolf in second post.
#47
Posted 23 September 2014 - 02:42 AM
I don't know for sure about focus of units recruiting (lore, competitive etc.) and waiting for your help and updates.
#48
Posted 23 September 2014 - 04:30 AM
Asatur, on 23 September 2014 - 02:42 AM, said:
I don't know for sure about focus of units recruiting (lore, competitive etc.) and waiting for your help and updates.
Greetings Asatur,
Kappa Galaxy is more towards the competitive part as we are building upon this direction.
We have very little lore to the point where we adapted the ToP to adhere to our clan direction.
Also, please see the below leadership for Kappa:\
Khan: LOTZ
saKhan: Mako408
Loremaster: Avi
Galaxy Commander: Gendo
Thank you again for this thread.
Mako
Edited by Mako408, 23 September 2014 - 04:31 AM.
#49
Posted 23 September 2014 - 08:49 AM
Mako408, on 23 September 2014 - 04:30 AM, said:
We have very little lore to the point where we adapted the ToP to adhere to our clan direction.
You choose canon unit with standard names and emblems, you use standard clan structure, you use some rules and trials ---> you lore unit.
#50
Posted 23 September 2014 - 10:13 AM
Asatur, on 23 September 2014 - 08:49 AM, said:
Well, it might need some differentiation. As they admit, they are very loosely interested to the lore, even if they have canon emblems and structure. Perhaps a "RP" mark? Not sure how to handle it.
#51
Posted 23 September 2014 - 10:48 AM
Asatur, on 23 September 2014 - 08:49 AM, said:
We are very very very loosely Lore.... We admit that, however, we don't want possible recruits coming in and finding out that we barely follow lore...
It's just to manage expectation... I mean we have a Khan and we call ourselves Kappa galaxy, and everyone knows Kappa Galaxy does not have a Khan in Lore... So we just want to make sure that expectations in regards to Lore in Kappa is met...
Mako
#52
Posted 23 September 2014 - 10:49 AM
I second the suggestion for an "RP" (roleplaying) tag instead of the Lore tag (or in addition to) and adding it only to the clans that do roleplay.
Our rules, procedures and structure are loosely based on lore, but we most definitely do not "roleplay" in our Clan. We try to stay lore conform, but overall our driving focus is competitive play with lore taking the back seat if we ever have to choose between one or the other.
With the "RP" tag in place, this would be a more accurate representation to players checking the Wolf Touman of which Clan does what/has what to offer. Just leaving "Lore" in there without further info or differentiation can lead to misunderstandings.
More on our stance regarding lore and competitive play can be found here: http://cwkg.enjin.com/rulebook
Edited by Avi, 23 September 2014 - 10:50 AM.
#54
Posted 23 September 2014 - 01:34 PM
Yasuoka
#55
Posted 29 September 2014 - 03:23 PM
#56
Posted 30 September 2014 - 01:20 AM
Some unit links fixed (why no one tell me about wrong links?)
#58
Posted 24 October 2014 - 06:42 PM
call to all kinsmen to fight! all welcome!
#59
Posted 08 November 2014 - 12:36 AM
I began MWO in closed beta as a solo player, back then, the clans were a fanciful dream for MWO more than a year out. Community Warfare was to be 90 days after open beta then another 90 days, then 90 days after Launch and so on. But my point if that back then the End Game and CW was to be all about the mercenary units in the Periphery fighting over actual player held planets. Sure there was this casual element to CW called faction warfare, but the Hard core was to be all about the mercs. I began Black Thorns as a Mercenary unit in the inner sphere I built it up to 29 active hard core and casual players. Fast Forward two years and now PGI tells us we have to choose a house or clan faction for upcoming/delayed CW. On the IS side we all have different preferences, so I made the executive decision that we would forgo the petty Inner Sphere house politicking and inter-house squabbles and help remake the IS pure in the Fathers' image. We have chosen to follow Kerensky and the way of the Wolf!
That preamble explained, I would like to introduce a long lost Black Thorn Cluster, we are not Galaxy sized, but we do bring the fight!
Is there a coordination effort for Wolf Clan Team to work together? is this the right place?
Thanks,
Star Colonel Lynx
CO, Black Thorn Cluster
Clan Wolf
#60
Posted 08 November 2014 - 12:04 PM
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