Just had a few games and had one on Frozen City Night. It seems to have caught the same bug as Frozen City. The textures were missing for a lot of things.
Just on a side note, not important at all. The dish on the mobile base at B2 (these look great by the way ) looks to be pointing at the ice wall....Just looked odd to me.
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Frozen City Night Missing Textures
Started by Dirk Le Daring, Jan 21 2014 05:04 PM
2 replies to this topic
#1
Posted 21 January 2014 - 05:04 PM
#2
Posted 21 January 2014 - 06:27 PM
I can only offer you a workaround, but it helped me and others in my unit. Turn on V-Sync, you'll never have this texture bug again. But I still honestly don't understand how this is related. Poor programming, I guess.
#3
Posted 31 January 2014 - 08:06 AM
I wonder if there's a code string you can put in the User.cfg that'll delete the shader folder upon launch of that specific map...
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