I suppose you can image all kinds of interesting variations of ghost heat penalties and various chassis to give some mechs a bonus (or at least not a malus) when using certain weapons but I'm not sure if other mechs need this particular buff.
Similarly, you can give LRM ghost heat when the number of missiles fired per section exceed the number of tubes specified in that section but not before ((S)SRM is tubes/2.5). This would make the LRM ghost heat as it is now less silly and the #tubes makes sense.
(Of course, I'd love to see the LRMs go to 0.4t/tube weapons and you can fit any number (Each 5 tubes take one critical) not exceeding the tubes present in a section... (similarly for (S)SRM). But that would mean no LRM5/10/15/20 anymore...)
(I do not drive the Awesome but miss shooting it. I cannot play with LRMs; I rarely fire them and hit enemies even less).
Edited by The Great Unwashed, 22 January 2014 - 01:28 AM.