1st. The thing about duration - Yes. Thanks.
2nd. Why would NARC have an EMP affect?
I'm assuming because of the way the current things are programmed.
But, Please tell me that is temporary while you work on a better, deeper solution between direct, indirect firing, radar, and ECM.
Seriously the way indirect fire and the way ECM interacts with it is
completely backwards in this game.
In other words, TAG/NARC are
supposed to be the traditional tools allowing LRM Indirect Fire. I outlined this in the thread linked in my sig, which should be the reason in the first place to use them.
Basically there are multiple things not working right:
* TAG/NARC not needed necessarily for indirect fire, because anyone can target a Mech, and then suddenly your pals can shoot over an obstacle (first problem)
* The
first problem is why LRMs were constantly buffed/debuffed and messing with arcs, because the radar system itself is simply not fleshed out properly (in other words, people get "rained" on, behind cover, since the enemy just needs to target you, rather than using an indirect firing tool) - The originally way things were programmed were when TAG/NARC/ECM did not exist in the game.
* ECM blocks missiles from firing
even if someone has line of sight (ECM is
should be blocking Indirect Fire and tools that allow Indirect Fire, like NARC - and
should not be blocking missile fire at all when you can see something) (second problem)
^
The second problem also has its interactions completely messing up Stock Mechs as well, essentially going against the grain. In a perfect MWO balancing world, I would imagine teams using ECM to prevent indirect fire would be a much more interesting decision with 'role warfare' or general team make-up, but once that team comes out in the open, they can then be fired on. That would be imperfect balance.
But now it is backwards - now NARC goes through ECM (according to this new Dev post), instead of ECM shutting off NARC, since NARC is already missing its traditional abilities for enhanced Indirect Fire.
Even previous MechWarrior titles got this right in 3 separate iterations, why can't MWO? You simply could not fire your LRMs at stuff you couldn't see, even if it was on your radar or your friends radar saw a target. You A. had to see it yourself, or 2, make sure your mech pals were using TAG/NARC - it gave a clear reason to use them. NARC was always the 50/50, "Well, if their team or some Mech has ECM, my NARC is useless for Indirect Fire, so I might need to bring a TAG as well or someone else in the Lance better be using TAG just in case of ECM." Then if all else failed and nobody could fire their missiles over things, hey, at least you could still use them if the enemy arrived in your line of sights.
This is a very small start to making NARC
do something, but the whole interaction between radar, indirect firing tools, and ecm is in a serious need of a redo.
Edited by General Taskeen, 22 January 2014 - 02:09 PM.