2
Magna Doodle
Started by Alex Iglesias, Jan 22 2014 12:50 PM
15 replies to this topic
#1
Posted 22 January 2014 - 12:50 PM
#2
Posted 22 January 2014 - 12:55 PM
Challenge accepted. I'll take a picture of the one I do on my son's tonight.
#3
Posted 22 January 2014 - 12:55 PM
I see that the talent is in the family genes.
#4
Posted 22 January 2014 - 12:56 PM
well, i drew the urbie for her. she tended to just scratch zig zags all over it excitedly
#5
Posted 22 January 2014 - 01:06 PM
That's too awesome. You need to sneak that into the "pimp my mech contest."
#7
Posted 22 January 2014 - 01:15 PM
Soooooo is that your Kitchen playset in the background too?
#8
#9
#10
Posted 22 January 2014 - 07:43 PM
Hey Alex, you can come back in the Fan Art forum anytime. We won't tell the PGI crew;-)
#11
Posted 23 January 2014 - 04:59 AM
Really cute! Reminds me of my childood days spent with MW2 trying to beat the first Wolf mission..
Agreed, TBH Alex is one of my favourite members of PGI (among the famous ones who are known to us).
I just love how you redesigned the Clan 'Mechs keeping them very similar to the original artworks. 240$ is too much for me but when they will come out for in-game currency (please Honor points!) i will get them all!
I have only a question: why did you abandonate the classic leg joint for the Timberwolf?
Ironhawk, on 22 January 2014 - 07:43 PM, said:
Hey Alex, you can come back in the Fan Art forum anytime. We won't tell the PGI crew;-)
Agreed, TBH Alex is one of my favourite members of PGI (among the famous ones who are known to us).
I just love how you redesigned the Clan 'Mechs keeping them very similar to the original artworks. 240$ is too much for me but when they will come out for in-game currency (please Honor points!) i will get them all!
I have only a question: why did you abandonate the classic leg joint for the Timberwolf?
#12
Posted 23 January 2014 - 05:09 AM
Quick, someone add that to the concept art section for mechs to be released .
#13
Posted 23 January 2014 - 11:10 AM
leg joint was called i think due to potential for having a really awkward stride since the legs that already have a wide pelvis were getting pushed further apart at the knees.
#14
Posted 23 January 2014 - 11:34 AM
Yeah, I'm a terrible artist.
COME AT ME BRO
#15
Posted 23 January 2014 - 12:15 PM
Alex Iglesias, on 23 January 2014 - 11:10 AM, said:
leg joint was called i think due to potential for having a really awkward stride since the legs that already have a wide pelvis were getting pushed further apart at the knees.
Thank you. I will remember this a little sadly, the classic bird-like legs were an important part of the old design and i never liked its legs in MW4.
Now, Alex, i can only pray the hitboxes god, quiaff? Please, in the name of everything the Clans hold sacred, do not give the TW an absurdly huge CT hitbox like in MW4!
Thank you and compliments again. Really good stuff sir.
EDIT: if you have another free minute to dedicate me, please tell me what you see in its stride which you could call ankward
Edited by CyclonerM, 23 January 2014 - 12:27 PM.
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