

Effective Wolverine 6K Builds?
#1
Posted 23 January 2014 - 07:41 AM
And then the WVR-6K. No JJs. 1 missile slot, 4 energy. The only thing I have had more trouble finding an effective (and not boring) kit for has been the TDR-5SS (which just needs to die in a fire). I think I finally got a decent, though hardly "optimal" build on mine, was curious what everyone else was running, if anyone has had much success with? (I run the other 2 WVRs just fine, even if I think they are the ugliest thing in the Phoenix Packs)
My current WVR-6K
Endo
Ferro armor (340 pts)
275 std
13 DHS
M. Laser (H)
M. Laser x2 (RA)
Large Pulse (RA)
ASRM6 with 2 tons of ammo and CASE (LT)
BAP (cuz I couldn't find something better to use the weight on early this morning)
Been using it as a bit of zombie scrapper. Takes an assault mech sized beating, and lays out decent firepower (and the lasers did do a nice job disintegrating a spider, so maybe it has potential) Wading into the thick, using cover, I can often fire my head laser and SRMs over buildings where many mechs can't retaliate, and the BAP up close helps the lance by negating at an ECM. Been averaging a 3-1 KDr in it this morning, which is far better than I have gotten it before, so we will see.
#2
Posted 23 January 2014 - 07:46 AM
#3
Posted 23 January 2014 - 07:48 AM
#4
Posted 23 January 2014 - 08:33 AM
That said, this is my 6K build. Or at least it's something like that, I haven't used it in a while. It's just kinda "meh" to me.
#5
Posted 23 January 2014 - 09:21 AM
Xl300
2-large laser
3-med laser
srm6
DHS
368 armor
05. ton left over (case) maybe! for your srm ammo.
#6
Posted 23 January 2014 - 09:40 AM
Bishop Steiner, on 23 January 2014 - 07:41 AM, said:
And then the WVR-6K. No JJs. 1 missile slot, 4 energy. The only thing I have had more trouble finding an effective (and not boring) kit for has been the TDR-5SS (which just needs to die in a fire). I think I finally got a decent, though hardly "optimal" build on mine, was curious what everyone else was running, if anyone has had much success with? (I run the other 2 WVRs just fine, even if I think they are the ugliest thing in the Phoenix Packs)
My current WVR-6K
Endo
Ferro armor (340 pts)
275 std
13 DHS
M. Laser (H)
M. Laser x2 (RA)
Large Pulse (RA)
ASRM6 with 2 tons of ammo and CASE (LT)
BAP (cuz I couldn't find something better to use the weight on early this morning)
Been using it as a bit of zombie scrapper. Takes an assault mech sized beating, and lays out decent firepower (and the lasers did do a nice job disintegrating a spider, so maybe it has potential) Wading into the thick, using cover, I can often fire my head laser and SRMs over buildings where many mechs can't retaliate, and the BAP up close helps the lance by negating at an ECM. Been averaging a 3-1 KDr in it this morning, which is far better than I have gotten it before, so we will see.
My best 6K build, and once I found it I haven't changed it.
275XL
16 DHS
X2 ER larges
X3 mediums
LRM10 x2 tons of ammo.
Keep mid range.
It rocks
#7
Posted 23 January 2014 - 09:49 AM
#8
Posted 23 January 2014 - 09:53 AM
Unfortunately, I got pissed and sold my 6K before I tried this build, so I don't know how viable it is.
#9
Posted 23 January 2014 - 10:15 AM

#10
Posted 23 January 2014 - 10:29 AM
#11
Posted 23 January 2014 - 10:39 AM
Ngamok, on 23 January 2014 - 10:29 AM, said:
yeah I hate the Speed-o-Rine. Never fit my style. Zombie brawler has done OK for me today though, and oddly....it's now running my best KDr of all my Wolvies.....

Ngamok, on 23 January 2014 - 10:29 AM, said:
yeah I hate the Speed-o-Rine. Never fit my style. Zombie brawler has done OK for me today though, and oddly....it's now running my best KDr of all my Wolvies.....

#12
Posted 23 January 2014 - 10:41 AM
http://mwo.smurfy-ne...e10d6e3eeb057db
6k
2 LPL
2 MPL
1 Flamer
Xl 300
16 DHS
Endo
Near Max Armor
Faqs:
But?
Yes you've put all your eggs in the one arm basket, get better at turning
Why?
Because a 33 point pinpoint alpha, with a .6 second burn and manageable heat is hilarious.
What about?
The flamer? yeah it's for the lulz put in a tag if you are super serious or just get another DHS.
I'm still?
It's not hard, moderate speed, backed up by a BFG organized into 2 weapons groups, 2x(LPL & MPL) you can shoot all 4 for a 30+ point alpha,
Try it.
#13
Posted 23 January 2014 - 10:50 AM
HammerSwarm, on 23 January 2014 - 10:41 AM, said:
http://mwo.smurfy-ne...e10d6e3eeb057db
6k
2 LPL
2 MPL
1 Flamer
Xl 300
16 DHS
Endo
Near Max Armor
Faqs:
But?
Yes you've put all your eggs in the one arm basket, get better at turning
Why?
Because a 33 point pinpoint alpha, with a .6 second burn and manageable heat is hilarious.
What about?
The flamer? yeah it's for the lulz put in a tag if you are super serious or just get another DHS.
I'm still?
It's not hard, moderate speed, backed up by a BFG organized into 2 weapons groups, 2x(LPL & MPL) you can shoot all 4 for a 30+ point alpha,
Try it.
been driving a YLW since the first minute they were released. And Hunchbacks...turning to protect my gun is not an issue..... though I do have to remind myself not to turn to tank damage the same way, sinc ei usually let them peel me like an onion.
#14
Posted 23 January 2014 - 11:56 AM
HammerSwarm, on 23 January 2014 - 10:41 AM, said:
http://mwo.smurfy-ne...e10d6e3eeb057db
6k
2 LPL
2 MPL
1 Flamer
Xl 300
16 DHS
Endo
Near Max Armor
Faqs:
But?
Yes you've put all your eggs in the one arm basket, get better at turning
Why?
Because a 33 point pinpoint alpha, with a .6 second burn and manageable heat is hilarious.
What about?
The flamer? yeah it's for the lulz put in a tag if you are super serious or just get another DHS.
I'm still?
It's not hard, moderate speed, backed up by a BFG organized into 2 weapons groups, 2x(LPL & MPL) you can shoot all 4 for a 30+ point alpha,
Try it.
I'm trying this.
#15
Posted 23 January 2014 - 04:12 PM
2xPPCs, 3xML, XL300, 18DHS, Endo, 368 Armor
Joke is, I have the exact same loadout on my thunderbolt 9SE (just with a STD275 and JJs).
Tried different things with the 6K, even with that single missile point but it won't work well. And max engine is tempting but you won't fit anything in it that can compete with a jenner.
So PPCs... yes, meta blah... and actually you put a "ballistic" on your mech with it but it works. You can swap to ERLL and a bigger engine, works well too.
Key to this mech is distance, I rarely use those ML and when I do, I'm in trouble.
Surprisingly, this is my best performing Wolvie even if it has the worst HP layout.
#16
Posted 23 January 2014 - 09:42 PM
Bishop Steiner, on 23 January 2014 - 07:41 AM, said:
And then the WVR-6K. No JJs. 1 missile slot, 4 energy. The only thing I have had more trouble finding an effective (and not boring) kit for has been the TDR-5SS (which just needs to die in a fire). I think I finally got a decent, though hardly "optimal" build on mine, was curious what everyone else was running, if anyone has had much success with? (I run the other 2 WVRs just fine, even if I think they are the ugliest thing in the Phoenix Packs)
My current WVR-6K
Endo
Ferro armor (340 pts)
275 std
13 DHS
M. Laser (H)
M. Laser x2 (RA)
Large Pulse (RA)
ASRM6 with 2 tons of ammo and CASE (LT)
BAP (cuz I couldn't find something better to use the weight on early this morning)
Been using it as a bit of zombie scrapper. Takes an assault mech sized beating, and lays out decent firepower (and the lasers did do a nice job disintegrating a spider, so maybe it has potential) Wading into the thick, using cover, I can often fire my head laser and SRMs over buildings where many mechs can't retaliate, and the BAP up close helps the lance by negating at an ECM. Been averaging a 3-1 KDr in it this morning, which is far better than I have gotten it before, so we will see.
I only kept the prime variant after basic. Can do the same thing better in other 55 tonners.
#18
Posted 24 January 2014 - 08:05 AM
HammerSwarm, on 23 January 2014 - 10:41 AM, said:
http://mwo.smurfy-ne...e10d6e3eeb057db
6k
2 LPL
2 MPL
1 Flamer
Xl 300
16 DHS
Endo
Near Max Armor
Faqs:
But?
Yes you've put all your eggs in the one arm basket, get better at turning
Why?
Because a 33 point pinpoint alpha, with a .6 second burn and manageable heat is hilarious.
What about?
The flamer? yeah it's for the lulz put in a tag if you are super serious or just get another DHS.
I'm still?
It's not hard, moderate speed, backed up by a BFG organized into 2 weapons groups, 2x(LPL & MPL) you can shoot all 4 for a 30+ point alpha,
Try it.
Going on record and saying this build is fun as all get-out. I subbed a PPC for the large laser to save some cash, and it works brilliantly.
#19
Posted 24 January 2014 - 08:15 AM
2.57 kill ratio.
Weapon groups:
1. Large Pulse
2. 4 M Pulse (link fire on hot maps)
3. SRM 6
You only need a ton of ammo for SRM 6 16 shots
17 matches I had 18 kills with 7 deaths.
Edited by Corbon Zackery, 24 January 2014 - 08:16 AM.
#20
Posted 24 January 2014 - 09:42 AM
Pffft The 6K was the only one that I wanted/liked going 121 KPH in a 55 toner with a multitude of energy. Sounds totally awesome, and it is, just focus on the biggest XL engine and light hunting, and protect that all important arm!
Edited by DONTOR, 24 January 2014 - 09:48 AM.
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