I haven't even touched modules in my five months of playing. There are still several mechs that I want to grind towards instead, and I don't want to deal with the module hassle for features that aren't completely game-changing. I tend to swap out mechs ever mission as well, and I know that I am going to be frequently forgetting to equip modules, or lose modules, It's a system that I don't want to touch in its current state.
I've heard that UI 2.0 should eventually have a feature for locating or organizing modules, but that strikes me as another Treatingthesystemandnottheproblem thing. The issue is that we have single items that can apply to all of our mechs, but can only apply to one mech at a time.
Why not have a single module loadout that applies to any mech we use, with different sets/profiles that we can create and select? Even though mechs can carry a different number of modules, mechs with less modules could simply be denied the bottom portion of the modules they can't carry.
Or have module copies be free once you buy one. That should be easier to develop.
Edited by Alcom Isst, 23 January 2014 - 10:18 AM.