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Smoke Screen Sale


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#41 Grendel408

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Posted 24 January 2014 - 01:27 PM

View PostChilly, on 24 January 2014 - 11:39 AM, said:

Might convert some XP, but am REALLY hoping for a Phraken pattern sale some day. I don't recall ever seeing that pattern on sale, at least not in recent memory. Is there some unspoken rule that some patterns will never go on sale?


That Sale was just earlier this week for the Patch release dude... I post a copy of the MWO Sales on my BSI unit website just to remind my team about the sales! Bookmark this link :unsure: link

Edited by Grendel408, 24 January 2014 - 01:30 PM.


#42 Prezimonto

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Posted 24 January 2014 - 01:39 PM

Can we get consumables that lay down actual smoke screens?

#43 cSand

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Posted 24 January 2014 - 01:48 PM

View PostPrezimonto, on 24 January 2014 - 01:39 PM, said:

Can we get consumables that lay down actual smoke screens?


Just constantly fire lasers, in no time you'll be pouring out steam :unsure:

Edited by cSand, 24 January 2014 - 04:51 PM.


#44 o0Marduk0o

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Posted 24 January 2014 - 01:49 PM

View PostPainGod30, on 24 January 2014 - 01:10 PM, said:

Yes and not a single Frakking mech was seen that day because windex is lostech useless against scratches.

More common sense please.

#45 N a p e s

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Posted 24 January 2014 - 01:53 PM

View PostHeffay, on 24 January 2014 - 01:04 PM, said:



Wait, just so this is clear. You're saying we can actually remove the film grain? I thought this had been made impossible earlier last year.

#46 Son of the Flood

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Posted 24 January 2014 - 02:39 PM

Nice sale guys. Sitting on tons of XP to convert, thanks!

#47 Ozric

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Posted 24 January 2014 - 03:20 PM

Not a bad sale this time. Lots of choice and something for everyone. Cobra camo for all next please! Well, 50% off cobra camo for all ofc.

#48 Thunder Lips Express

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Posted 24 January 2014 - 03:44 PM

View Posto0Marduk0o, on 24 January 2014 - 11:21 AM, said:

Oh hi, you must be the community, nice to read you!

i'm looking forward to that, the module system will be way more dynamic.

awe man, i thought the smoke screen was a new camo pattern...i was excited since we would have had two new patterns this week. o-well, glad for the xp conversion

Edited by Ecliptor, 24 January 2014 - 03:44 PM.


#49 Zolaz

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Posted 24 January 2014 - 04:55 PM

And I spent all my money at the best sale ever ... not. Oh well, at least I get to look forward to ... CW in 90 days!!

#50 Hexenhammer

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Posted 24 January 2014 - 05:10 PM

View PostMarack Drock, on 24 January 2014 - 03:08 PM, said:

IF I see one more Sale without any ******* PATCH I will be angry.



PGI patches BI weeking.
PGI does a sale every Friday with expetions.
The patch you are looking for happens on Feb 4th.

Edited by Hexenhammer, 24 January 2014 - 05:11 PM.


#51 Ngamok

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Posted 24 January 2014 - 05:19 PM

View PostMonsoon, on 24 January 2014 - 11:57 AM, said:

Interesting sale, it should however state camo grey/tan/etc... as the 'grey' category is still full priced, as is all the non-camo blues...


It actually says right there CAMO TYPE COLORS. And then it shows you the camo colors but the word camo isn't next to it. I don't understand how you miss it.

#52 MrWhite

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Posted 24 January 2014 - 05:48 PM

Glad to see a double XP conversion, if I was still giving PGI money I'd use it but for now... I'm still one of those on the island taking a "wait and see" approach.

#53 cSand

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Posted 24 January 2014 - 05:51 PM

View PostMarack Drock, on 24 January 2014 - 03:08 PM, said:

IF I see one more Sale without any ******* PATCH I will be angry.


Posted Image

Edited by cSand, 24 January 2014 - 05:59 PM.


#54 Devil Fox

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Posted 24 January 2014 - 05:54 PM

Double GXP Conversion just before the next major patch which introduces a whole new slew of modules... seems to happen everytime before new GXP modules are out. But thank god they finally have Camo colours on sale... the final colours I was looking to pick up were the greens and tans to truely replicate the SLDF colour scheme. Must say it also goes down nicely with the Crusader scheme.

#55 Kody Gloval

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Posted 24 January 2014 - 08:06 PM

If you ever decide to allow custom camo on hero mechs, then you will make a LOT more out of me. Until then, keep up the work.

Oh and please for the love of god, get the tonnage matching in...it's getting beyond a joke (had to slip that in there).

#56 Koniving

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Posted 24 January 2014 - 08:14 PM

View PostWVAnonymous, on 24 January 2014 - 12:34 PM, said:


Is there a new mech coming? The Wolverine/Griffin would be next, wouldn't they?


The NGNG's latest podcast with Russ claims new hero to an all new mech not yet released is coming February. So it'd stand to reason a new one is coming. Also don't forget the goal of the lead time for the Phoenix mechs -- to get ahead of the line and start releasing mechs two at a time (likely the goal is to eventually start releasing a clan and inner sphere mech per month, but there's a few gaps to fill before then and a lot of time before the clan mechs start releasing).

#57 MoonUnitBeta

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Posted 24 January 2014 - 08:50 PM

View PostKoniving, on 24 January 2014 - 08:14 PM, said:


The NGNG's latest podcast with Russ claims new hero to an all new mech not yet released is coming February. So it'd stand to reason a new one is coming. Also don't forget the goal of the lead time for the Phoenix mechs -- to get ahead of the line and start releasing mechs two at a time (likely the goal is to eventually start releasing a clan and inner sphere mech per month, but there's a few gaps to fill before then and a lot of time before the clan mechs start releasing).

FLEEEEEEEEEEEEEEA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
IT MUST BE
BE A FLEA!
NOT A BEE
NOT A TREE
NOT A LITTLE WEE KNEE HAPPILY BEING ICE CREAM
BUT A FLEA!
A FLEA IT MUST BE!

#58 Cimarb

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Posted 24 January 2014 - 08:53 PM

View PostEd Steele, on 24 January 2014 - 11:25 AM, said:

You are shortsighted, the XP conversion is the highlight of this sale, especially with 18 new modules coming next month.

Does anyone actually know how this new module/skill thing is going to work? I have been saving my mech xp to use on these new skills, but is that what I should be doing or converting it to use for modules? Some info would be wonderful if anyone knows.

#59 MoonUnitBeta

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Posted 24 January 2014 - 08:54 PM

View PostCimarb, on 24 January 2014 - 08:53 PM, said:

Does anyone actually know how this new module/skill thing is going to work? I have been saving my mech xp to use on these new skills, but is that what I should be doing or converting it to use for modules? Some info would be wonderful if anyone knows.

I'm not sure it affects mechs, just the pilot skills for like consumables and stuff... but I have 0 info to give :P
To be honest, I don't have a clue. sorry.

Edited by MoonUnitBeta, 24 January 2014 - 08:55 PM.


#60 Cimarb

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Posted 24 January 2014 - 08:54 PM

View PostMoonUnitBeta, on 24 January 2014 - 08:50 PM, said:

FLEEEEEEEEEEEEEEA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
IT MUST BE
BE A FLEA!
NOT A BEE
NOT A TREE
NOT A LITTLE WEE KNEE HAPPILY BEING ICE CREAM
BUT A FLEA!
A FLEA IT MUST BE!

Actually, considering your signature, a Wasp would be really cool as well as 'controversial' like they mentioned in one of the podcasts...





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