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9 Team Loses In A Row


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#21 Superslicks

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Posted 25 January 2014 - 10:40 AM

No they were not close matches they were stomps 12-0 12-1

#22 Mudhutwarrior

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Posted 25 January 2014 - 10:51 AM

I noticed it was stomp city the past two weekend and what bothered me is my scores fell dramatically. Know I was hitting targets but it seemed it wasn't registering. Then got into a match that had three discos on the other team in conquest. I killed one live target at a cap point and I was the only one there. Moved to next cap alone again and found the three. My team was capping and had rolled the rest so I just sat on cap and shot at the three discos. Killed all three.
End of match no kills and 200 dam though I expended all my ac5 rounds with no misses so I should have had over 900.

Something is terribly wrong unless i am mistaken on disco scoring.

Edited by Mudhutwarrior, 25 January 2014 - 10:52 AM.


#23 lsp

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Posted 25 January 2014 - 11:59 AM

Are you pugging? Either way, you're doing something wrong.

#24 Capt Sternn

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Posted 25 January 2014 - 01:09 PM

We call it the Pug-Lottery. you got a 50/50 of getting the decent pugs.

#25 KharnZor

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Posted 25 January 2014 - 01:16 PM

Shake it off OP. It wont always be like that.

#26 Vickinator

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Posted 25 January 2014 - 04:54 PM

Nah this is essentially what pugging in this game boils down to. Massive loss streaks usually handed to you by 4 mans of poptarts that are too bad to either try any other builds or just love stat padding so much that they are scared of 12 mans vs actual even skill players.

#27 Scandinavian Jawbreaker

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Posted 25 January 2014 - 04:57 PM

Awful lose streak today... I'll get over it. You should too.

#28 lsp

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Posted 25 January 2014 - 04:58 PM

View PostVickinator, on 25 January 2014 - 04:54 PM, said:

Nah this is essentially what pugging in this game boils down to. Massive loss streaks usually handed to you by 4 mans of poptarts that are too bad to either try any other builds or just love stat padding so much that they are scared of 12 mans vs actual even skill players.

This was a pug game I just got out of. You'll notice that the people on my team didn't really do much. Even the 4man, and we where kicking their butts. They capped us with lights. And the game before that I pugged as well, and we kicked butts and won the game. It's you guys, I don't just get rolled over nine times in a row when I decide to pug it up.
Posted Image

Edited by lsp, 25 January 2014 - 05:00 PM.


#29 DaisuSaikoro Nagasawa

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Posted 25 January 2014 - 05:00 PM

View PostSuperslicks, on 25 January 2014 - 09:13 AM, said:

like I said 9 team loses, and this seems quite the norm now, something is not quite right with this game.....
I will retire just for today and see what tomorrow brings.
regards
josh


You know what. Sometimes one loses... a lot.

And really, that's it. It's smart to take a break and come back tomorrow, but posting that you've lost a lot? Just to get the frustration out?

#30 DaisuSaikoro Nagasawa

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Posted 25 January 2014 - 05:03 PM

View PostVickinator, on 25 January 2014 - 04:54 PM, said:

Nah this is essentially what pugging in this game boils down to. Massive loss streaks usually handed to you by 4 mans of poptarts that are too bad to either try any other builds or just love stat padding so much that they are scared of 12 mans vs actual even skill players.


Eesh, no it doesn't. What is going on with people.

4 mans appear on both sides of the fences. Some teams sync drop and still get beaten. There are people who take 4 assaults in the game but still kinda blow (Steiners come to mind as the current griefers of the game).

But to say this is exclusively the case when it just isn't always.

You guys sound like losers, I have to tell you.

#31 Vickinator

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Posted 25 January 2014 - 05:06 PM

Yeah currently on a great losing streak atm. Still amazed at the absolute saturation of cheese builds in the game, seems nobody can think of running anything else. Kinda hilarious because its just a horrible feedback loop more cheese builds allowing rediculous alpha strikes drives away newbies because they are so confused why they got killed that they quit and the community gets smaller and smaller tell the game dies. All made worse by the horrible matchmaker that cannot for the life of it put together even teams or even tonnage.

#32 Mudhutwarrior

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Posted 25 January 2014 - 05:17 PM

View Postlsp, on 25 January 2014 - 04:58 PM, said:

This was a pug game I just got out of. You'll notice that the people on my team didn't really do much. Even the 4man, and we where kicking their butts. They capped us with lights. And the game before that I pugged as well, and we kicked butts and won the game. It's you guys, I don't just get rolled over nine times in a row when I decide to pug it up.
Posted Image


Doubt it, Done over 900 quite a few times and been wiped. One or two guys dot mean lot in many fights.

#33 Steel Claws

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Posted 25 January 2014 - 05:19 PM

I've also seen a lot of rather close matches. I don't concider a 4 - 12 a stomp by any means. Thats more of a snowball result.

Generally wins and losses are not PGIs fault nor are they necessarily Pug or premade results. PGI isn't setting at your computer pushing the buttons - You are. I've seen premades who thought they'd win get spanked by pug teams. It basically comes down to which team makes the most mistakes and/or which one has the best players. Once a few people do something stupid it tends to snowball. Once your down by four or more you are generally not going to win. Basically though I see a lot of players doing stupid things and then wondering why they loose.

When I see a team get rolled they did one or more of the things I see being done that almost always guarentee a loss:
  • Taking a bad mech build. I don't know what some of you are thinking when you build mechs. I've seen an Atlas with just a couple medium lasers and an AC 20 - Really???? Flamer only mechs...
  • Charging through choke points. Always a bad idea but I see it all the time. You pop out 1 or 2 at a time in front of the other team which has a firing line and can pick you off in order.
  • Split up or spread out. This includes going through tunnels and etc because you are basically isolating part of your team. How many times do you see a team getting bottled in the tunnel by two or three mechs while the rest of their team goes and hunts down everything that isn't bottled up. If you want to use tunnels and such thats fine but you can't just set in there.
  • Chasing after the first contacts they see. This often leads to getting split up and spread out and often hasthe players who do this happily marching right out in the open in front of the other teams guns or they chase one mech into several of his buddies and get flattened by them.
  • Running off and leaving your team mates hanging. There is nothing more annoying. You get into a face off through a choke point with the other team and the next thing you know 2/3 of your team has melted away trying to flank the long way, chasing a light, or some such and you get charged just as soon as the other team realizes this. Then they come on the guys who left from the rear.
  • Not paying attention to whats going on. Get so fixated on trying to kill a light or watching 3 mechs in oone location that the rest of the enemy team can roll in behind them.
These are just a few of the things I could think of on short notie but I see them done ALL the time by loosing teams - why? I can't answer that. Such tactics might work in other games but not this one. Basically if you are loosing a lot - you or the people you are playing with are doing something wrong.

Edited by Steel Claws, 25 January 2014 - 05:29 PM.


#34 cleghorn6

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Posted 25 January 2014 - 05:37 PM

http://en.wikipedia....nfirmation_bias

You're welcome.

#35 Naduk

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Posted 25 January 2014 - 06:06 PM

superslicks
this is your ELO hard at work

when you win, your score goes up as you know
when it goes up you are placed with harder opponents
then you lose again because of harder opponents
lose enough and your elo drops back down to easy opponents again
and thus your rise begins again

eventually you would find a sweet spot were every game is a challenge and you win about %50 of the time

this is normal ELO

what people often fail to realize in MWO is that your have FOUR separate ELO ranks
Light, Medium, Heavy, Assault

thus there is an inherant flaw in this system as it does not take into account your 3 other ELO ranks when playing
so if you are a brilliant heavy pilot and spend lots and lots of time there and fight your way into the big leagues
you will have lots of raw skill , normally ELO works to find you opponents that should be a fair fight in skill rating
but what happens when you jump down into a medium
all that knowledge about the game and skill in piloting a mech is ignored because you either have not played or rarely play Mediums

so your back to easy land but your not new, sure a medium is a different beast but landing an AC20 still does the same killer damage it does everywhere else

now thats a pretty extreme example
but it happens all the time
it happens on an even more extreme level when high lvl players create smurf accounts for some relaxation or responsibility avoidance

however it matters not
the match maker works just fine
total stompings 12-0 are often even ELO variance of 45-50 (devs posted about it in the command chair i think)

many people blame their team or the enemy's "obvious" superiority for a loss
happens more the bigger the loss
losing a game is Never your fault

but i got news for you
its always your fault
every time you lose its your fault
it dosnt matter if your 11 kills and alive at the end of the match, your actions lost the game
analyze your own play, think what could i have done different to have made that a win
think this after every loss or death

what could you have done different to make a difference
its normally something so simple, "i forgot to press R on that last enemy" "i should of gone for cap earlier" "i shouldn't of gone for cap during situation X"....ect

if you are EVER sitting there saying OMG my team are such noobs and i lost because of them
truth is , you are the noob and they lost because of you

so the answer to your original post is simple

play more, get better at the game
practice practice practice


TL:DR
Grow Stronger

#36 wanderer

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Posted 25 January 2014 - 07:39 PM

View PostSuperslicks, on 25 January 2014 - 09:23 AM, said:

Please don't give me that if your in a team {Scrap}, I've seen and been in many a game were pugs have ripped premades apart.
Its just, I've noticed you ether lose badly in this game or you win, or put it this way I will lose horribly for a couple of days then I will start wining for a couple of days, it just seem like a trend.


Funny thing. I've noticed the MM will sometimes cloak premades.

Take a premade I playing with today. They showed up as the same lance, 4 people, yay.

Well, I got em two games later- on the other side, confirmed they dropped as premade.

They showed up in 3 different lances during the game to the opposition, only showing up "together" after the fight..

#37 lsp

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Posted 25 January 2014 - 07:52 PM

View PostMudhutwarrior, on 25 January 2014 - 05:17 PM, said:


Doubt it, Done over 900 quite a few times and been wiped. One or two guys dot mean lot in many fights.

One or two good pilots can turn the tide of the match(specially in a pug)..... I"ve had the first hand experience enough times to know.(see it happen all the time, and do it myself)

Edited by lsp, 25 January 2014 - 07:58 PM.


#38 lsp

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Posted 25 January 2014 - 08:04 PM

View PostSteel Claws, on 25 January 2014 - 05:19 PM, said:

I've also seen a lot of rather close matches. I don't concider a 4 - 12 a stomp by any means. Thats more of a snowball result.

Generally wins and losses are not PGIs fault nor are they necessarily Pug or premade results. PGI isn't setting at your computer pushing the buttons - You are. I've seen premades who thought they'd win get spanked by pug teams. It basically comes down to which team makes the most mistakes and/or which one has the best players. Once a few people do something stupid it tends to snowball. Once your down by four or more you are generally not going to win. Basically though I see a lot of players doing stupid things and then wondering why they loose.

When I see a team get rolled they did one or more of the things I see being done that almost always guarentee a loss:
  • Taking a bad mech build. I don't know what some of you are thinking when you build mechs. I've seen an Atlas with just a couple medium lasers and an AC 20 - Really???? Flamer only mechs...
  • Charging through choke points. Always a bad idea but I see it all the time. You pop out 1 or 2 at a time in front of the other team which has a firing line and can pick you off in order.
  • Split up or spread out. This includes going through tunnels and etc because you are basically isolating part of your team. How many times do you see a team getting bottled in the tunnel by two or three mechs while the rest of their team goes and hunts down everything that isn't bottled up. If you want to use tunnels and such thats fine but you can't just set in there.
  • Chasing after the first contacts they see. This often leads to getting split up and spread out and often hasthe players who do this happily marching right out in the open in front of the other teams guns or they chase one mech into several of his buddies and get flattened by them.
  • Running off and leaving your team mates hanging. There is nothing more annoying. You get into a face off through a choke point with the other team and the next thing you know 2/3 of your team has melted away trying to flank the long way, chasing a light, or some such and you get charged just as soon as the other team realizes this. Then they come on the guys who left from the rear.
  • Not paying attention to whats going on. Get so fixated on trying to kill a light or watching 3 mechs in oone location that the rest of the enemy team can roll in behind them.
These are just a few of the things I could think of on short notie but I see them done ALL the time by loosing teams - why? I can't answer that. Such tactics might work in other games but not this one. Basically if you are loosing a lot - you or the people you are playing with are doing something wrong.






This. Although that pug game I linked the stats to above here, I was pretty much solo the entire time. Because my team blew, and where spread out everywhere.(luckily the enemy team wasn't much better, and just stood there and let me melt them with triple utlras.)

Edited by lsp, 25 January 2014 - 08:08 PM.


#39 DeathofSelf

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Posted 25 January 2014 - 08:07 PM

I figured I would give MWO a shot tonight, played about 6 matches, lost them all. Also an interesting note, every single match my team was at least one player short.... Keep up the good work PGI!

#40 Kenyon Burguess

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Posted 25 January 2014 - 08:19 PM

pugging is such a {Scrap} shoot match to match. either I get placed with 3rd person (C) mechs who often disco, or I get placed with people who own cataphracs an jags and its a stomp. at this point I blame the community more than I do PGI for the imbalance simply because they made the help posts for new players and directed them toward the cheese builds. min/max builds will always skew fights toward the team with greater numbers of them.





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