Nick Makiaveli, on 26 January 2014 - 08:20 AM, said:
First let me just say I am going to squash my inner Grammar National Socialist and move on.
We have in-game VOIP. It's called TS, Mumble etc. You are referring to built-in VOIP. Why bother when there are so many free, fully functional choices out there?
"beating everyone into the same box"? Umm, that's what you want to do, ie force people to use the same product. We advocate choice.
Splitting queues could just as easily lead to empty queues and people facing long waits or failure to find matches. So it's not like split queues are without downsides.
If you think built-in VOIP is so wonderful, why don't you use TS? Encourage the use of the Comstar server etc?
I say it's because you suck at MWO and want something to blame, though how you get from VOIP and queues to you dying in the first minutes of the game from running out into the open (seen it myself and heard it from others) being the fault of the pre-mades is beyond me.
Why bother with built in VOIP?
Common scenario of a "casual" player.
Lanch and play a match...chillax, surf, check facebook, e-mail, forums, real-life in-house social interaction, bio, etc...hit launch and play again....rinse, repeat. Notice none of these things are "socially challenged".
Scenario #2.
Enjoy playing diverse games with unknown qualifiers...aka, what random groups provide.
What in-game VOIP provides is the ability of anyone to at least "hear" proposed coordination. TS/Vent/Mumble/Etc only provides communicatio tools in a fixed group. Only 12-mans can benefit from TS to it's full extent. In-game VOIP would enable every match to have the proper tools available.
There is absolutley no "social" aspect to this game. Tactical communication is not social behavior. For those that tout "anti-social PuGs" as an excuse...I suggest you re-evaluate what you are looking for in a game. There are many social outlets on the internet, this game need not be one of them...frankly it's not worth the time.
As far as the OP? No...dedicated queues would allow "good...aka, veteran" puggers to completely dominate. Personally, my stats are far better when pugging than when grouping using VOIP. If I want to farm, I avoid groups like the plague. The only four uses atm for TS/etc are..
#1: Social Interaction (aka fun if that's your gig)
#2: 12-mans
#3: coordinated builds requiring "wingmans"
#4: unskilled players who "need" the crutch to farm.
In-game VOIP is the only trueequalizer. No more excuses. No more accusations from either side.
DDO (Dungeons and Dragons On-line) has an excellent system for voice, friends lists, grouping, squelching, etc...and should be duplicated here in it's entirety.