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Kill Values


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#1 Mechsniper

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Posted 25 January 2014 - 06:09 PM

Dear devs,
I have a suggestion I feel would be a good change for you. Right now the current game meta has too many people just hiding or huddling together for fear of taking damage or a "death" in their stats. How about making the first kills in a match worth more than the last ones. Cbills and exp earnings would need to be different enough to encourage aggressive tactics instead of the all too common camp fest that is occurring now. K/D would still be 1, but kill stealers would not be able to wait until the game is mostly over to engage or their earnings would suffer. This should sway many, but not all players away from being useless in the early stages of a match.
Thanks for your consideration,
Mechsniper
Comstar Irregulars founding officer

Edited by Mechsniper, 25 January 2014 - 06:10 PM.


#2 Mechsniper

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Posted 09 October 2014 - 07:57 PM

TTT since this has once again become a common problem in PUG matches.





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