DONTOR, on 29 January 2014 - 09:05 AM, said:
If you have trouble hitting with the LBX at anything but "point blank range" then there is something wrong with your aim or you have a very high ping.
The issue is, of course, not whether you are able to hit with LBX. The issue is how spread out that damage is.
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It is quite easy to put 80% or more damage in a certain location at 300M, do you even use it often enough to critique the LBX?
Your statement here is not at all based in reality. Perhaps you believe this to be the case, but I assure you that you are most certainly incorrect. Screenshot time! I just took these TODAY, 5 minutes ago. This is how LBX spread is, TODAY, in the actual game. Not an imagined game that exists only in your mind, but the actual game which we are playing.
So, what we have is that at 300m, the LBX spread is AS LARGE AS THE ENTIRE TORSO OF A CATAPHRACT.
So no dude, you aren't focusing 80% of your damage on a single panel with the LBX from 300m, because that is impossible. You may think that's what is happening, but that is a mistake on your part, as the concrete evidence here clearly shows.
To go further, I went back in and did a comparative test of the killing power of the LBX against the AC10 in game. Against the same mech, from 300m, I placed the reticle dead center (as placed in those screenshots above), and fired repeatedly until the mech was dead. The results?
LBX10: 21 shots (seriously, 21 shots)
AC10: 10 shots
So you are taking about having to hit the target more than twice as many times to kill the mech with the LBX10... And that's with every shot perfectly aimed exactly over the center torso. So the idea of the LBX10 somehow being more forgiving is thus tossed out the window, because while it may make it more likely that you will get "some damage on target" in the case of a miss, you have to score so many more near misses in order to pile up enough damage to get the kill, that you would have been better off with the AC10 anyway.. I could have missed 11 times with the AC10 and still killed the mech in the same number of shots as the LBX10.
And we're not talking about crazy long range here. We're not even talking about max IDEAL range. We're talking about 300m. 270m is brawling range, where you're using SRM's and medium lasers... and the LBX is not even effective there.
Look folks, please try to understand that I am pointing out that the LBX is bad. I'm not saying YOU are bad. I'm not saying you are a bad person for using the LBX.
I love the LBX.. I think it's implementation, aside from the low damage, is actually amazingly well done. It's easily one of the best "feeling" weapons in MWO. And in prior MW4 titles, the LBX were the go-to weapon for infighting... I probably fired an LBX over a million times in MW4 in league play. It was one of my favorite weapons.
The reason I point out how bad it is, is because it needs to be improved. One of the reasons why you have such a dominance of long range sniper play is because core infighting weapons, like the LBX, are not even remotely competitive by comparison right now.
Again, the evidence is right there. And if you want, you can replicate the tests yourself if you think that I somehow cheated. It's trivial to do... take an LBX into testgrounds, and fire it at a mech.