We all remember the trailer with the Atlas and the Warhammer. It's been mentioned on the NGNG Pod Cast once that an eject animation would be awesome!
Picture it. Once your reactor hits a certain point (Death) Bitching betty starts blaring "Reactor Breach! Eject! Eject! Eject!" well your pilot, reaches for the Eject lever, pulls it, and you go flying out of the destroyed mech.
I'm not saying this is a priority. But am I wrong in thinking this would be #ucing Bad ***? Maybe in community Warfare?
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Eject Animation
Started by Knightshadowsong, Jan 27 2014 10:09 PM
4 replies to this topic
#1
Posted 27 January 2014 - 10:09 PM
#2
Posted 28 January 2014 - 04:59 AM
A Eject animation would be nice. It could simply be a Pod which starts from the head of the Enemy Mech to show you that its dead.
#3
Posted 28 January 2014 - 05:18 AM
That would be nice, but ultimately, it's just for show. It serves no game purpose.
#4
Posted 28 January 2014 - 06:15 AM
I hope they can add this "Fluff" at times bcs it would be cool!
#5
Posted 29 January 2014 - 03:18 PM
Maybe when they introduce Glass shatter effect then they can add this. They already did the art work.
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