]First, the fact that this map has an almost non existant atmosphere. This is highlighted by the fact that sounds are muffled by the lack of said atmosphere. Sound needs molucules to bounce off of to produce sounds. With such a extreemly thin atmosphere our laser and PPC weapons should have extended ranges. With no atmosphere for the energy to blead off into or be distorted, energy weapons will go on until gravity forces the energy into the ground. Also with a thin atmosphere heat would dissipate at a faster rate since an atmosphere holds in heat.[/color]
Secondly the temperature is all wrong. This looks like a moon, not a planet. Since this is a HyperPulse Generator facility this being a moon makes more sense. So if this is a moon on a habitable planet the temp they provide is very wrong. If this facility is on the sun side of the moon temps would be around 100˚C and on the dark side -150˚C. The -10˚C temp they say makes no sense. Considering the thin atmosphere, there is nothing to hold in heat. The temps should be drastically reduced or increased. There are other maps with far colder temps with atmospheres helping that out. Same can be said about the hotter maps.[/color]
Finally there is the gravity. Moons with little to no atmosphere are smaller moons. With not enough gravitational hold to keep an atmosphere. Our moon’s gravity is 1/6 that of Earths gravity. As such our mechs would fall slower and have almost no damage associated with falling. Also ballistic weapons ranges should be increased to such a degree that they most likely would be able to reach escape velocity from a straight line. Also our mechs speed should also see a increase. With less gravity pushing down on our mechs we should be able to go faster than in an environment with a increased gravity.[/color]
All in all the physics on this map make no sense with what we see. Hopefully PGI will change some of this to make it a little more realistic.[/color]
Edited by Bloodyscalphunter, 17 December 2013 - 05:23 PM.