NextGame, on 02 February 2014 - 02:38 AM, said:
Doesn't need a team.
What they need is a community manager who actively engages with units and longer standing active players and collates rationalised feedback about whats working, and what isn't, and clear suggestions for improvement, and then feeds it back to Paul etc in a concise & structured manner in order that he can get clear feedback without having to wade through a shower of conflicting nonsense.
What they need is a community manager who actively engages with units and longer standing active players and collates rationalised feedback about whats working, and what isn't, and clear suggestions for improvement, and then feeds it back to Paul etc in a concise & structured manner in order that he can get clear feedback without having to wade through a shower of conflicting nonsense.
I'd counter by saying that more likely they need internal changes to actually make the mechwarrior that the fans want.
Anyone gone back and looked over old mechwarrior videos or played those games again? the look. The "Feel". The sound.
depite the lacking collisions, DFA & proper jets the gameplay here is not bad at all, tuning could fix the remianing issues.
Assuming revenue & sales are strong, and this game is a smash hit, that would be ok.
Assuming otherwise, well, you either hire someone who can clean your mess up quickly, or you milk it dry and collapse.
Edited by Colonel Pada Vinson, 02 February 2014 - 07:41 AM.